Dungeon Sprint DCSS version 0.13-a0-1606-g53bcbbc (webtiles) character file. 50 corax the Sneak (level 1, -2/13 HPs) Began as a Djinni Assassin on June 14, 2013. Slain by a flying skull (10 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:10 (33 turns). corax the Sneak (Djinni Assassin) Turns: 33, Time: 00:00:10 HP -2/13 AC 3 Str 11 XL: 1 Next: 0% MP 0/0 EV 11 Int 11 God: Gold 50 SH 0 Dex 14 Spells: 0 memorised, 0 levels left Res.Fire : + + + See Invis. : . a - +2 dagger {=f} Res.Cold : x . . Warding : . c - +0 robe Life Prot.: + + + Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . d - +0 cloak Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +2,+2 dagger (weapon) {=f} b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of speed k - 2 potions of magic l - a potion of berserk rage Skills: + Level 1.7 Fighting + Level 1.5 Short Blades Level 0.0 Long Blades Level 0.0 Axes Level 0.0 Maces & Flails Level 0.0 Polearms Level 0.0 Staves Level 0.0 Slings Level 0.0 Bows Level 0.0 Crossbows + Level 1.7 Throwing + Level 0.0 Armour + Level 0.8 Dodging + Level 3.2 Stealth Level 0.0 Stabbing Level 0.0 Shields + Level 0.0 Traps + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting Level 0.0 Conjurations Level 0.0 Hexes Level 0.0 Charms Level 0.0 Summonings Level 0.0 Necromancy Level 0.0 Translocations Level 0.0 Transmutations Level 0.0 Fire Magic Level 0.0 Ice Magic Level 0.0 Air Magic Level 0.0 Earth Magic Level 0.0 Poison Magic Level 0.0 Invocations Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, corax the Djinni Assassin. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. An elephant and a flying skull come into view. You open the door. A hobgoblin comes into view. The hobgoblin shouts! The flying skull gives a hideous shriek! The elephant trumpets! The flying skull barely misses you. The flying skull misses you. The flying skull hits you. The elephant closely misses you. The elephant trunk-slaps you. The flying skull hits you! Ouch! That really hurt! You die... ##########++###### #................# #......#..#......# +#####.........gz.....+ .....'..........@.....+ +#####......#..#.Y....# #................# ####'#####''###### #.......##''# #.......##.... #.......##....# #...<...##...## #.......# ..## You could see an elephant, a flying skull and a hobgoblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | corax, the Djinni Assassin, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 0/0 10 | D | Noticed a flying skull 10 | D | Noticed an elephant 33 | D | Slain by a flying skull