Dungeon Crawl Stone Soup version 0.27-a0-1158-gaa87e14f67 (webtiles) character file. Game seed: 4243042025579281882 24 cirn0 the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on May 15, 2021. Slain by a kobold ... wielding a +0 short sword of venom (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:23 (865 turns). cirn0 the Conjurer (Draconian Conjurer) Turns: 865, Time: 00:03:24 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 79% Magic: 5/5 EV: 12 Int: 18 God: Gold: 19 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -9) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} c - a scroll of enchant armour {unknown} Skills: * Level 2.1 Dodging + Level 1.7 Stealth * Level 2.3 Spellcasting * Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Confusing Touch Hex 2% N/A 47% 3 Gell's Gravitas Tloc 1% N/A 47% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Petrify Tmut/Erth 2% N/A 87% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You open the door. A hobgoblin comes into view. There is an open door here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 short sword of venom. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The searing ray hits the hobgoblin. The hobgoblin is lightly wounded. (Press . to maintain the ray.) The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray misses the kobold. You finish channeling your searing ray. Found 6 gold pieces. The kobold misses you. You barely miss the kobold. The kobold hits you with a +0 short sword of venom. You are poisoned. You barely miss the kobold. You feel sick. The kobold barely misses you. You hit the kobold but do no damage. You feel sick. The kobold completely misses you. You hit the kobold but do no damage. You feel sick. The kobold hits you with a +0 short sword of venom. You are lethally poisoned! You hit the kobold but do no damage. You tail-slap the kobold, but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold hits you with a +0 short sword of venom. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold hits you with a +0 short sword of venom. You die... ... #....###... ...# #.####...## $... #†# #.. # ..#.####.# . # #.#......##. #.#.....##.. # #.#..#..##.. ### #K##....##..####.. #@##...##....#.... #.#.....#......... #.#....###....)... #.'....##...#).... ###...####....##.. #..)'..###.####. #...##.###.##### #...##...#.#(... #...##.###...### You could see a kobold. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 4 hobgoblins (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 282 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/5 833 | D:1 | Learned a level 2 spell: Searing Ray 865 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, shapermc_ecumenical_altar_hornbeckon Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 43 Tailslap || 4 Cast: Magic Dart || 32 Searing Ray || 1 Use: Potion || 1 Armor: Skin || 18 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 865 | 865 | 0 | 101 | 635 | 1 | 865.0 | Dungeon | 865 | 865 | 0 | 101 | 635 | 1 | 865.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 865 daAuts