ciphuk Level 1 of the Dungeon (0, 0, D:1) 18 stones (9, 28, D:1) a +0 dagger (10, 51, D:1) a +0 club (20, 48, D:1) a +0 short sword (21, 19, D:1) a +0 dagger a +0 dagger (25, 24, D:1) 24 stones (36, 9, D:1) a +0 club (37, -4, D:1) 22 arrows (39, 38, D:1) a +0 dagger a +0 ring mail (40, -9, D:1) a +0 short sword (40, 38, D:1) a +0 trident (40, 40, D:1) a +0 dagger (41, 39, D:1) a +0 club (45, 3, D:1) a +0 pair of boots (48, -10, D:1) a +0 dagger (50, 8, D:1) a +0 ring mail (50, 9, D:1) a +0 falchion (50, 10, D:1) 17 gold pieces (51, 8, D:1) 14 stones (51, 9, D:1) a scarf of invisibility (51, 10, D:1) a +0 mace (51, 42, D:1) a +0 dagger 3 stones (52, 1, D:1) a +0 ring mail (52, 8, D:1) 5 gold pieces (52, 9, D:1) 16 gold pieces (52, 10, D:1) a potion of degeneration Level 2 of the Dungeon (5, 8, D:2) 5 large rocks (17, -3, D:2) 27 stones (17, 1, D:2) 28 sling bullets (31, 5, D:2) a +0 club a +0 dagger a +0 club a +0 club a +0 club (33, 2, D:2) a +0 robe (33, 5, D:2) a +0 spear a +0 animal skin a +0 helmet (34, 5, D:2) a +0 club (34, 6, D:2) 17 stones a +0 dagger a +0 hunting sling (34, 26, D:2) a +0 club (35, 7, D:2) a +0 trident (35, 8, D:2) a +0 club (36, 7, D:2) a +0 short sword (42, 7, D:2) a +0 club (57, 11, D:2) a +0 mace a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 halberd (1, 1, D:3) a +0 spear a +0 flail (7, 5, D:3) a +0 flail (37, 11, D:3) a +0 leather armour a +0 club (39, 12, D:3) a +0 hand axe (40, 11, D:3) a +0 leather armour a +0 short sword (40, 12, D:3) a +0 robe a +0 dagger (40, 24, D:3) 13 stones (55, 19, D:3) 3 stones (59, 0, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon [Shop] Koxim's Antique Weapon Emporium a +0 falchion (63 gold) the +7 halberd of Insomnia {vorpal, Drain rF+ Will++ Int+10} (1654 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+10). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. a +0 dagger (42 gold) a +0 dagger (42 gold) a +0 morningstar (84 gold) a +0 dagger (42 gold) a +0 spear (63 gold) a +0 dagger (42 gold) the +10 flail of Orchihoi {vorpal, *Rage rPois Str+3 Dex+2} (1570 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 rapier (84 gold) a +0 war axe (73 gold) (0, 0, D:4) a +0 ring mail (2, 1, D:4) a +0 club (5, -2, D:4) a +0 hand axe (5, 12, D:4) 18 stones (14, -5, D:4) a +0 scale mail (18, 20, D:4) 11 stones (20, 29, D:4) a +0 falchion (25, -4, D:4) a +0 club a +0 giant spiked club (36, 11, D:4) a +0 dagger (41, 1, D:4) a +0 club a +0 leather armour (41, 2, D:4) a +0 short sword 3 stones (43, 31, D:4) a +0 whip (44, 31, D:4) a +2 short sword of freezing a +0 ring mail a +2 dagger of venom a +0 robe (45, 31, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (12, -3, D:5) a +0 war axe (14, -6, D:5) a +0 halberd (19, -24, D:5) 8 stones (22, 17, D:5) 25 stones (28, -13, D:5) a +0 long sword (37, -10, D:5) 4 javelins (47, 13, D:5) a +0 rapier a +0 chain mail (48, 13, D:5) a +0 dagger a +0 robe (52, 4, D:5) a +0 leather armour (53, -13, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, -2, D:6) 24 stones (6, 13, D:6) 6 boomerangs (8, -1, D:6) a +0 war axe (17, 15, D:6) a +0 glaive (26, 38, D:6) a +0 flail of venom (27, 39, D:6) a +0 club (28, 8, D:6) a +0 scale mail (31, 22, D:6) a +0 short sword (33, 21, D:6) a +0 chain mail a boomerang a +0 hand axe (34, 21, D:6) a +0 robe a +0 dagger (42, 11, D:6) a +0 dagger 3 stones a +0 giant club (42, 12, D:6) a +0 club a curare-tipped dart (42, 13, D:6) a +0 whip (43, 10, D:6) a +0 short sword 2 poisoned darts (43, 11, D:6) a +0 club 5 stones (44, 11, D:6) a +0 short sword (44, 43, D:6) 21 stones (52, 39, D:6) a +1 vampiric trident a +0 scale mail a +0 kite shield (53, -4, D:6) a +0 whip 2 stones (53, 40, D:6) a +0 halberd (55, 40, D:6) a +0 spear (56, 40, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 trident (12, 0, D:7) a +0 leather armour (14, 5, D:7) a +0 club (26, 11, D:7) a +0 plate armour (34, -6, D:7) a +0 club (35, -7, D:7) a +0 giant club a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour (2, 4, D:8) a +0 chain mail a +0 mace a +0 leather armour a +0 falchion (3, 1, D:8) a potion of flight (16, -7, D:8) 15 stones (16, 1, D:8) a bullfrog corpse (18, 11, D:8) 12 stones (21, -10, D:8) 25 stones (24, -34, D:8) a +0 club (26, -33, D:8) a +0 mace (27, -19, D:8) a +0 ring mail a +0 dagger (28, -18, D:8) a +0 hand axe of electrocution a +0 club (29, -33, D:8) 2 potions of degeneration (29, -18, D:8) a +0 dagger (29, -14, D:8) 5 large rocks (30, -18, D:8) a +0 leather armour a +0 falchion (35, -5, D:8) a water moccasin corpse (skeletalised by now) (37, -7, D:8) a +0 trident (40, -22, D:8) a +0 leather armour (50, -1, D:8) a +2 spear of freezing a +0 scale mail (51, -1, D:8) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (52, 2, D:8) a +0 spear 17 stones Level 9 of the Dungeon (0, 0, D:9) 8 stones (4, 1, D:9) 8 gold pieces the Ecumenical Temple