Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 18385103897139281298 3415 cirn0 the Destroyer (level 10, -1/74 HPs) Began as a Human Conjurer on Nov 27, 2022. Was a Believer of Vehumet. Slain by a warg (16 damage) ... on level 8 of the Dungeon. The game lasted 00:21:51 (9574 turns). cirn0 the Destroyer (Human Conjurer) Turns: 9574, Time: 00:21:52 Health: -1/74 AC: -1 Str: 8 XL: 10 Next: 25% Magic: 3/21 EV: 11 Int: 29 God: Vehumet [**....] Gold: 490 SH: 7 Dex: 12 Spells: 9/24 levels left rFire + . . SeeInvis . l - +3 spear of Taxation {vorpal, Int+5} rCold + . . Faith . r - +2 buckler of Impermeability {rF+ Int+2 Stlth+} rNeg . . . Spirit . e - +0 leather armour {rC+} rPois . Reflect . (no helmet) rElec . Harm . v - +2 cloak {Stlth+} rCorr . Rampage . (no gloves) Will ..... B - +0 pair of boots Stlth ++++...... m - amulet of the acrobat HPRegen 0.22/turn (no ring) MPRegen 0.17/turn (no ring) @: corroded A: no striking features a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 490 gold pieces. Inventory: Hand Weapons h - a +0 dagger l - the +3 spear of Taxation (weapon) {vorpal, Int+5} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). w - the +2 hammer of Wyrd {holy, rC+ Will++} (You found it on level 5 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. Will: It greatly increases your willpower. H - the +1 mace of the Changing Pill Bug {spect, rF- Str+8 Dex-5 Stlth+} (You found it on level 8 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+8). Dex: It affects your dexterity (-5). rF: It makes you vulnerable to fire. Stlth: It makes you more stealthy. Armour a - a +0 robe e - a +0 leather armour of cold resistance (worn) r - the +2 buckler of Impermeability (worn) {rF+ Int+2 Stlth+} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+2). rF: It protects you from fire. Stlth: It makes you more stealthy. v - a +2 cloak of stealth (worn) B - a +0 pair of boots (worn) F - the +6 scale mail of Wicked Beauty {Will+ Int+5 Dex+3 Stlth+} (You found it on level 7 of the Dungeon) Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). Will: It increases your willpower. Stlth: It makes you more stealthy. Jewellery m - an amulet of the acrobat (around neck) E - a ring of willpower Wands k - a wand of flame (16) t - a wand of mindburst (12) x - a wand of quicksilver (9) C - a wand of roots (8) Scrolls c - a scroll of fear {unknown} d - a scroll of immolation {unknown} f - 8 scrolls of identify {unknown} g - 3 scrolls of teleportation {unknown} i - a scroll of blinking {unknown} p - 2 scrolls of butterflies {unknown} q - a scroll of noise {unknown} u - a scroll of acquirement {unknown} y - a scroll of enchant weapon {unknown} G - a scroll of silence Potions b - a potion of magic j - 4 potions of curing {unknown} n - 2 potions of brilliance {unknown} o - a potion of heal wounds s - 2 potions of cancellation {unknown} z - 2 potions of flight {unknown} A - a potion of lignification {unknown} D - a potion of might {unknown} Skills: + Level 5.5 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.8 Shields * Level 7.8 Spellcasting * Level 9.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 19% 3d11 13% 4 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 13% 4 e - Flame Wave Conj/Fire 38% 2d10 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d6 13% 2 Foxfire Conj/Fire 100% 2x1d9 1% 1 Conjure Flame Conj/Fire 38% 6-21 3% 3 Dazzling Flash Conj/Hex 76% N/A 3% 3 Blink Tloc 22% N/A 13% 2 Inner Flame Hex/Fire 11% N/A 26% 3 Lesser Beckoning Tloc 11% N/A 26% 3 Olgreb's Toxic Radiance Pois 11% N/A 65% 4 Agony Necr 11% N/A 94% 5 Manifold Assault Tloc 11% N/A 94% 5 Silence Hex/Air 5% N/A 94% 5 Ozocubu's Refrigeration Ice 5% 4d8 100% 7 Ignition Fire 5% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 scale mail (85% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the warg! The warg is moderately wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the warg! The warg is heavily wounded. An orc wizard comes into view. It is wielding a +0 dagger. The orc priest closely misses you. The searing ray hits the orc priest! You kill the orc priest! Vehumet accepts your kill. The searing ray hits the warg! The warg is severely wounded. The warg closely misses you. The searing ray hits the warg. The warg is almost dead. You finish channelling your searing ray. You block the warg's attack. You closely miss the warg. The warg is almost dead. You block the warg's attack. The orc wizard casts a spell at you. You easily resist. You hit the warg but do no damage. The warg is almost dead. You block the warg's attack. The warg bites you. * * * LOW HITPOINT WARNING * * * You hit the warg but do no damage. The warg is almost dead. The warg bites you! You die... ......o#.