Dungeon Crawl Stone Soup version 0.27-a0-1586-gd5c625afe7 (webtiles) character file. Game seed: 4652244945393584098 141 cirn0 the Conjurer (level 5, -1/37 HPs) Began as a Human Conjurer on July 18, 2021. Slain by an orc priest (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:52 (2580 turns). cirn0 the Conjurer (Human Conjurer) Turns: 2580, Time: 00:03:53 Health: -1/37 AC: 5 Str: 7 XL: 5 Next: 48% Magic: 6/9 EV: 11 Int: 20 God: Gold: 89 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +1 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... h - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: confused, about to teleport, weak-willed A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe h - a +0 pair of boots (worn) k - a +1 leather armour (worn) Jewellery b - a ring of ice Scrolls f - a scroll of fear {unknown} Potions g - a potion of invisibility {unknown} Skills: * Level 1.1 Fighting * Level 2.6 Dodging - Level 2.0 Stealth * Level 2.8 Spellcasting * Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 3d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 22% 3 Fulminant Prism Conj/Hex 6% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You hear a shout! The searing ray hits the orc but does no damage. The searing ray misses the orc priest. The orc hits you with a +0 whip. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The searing ray hits the orc. The orc is lightly wounded. The searing ray misses the orc priest. The orc hits you with a +0 whip. The orc wizard misses you. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc barely misses you. The rat bites you but does no damage. You climb upwards. There is a stone staircase leading down here. As you read the scroll labelled GOGAXO GUECWISSE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc barely misses you. As you read the scroll labelled BUOSUE MUCLI, it crumbles to dust. It is a scroll of enchant armour. Your +0 leather armour glows green for a moment. The orc wizard hits you but does no damage. The orc priest hits you but does no damage. The orc misses you. As you read the scroll labelled RURRIC XIUFI, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. The orc wizard misses you. The orc priest closely misses you. The orc closely misses you. As you read the scroll labelled SAUTTU NODOW, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The orc wizard gestures at you while chanting. You are confused. The orc priest hits you with a +0 short sword. You die... #......#.......# #......# #.##.#.#.......# #.##.#.# #.##.#.#.......# #÷#..#.# #....#.####.#### #.#.##.# #..###.####.#### #.#.##.# ###### #..###.##......###......# .....# #......##.#.............# ####.# ##.####o§o.....###....... #....# #.....o@§#.##.# #.####.. .....###########§§#.##.# #.##.... ..........# #.......# #.##.#.( .....####.## #.#...#.# #.##.#.. .....###...## #.......# #....... #######.#.#.## ###...### ####.### .####...>.##.# #...########.### ..)##....##.## #.........##.##. .<.##.##...#######...#####....... You could see an orc priest (weak-willed), an orc wizard (weak-willed) and an orc (weak-willed). Vanquished Creatures An iguana (D:2) 4 gnolls (D:2) 4 adders (D:2) A dart slug (D:1) 6 bats 4 endoplasms A giant cockroach (D:2) A hobgoblin (D:1) 3 jackals (D:1) 3 quokkas 5 ball pythons 2 frilled lizards 4 kobolds 5 rats 44 creatures vanquished. Vanquished Creatures (others) 8 plants (D:1) 8 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 264 | D:1 | Learned a level 2 spell: Searing Ray 728 | D:1 | Found a faded altar of an unknown god. 994 | D:1 | Reached XP level 3. HP: 25/25 MP: 1/6 1359 | D:2 | Reached XP level 4. HP: 8/31 MP: 1/7 1650 | D:2 | Reached skill level 5 in Conjurations 1669 | D:2 | Reached skill level 1 in Fighting 1828 | D:2 | Reached XP level 5. HP: 37/37 MP: 2/9 2577 | D:2 | HP: 1/37 [orc wizard (1)] 2580 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, minmay_misc_feat_enclosed D:2: layout_loops_cross D:3: layout_rooms, serial_shops, shop, minmay_crystal_room Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.4 Fighting | 1 | 1.1 Dodging | | 2.6 Stealth | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 24 | || 24 Cast: Magic Dart | 50 | 27 || 77 Searing Ray | 2 | 8 || 10 Use: Scroll | | 4 || 4 Armor: Robe | 10 | 2 || 12 Leather armour | | 3 || 3 Dodge: Dodged | 26 | 12 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2581 | 2522 | 59 | 259 | 1999 | 3 | 860.3 | Dungeon | 2581 | 2522 | 59 | 259 | 1999 | 3 | 860.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1416 daAuts D:2: 1160 daAuts D:3: 4 daAuts