ciphuk Level 1 of the Dungeon [Shop] Yhuaf's Armour Boutique a +0 scale mail (48 gold) a +2 chain mail of fire resistance (258 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1288 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +2 ring mail of poison resistance (216 gold) a +0 leather armour (24 gold) a +2 leather armour of willpower (228 gold) a +0 robe (8 gold) a +0 ring mail of fire resistance (132 gold) a +0 leather armour (24 gold) (0, 0, D:1) a +0 short sword a stone (22, -5, D:1) a +0 club (24, -38, D:1) a +0 flail (26, -34, D:1) a +0 leather armour (26, -27, D:1) a +0 club (28, 0, D:1) a +0 dagger 2 stones (32, -25, D:1) a +0 dagger 5 stones Level 2 of the Dungeon [Shop] Laphad's Assorted Antiques a +4 rapier of venom (750 gold) a +0 ring mail (112 gold) the +5 short sword of Symmetry {freeze, rPois Dex+3} (1341 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rPois: It protects you from poison. a +0 leather armour (56 gold) the +0 scale mail of Fortification {Harm Int-3 Dex+4} (366 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). Harm: It increases damage dealt and taken. (0, 0, D:2) a stone a +0 whip a +0 club (0, 9, D:2) a +3 flail of protection (0, 20, D:2) a +0 dagger (3, 30, D:2) 6 poisoned darts a +0 short sword (8, 18, D:2) a +0 pair of gloves (9, 3, D:2) a +0 leather armour (11, 16, D:2) 2 curare-tipped darts (12, 28, D:2) the +7 mace of Luxury {flame, Contam rF+++ Will- Dex+5} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+5). rF: It renders you almost immune to fire. Contam: It causes magical contamination when unequipped. Will: It decreases your willpower. (13, 17, D:2) 22 arrows (13, 35, D:2) a +0 barding (15, -3, D:2) a +0 club (15, 34, D:2) a ring of see invisible (15, 39, D:2) a +0 dagger 2 stones (19, 8, D:2) 17 bolts (26, 42, D:2) a +0 dagger (29, -4, D:2) a +0 club (32, -4, D:2) a +0 flail (32, 33, D:2) 16 arrows (36, 4, D:2) a +0 whip (41, 37, D:2) a +0 scale mail (50, 13, D:2) a +0 whip 2 stones (50, 37, D:2) a +0 club (52, 24, D:2) a +0 short sword 3 stones (53, 20, D:2) 5 boomerangs Level 3 of the Dungeon (7, 23, D:3) a +0 dagger (11, 8, D:3) a +0 club (11, 21, D:3) a +0 ring mail (22, 2, D:3) a +0 club (29, 15, D:3) a +0 club (33, 15, D:3) a potion of might (33, 25, D:3) a +0 short sword 3 stones (38, 2, D:3) 18 bolts (41, 5, D:3) 15 stones (42, 0, D:3) a potion of mutation (48, 0, D:3) 2 gold pieces (55, -4, D:3) a wand of polymorph (5) Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -7, D:4) a +0 whip (still there?) a +0 flail (still there?) a gnoll corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (4, -5, D:4) a +0 club (4, -4, D:4) a +0 short sword (still there?) a throwing net (still there?) (6, -20, D:4) a +0 spear (7, -10, D:4) a +0 leather armour (8, -16, D:4) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (42, -6, D:4) 4 poisoned darts an ossuary (0, 0, Ossuary) a scroll of identify (0, 1, Ossuary) a potion of brilliance (0, 2, Ossuary) a scroll of teleportation (1, 0, Ossuary) 2 potions of curing (1, 1, Ossuary) 5 gold pieces (1, 2, Ossuary) a potion of magic (2, 0, Ossuary) a scroll of noise (2, 1, Ossuary) 24 gold pieces (2, 2, Ossuary) a scroll of magic mapping (3, 0, Ossuary) a scroll of immolation (3, 1, Ossuary) a potion of curing (3, 2, Ossuary) a potion of might