$#.##.# .....h))oh#.##.# ..o..##..o#.##.## ... #.h#o>.....## . # #.....o.g#..## #.##....#...#..##### #....##............# #....#####...#.....# ...##o).@h.######...# .## ######..# #...# ...# #...## #.### #....## .. #.....## .## #...#..## # #...#.... ##..##.... #..#####.. You could see a warg and an orc wizard. Vanquished Creatures Prince Ribbit (D:6) 2 fire bats (D:4) 2 acid dragons 4 water moccasins An orc warrior (D:8) 2 ice beasts 3 black bears (D:6) An ogre (D:4) 3 kobold brigands A bullfrog (D:6) 4 scorpions 4 wights (D:7) 4 hounds 3 jellies 7 orc priests A gnoll bouda (D:6) Crazy Yiuf (D:5) 3 iguanas 5 orc wizards 10 gnolls 5 adders 3 ufetubi 4 worms 13 orcs 7 ball pythons 4 bats 14 endoplasms 3 giant cockroaches 7 goblins 9 hobgoblins 3 jackals (D:2) 25 kobolds 8 quokkas A frilled lizard (D:1) 6 rats 174 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:7) 5 fungi (D:3) 8 toadstools (D:3) 14 creatures vanquished. Grand Total: 188 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 363 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 864 | D:1 | Reached XP level 3. HP: 19/25 MP: 1/6 1057 | D:1 | Learned a level 2 spell: Searing Ray 1425 | D:2 | Reached skill level 1 in Fighting 2117 | D:2 | Identified the +3 spear of Taxation {vorpal, Int+5} 2174 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/8 2208 | D:2 | Found a faded altar of an unknown god. 2941 | D:3 | Reached XP level 5. HP: 7/38 MP: 4/9 2943 | D:3 | Reached skill level 5 in Conjurations 3845 | D:4 | Reached XP level 6. HP: 44/44 MP: 4/11 4020 | D:4 | Identified the +2 buckler of Impermeability {rF+ Int+2 | Stlth+} 4273 | D:4 | Noticed an ogre 4280 | D:4 | Killed an ogre 4281 | D:4 | Reached XP level 7. HP: 51/51 MP: 6/13 4282 | D:4 | Reached skill level 1 in Shields 4438 | D:4 | Found a transporter. 4468 | D:4 | Noticed a fire bat 4469 | D:4 | Found a transporter. 4470 | D:4 | Noticed a fire bat 4494 | D:4 | Reached skill level 6 in Conjurations 4536 | D:4 | Killed a fire bat 4544 | D:4 | Killed a fire bat 4545 | D:4 | Reached skill level 5 in Spellcasting 4545 | D:4 | Reached XP level 8. HP: 4/58 MP: 0/15 5319 | D:5 | Entered Level 5 of the Dungeon 5833 | D:5 | Found a runed translucent door. 5834 | D:5 | Noticed Crazy Yiuf 5842 | D:5 | Killed Crazy Yiuf 5852 | D:5 | Identified the +2 hammer of Wyrd {holy, rC+ Will++} 6224 | D:5 | Reached skill level 7 in Conjurations 6281 | D:5 | Found a white marble altar of Elyvilon. 6350 | D:5 | Found a staircase to the Ecumenical Temple. 6361 | Temple | Entered the Ecumenical Temple 6748 | Temple | Became a worshipper of Vehumet 6981 | D:6 | Reached XP level 9. HP: 58/65 MP: 2/18 7183 | D:6 | Noticed Prince Ribbit 7190 | D:6 | Killed Prince Ribbit 7274 | D:6 | Reached skill level 8 in Conjurations 7397 | D:6 | Learned a level 4 spell: Fulminant Prism 7403 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7408 | D:6 | Learned a level 4 spell: Flame Wave 7768 | D:6 | Reached * piety under Vehumet 7768 | D:6 | Offered knowledge of Sandblast by Vehumet. 8771 | D:7 | Identified the +6 scale mail of Wicked Beauty {Will+ Int+5 | Dex+3 Stlth+} 8858 | D:7 | Reached skill level 5 in Fighting 9159 | D:7 | Reached XP level 10. HP: 54/74 MP: 4/21 9317 | D:7 | Reached skill level 9 in Conjurations 9533 | D:8 | Identified the +1 mace of the Changing Pill Bug {spect, rF- | Str+8 Dex-5 Stlth+} 9562 | D:8 | Offered knowledge of Scorch by Vehumet. 9567 | D:8 | Reached ** piety under Vehumet 9574 | D:8 | Slain by a warg Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, wander_ebering_terrifying_dragon_lair D:2: layout_loops_ring, ebering_ecumenical_altar_mist D:3: cheibrodos_fertilizer, layout_basic D:4: gammafunk_cloud_chamber, layout_loops_cross D:5: layout_loops_ring, lemuel_coloured_pillars_altar, minmay_temple_entry_fiery, uniq_crazy_yiuf_cottage D:6: layout_loops_ring, uniq_prince_ribbit1 D:7: layout_gridville D:8: layout_rooms, chequers_temple_overflow_statue_of_worship, erik_lair_orcish_takeover, nicolae_diode_intersection Temple: minmay_crystal_spiral_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 5 | 5.5 Spellcasting | 3 4 5 6 7 | 7.8 Conjurations | 5 6 7 8 9 | 9.2 Shields | 1 3 4 | 4.8 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 10 | | | || 10 Dagger | 19 | | | || 19 Spear | | 18 | 5 | 3 || 26 Cast: Magic Dart | 60 | 64 | 44 | || 168 Searing Ray | 3 | 8 | 58 | 4 || 73 Flame Wave | | | 6 | 4 || 10 Fulminant Prism | | | | 1 || 1 Use: Potion | | | 3 | 1 || 4 Scroll | | | 1 | || 1 Armor: Robe | 1 | | | || 1 Leather armour | 5 | 1 | 9 | 1 || 16 Dodge: Dodged | 22 | 13 | 52 | 10 || 97 Block: Buckler | | | 18 | 7 || 25