Dungeon Crawl Stone Soup version 0.27-a0-1519-gc8121b24ce (webtiles) character file. Game seed: 674621320983746948 88 cirn0 the Conjurer (level 4, -2/32 HPs) Began as a Barachi Conjurer on July 10, 2021. Slain by a sky beast (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:58 (2770 turns). cirn0 the Conjurer (Barachi Conjurer) Turns: 2770, Time: 00:07:59 Health: -2/32 AC: 4 Str: 8 XL: 4 Next: 53% Magic: 0/7 EV: 12 Int: 19 God: Gold: 87 SH: 0 Dex: 11 Spells: 5/8 levels left rFire + . . SeeInvis . d - +0 short sword rCold + + . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . o - scarf {rC+ rF+} rCorr . Rampage . g - +0 pair of gloves Will ..... n - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn l - ring of ice MPRegen 0.10/turn m - ring of protection from fire @: flying, very slightly contaminated, invisible, slow A: amphibious, slowness 1, strong legs 1, +LOS, evolution 1 a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +0 long sword d - a +0 short sword (weapon) Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) i - a +0 kite shield n - a +0 pair of boots (worn) o - a scarf of resistance (worn) Jewellery l - a ring of ice (left hand) m - a ring of protection from fire (right hand) Scrolls c - a scroll of amnesia {unknown} e - a scroll of identify {unknown} f - a scroll of holy word {unknown} Skills: * Level 1.3 Fighting + Level 0.1(0.3) Short Blades - Level 0.7(0.8) Long Blades * Level 2.5 Dodging - Level 1.7 Stealth * Level 0.4 Shields * Level 2.6 Spellcasting * Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 16% 1 Pain Necr 8% 1d4 16% 1 Dazzling Flash Conj/Hex 26% N/A 16% 3 Vampiric Draining Necr 1% 2d6 43% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. You evolve. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (69% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The sky beast hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (69% to hit) The searing ray hits the sky beast. The sky beast is lightly wounded. (Press . to maintain the ray.) The sky beast misses you. The searing ray misses the sky beast. The sky beast hits you. The sky beast shocks you. The searing ray hits the sky beast. The sky beast is moderately wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. The searing ray hits something! You finish channeling your searing ray. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * It was a potion of flight. You feel very buoyant. You fly up into the air. Something hits you but does no damage. It was a potion of mutation. You feel extremely strange. You feel nature experimenting on you. Don't worry, failures die fast. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! Something hits you. You die... #### .. ...^ .. ?.# # . . #.. .## #.##.###.## ##.. .........# ..... .###..##.@##..... .......#..{..#### #.#........... ####..†#.#..#..### .........<.....# ..######.##.##.# . #.# (# .. ..# .. . ..## #.. There were no monsters in sight! Vanquished Creatures 3 worms (D:2) A dart slug (D:1) 5 ball pythons 5 endoplasms 6 giant cockroaches 8 goblins 6 hobgoblins 13 jackals 3 kobolds (D:1) 6 bats 2 frilled lizards 7 rats 65 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) A plant (D:1) 2 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 181 | D:1 | Learned a level 2 spell: Searing Ray 451 | D:1 | Reached skill level 5 in Conjurations 540 | D:1 | Reached skill level 1 in Fighting 552 | D:1 | Found a faded altar of an unknown god. 560 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1716 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/7 2759 | D:3 | Noticed a sky beast 2769 | D:3 | Gained mutation: You evolve. [potion of mutation] 2770 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, minmay_misc_feat_rows, kennysheep_generic_room_12 D:3: layout_rooms, zin_purify Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Fighting | 1 | 1.3 Short Blades | | 0.1 Long Blades | | 0.7 Dodging | | 2.5 Stealth | | 1.7 Shields | | 0.4 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 18 | || 18 Short sword | 26 | 8 || 34 Cast: Magic Dart | 72 | 22 || 94 Searing Ray | 1 | 5 || 6 Abil: Hop | 1 | || 1 Use: Potion | | 3 || 3 Armor: Robe | 15 | 5 || 20 Dodge: Dodged | 48 | 10 || 58 Rpst.: Long sword | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3051 | 2890 | 161 | 144 | 2391 | 3 | 1017.0 | Dungeon | 3051 | 2890 | 161 | 144 | 2391 | 3 | 1017.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1612 daAuts D:2: 1414 daAuts D:3: 24 daAuts