Dungeon Crawl Stone Soup version 0.32-a0-1119-gc2fb2e3241 (webtiles) character file. Game seed: 4689414760028714353 46 cirn0 the Conjurer (level 3, -1/26 HPs) Began as a Demonspawn Conjurer on May 10, 2024. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1811 turns). cirn0 the Conjurer (Demonspawn Conjurer) Turns: 1811, Time: 00:02:44 Health: -1/26 AC: 2 Str: 7 XL: 3 Next: 46% Magic: 3/7 EV: 11 Int: 20 God: Gold: 95 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - 2 scrolls of teleportation {unknown} f - 4 scrolls of identify {unknown} g - a scroll of fear {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of blinking {unknown} Potions b - 2 potions of magic h - a potion of berserk rage {unknown} Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting * Level 4.4 Conjurations + Level 0.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 22% 2 Maxwell's Portable Pile Tloc 2% 2d(5-14) 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are partially covered in sharp spines. Message History Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (92% to hit) The searing ray misses the ribbon worm. (Press . to maintain the ray.) Unknown command. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm barely misses you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm is struck by your spines. The ribbon worm barely misses you. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - ogre (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre attacks as it pursues you! The ogre barely misses you. The ogre attacks as it pursues you! The ogre is struck by your spines. The ogre barely misses you. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##..<......## ######l #(.........# ...#####.### ...## #.# ....# #.# # ###.# #.# ############## #.## #.# ##............. ###..###.##########..############ ...............O@...## ######...############ ##### You could see an ogre. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 4 endoplasms 4 goblins (D:1) 4 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) 6 ball pythons 3 bats (D:1) 2 frilled lizards A rat (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Found Cir Fush's Book Boutique. 359 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 359 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1172 | D:1 | You fall into a shaft and drop 1 floor! 1180 | D:2 | Reached skill level 1 in Fighting 1180 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1180 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1183 | D:2 | Learned a level 2 spell: Searing Ray 1788 | D:2 | Noticed an ogre 1811 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 2 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1810 | 1750 | 60 | 0 | 1595 | 2 | 905.0 | Dungeon | 1810 | 1750 | 60 | 0 | 1595 | 2 | 905.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1326 daAuts D:2: 484 daAuts