Dungeon Crawl Stone Soup version 0.27-a0-1158-gaa87e14f67 (webtiles) character file. Game seed: 11763787391631116343 337 cirn0 the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on May 15, 2021. Killed by miscasting Iskenderun's Mystic Blast (6 damage) ... on level 4 of the Dungeon. The game lasted 00:15:14 (4766 turns). cirn0 the Conjurer (Deep Elf Conjurer) Turns: 4766, Time: 00:15:14 Health: -3/32 AC: 5 Str: 4 XL: 6 Next: 28% Magic: 3/16 EV: 13 Int: 30 God: Gold: 182 SH: 0 Dex: 13 Spells: 1/15 levels left rFire . . . SeeInvis . z - +1 flail "Qaq Hu Tekhle" {pain, rPois rCorr Int+5 Stlth+} rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois + Reflect . r - +1 helmet rElec . Harm . e - +0 cloak rCorr + Rampage . (no gloves) Will +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.10/turn b - ring of positive energy MPRegen 0.15/turn t - ring of willpower @: very slightly contaminated A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons z - the +1 flail "Qaq Hu Tekhle" (weapon) {pain, rPois rCorr Int+5 Stlth+} (You found it on level 4 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It protects you from poison. It protects you from acid and corrosion. It makes you more stealthy. Missiles j - 85 stones Armour a - a +0 robe (worn) e - a +0 cloak (worn) r - a +1 helmet (worn) Magical Staves m - a staff of air x - a staff of cold y - a staff of fire Jewellery b - a ring of positive energy (left hand) t - a ring of willpower (right hand) Scrolls f - a scroll of noise {unknown} h - a scroll of acquirement {unknown} i - 2 scrolls of magic mapping {unknown} k - a scroll of silence {unknown} n - 2 scrolls of immolation {unknown} o - 2 scrolls of enchant weapon {unknown} v - 2 scrolls of identify {unknown} w - a scroll of enchant armour {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of brilliance {unknown} g - 3 potions of degeneration {unknown} l - a potion of haste {unknown} p - a potion of invisibility {unknown} q - 2 potions of might {unknown} s - a potion of flight {unknown} u - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 0.4 Staves * Level 3.1 Dodging + Level 3.0 Stealth * Level 5.3 Spellcasting * Level 6.7 Conjurations * Level 1.4 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 3d7 1% 2 c - Conjure Flame Conj/Fire 32% 6-21 3% 3 d - Fulminant Prism Conj/Hex 14% 3d9 14% 4 e - Iskenderun's Mystic Conj/Tloc 28% 2d7 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Sting Tmut/Pois 32% 1d4 5% 1 Dazzling Flash Conj/Hex 56% N/A 4% 3 Mephitic Cloud Conj/Pois/Air 21% N/A 7% 3 Poisonous Vapours Pois/Air 16% N/A 9% 2 Sticky Flame Conj/Fire 32% 2d5 11% 4 Inner Flame Hex/Fire 12% N/A 13% 3 Ignite Poison Fire/Tmut/Pois 10% N/A 14% 3 Fireball Conj/Fire 16% 3d8 28% 5 Olgreb's Toxic Radiance Pois 8% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [ D:3 ( Annotations: D:4 grizmgrazm2's ghost, amateur DsIE Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (14% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits grizmgrazm2's ghost. Grizmgrazm2's ghost is lightly damaged. Grizmgrazm2's ghost is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - grizmgrazm2's ghost Aim: grizmgrazm2's ghost (lightly damaged, 79% to hit) The searing ray misses grizmgrazm2's ghost. (Press . to maintain the ray.) The searing ray hits grizmgrazm2's ghost! Grizmgrazm2's ghost is heavily damaged. Grizmgrazm2's ghost freezes you. You are frozen! The searing ray hits grizmgrazm2's ghost. Grizmgrazm2's ghost is heavily damaged. Grizmgrazm2's ghost hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits grizmgrazm2's ghost! Grizmgrazm2's ghost is almost destroyed. You finish channeling your searing ray. Grizmgrazm2's ghost freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (14% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. You feel a strange surge of energy. You die... #.# #..# #.# ##.# ##.# #>. ...# #### ################### .............##P8P# ############.##.?.####### #........#.###W##...... #.######.#.##.@..# #.#...##.#.###.#.# ###.#.#.##.#.# #...# ........##.#.# ###.# ####..####.#.#####.# ......# #.#.......# ###...# #.######### ....†.# #.# ####..# #.# You could see grizmgrazm2's ghost. Vanquished Creatures A scorpion (D:4) 2 hounds (D:4) A gnoll shaman (D:4) An orc wizard (D:4) A hound skeleton (D:4) 3 adders 3 gnolls (D:4) 2 river rats (D:3) 2 worms A dart slug (D:1) 2 orcs (D:4) 7 endoplasms 5 giant cockroaches 11 hobgoblins 2 jackals (D:1) 5 kobolds 2 quokkas 6 ball pythons 2 bats (D:1) 2 frilled lizards (D:2) 6 goblins 7 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 20 | D:1 | Found Xuinorhu's Antique Armour Shop. 240 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 243 | D:1 | Learned a level 2 spell: Searing Ray 310 | D:1 | Reached skill level 5 in Conjurations 885 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1581 | D:2 | Learned a level 3 spell: Conjure Flame 2405 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/11 2500 | D:3 | Found Ozuboom's Weapon Emporium. 3449 | D:4 | Reached skill level 6 in Conjurations 3526 | D:4 | Noticed a scorpion 3540 | D:4 | Killed a scorpion 3541 | D:4 | Reached skill level 1 in Fire Magic 3541 | D:4 | Reached XP level 5. HP: 9/28 MP: 1/13 4148 | D:4 | Reached skill level 5 in Spellcasting 4287 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/15 4661 | D:4 | Identified the +1 flail "Qaq Hu Tekhle" {pain, rPois rCorr | Int+5 Stlth+} 4743 | D:4 | Noticed grizmgrazm2's ghost (amateur DsIE) 4744 | D:4 | Found a runed translucent door. 4753 | D:4 | Learned a level 4 spell: Fulminant Prism 4758 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4766 | D:4 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_cross, serial_shops, shop, shapermc_ecumenical_altar_mp_urbaneastern, dk_noncrumbling_4 D:2: layout_basic D:3: layout_loops_ring, portal_sewer_entry_e, serial_shops, shop D:4: layout_basic, gammafunk_ghost_grave, dk_rats_in_the_wall Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.7 Spellcasting | 4 5 | 5.3 Fire Magic | 1 | 1.4 Dodging | 3 | 3.1 Stealth | 3 | 3.0 Fighting | | 0.1 Staves | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | | 7 || 7 Cast: Magic Dart | 57 | 24 || 81 Searing Ray | 9 | 20 || 29 Conjure Flame | 3 | 3 || 6 Iskenderun's Myst | | 1 || 1 Armor: Robe | 1 | 5 || 6 Dodge: Dodged | 3 | 9 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4767 | 4434 | 333 | 432 | 3537 | 4 | 1191.8 | Dungeon | 4767 | 4434 | 333 | 432 | 3537 | 4 | 1191.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1342 daAuts D:3: 1240 daAuts D:2: 1108 daAuts D:1: 1075 daAuts