corax Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 6, D:1) a +0 club (5, -8, D:1) a +0 dagger (13, -40, D:1) a +0 leather armour (13, 2, D:1) a +0 chain mail (15, -39, D:1) a +0 dagger (33, -15, D:1) a +0 chain mail (36, -24, D:1) a +0 club (54, 4, D:1) a +0 helmet (59, -20, D:1) a +0 hand axe (64, 9, D:1) a +0 leather armour (66, -32, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (5, -11, D:2) a +0 scythe a +0 robe (8, -24, D:2) a +0 robe (8, 1, D:2) a +0 plate armour (16, 4, D:2) a +0 mace (21, 22, D:2) a +0 kite shield (42, 5, D:2) a +0 dagger (51, 0, D:2) a +0 long sword (52, -6, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (5, 3, D:3) 8 stones (6, 0, D:3) a +0 mace (6, 3, D:3) 6 stones (13, 11, D:3) a +0 hand axe a boomerang (19, 8, D:3) a +0 falchion a +3 leather armour a +0 club (26, -12, D:3) a +0 dagger (26, 5, D:3) a +0 club (33, 5, D:3) a +0 dagger (38, 6, D:3) a +0 dagger (40, -5, D:3) a +0 dagger a +0 robe (50, -15, D:3) a +0 dagger (63, 3, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (6, -11, D:4) the +1 ring mail of Action {Fly rC+ Int-5} Int: It affects your intelligence (-5). rC: It protects you from cold. Fly: It grants you flight. (13, 18, D:4) a +0 ring mail (28, 13, D:4) a +0 morningstar (58, 19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 7 stones (7, 8, D:5) a +0 leather armour (7, 17, D:5) a +0 plate armour (17, 39, D:5) a +0 shortbow (33, 24, D:5) a +0 whip (37, 30, D:5) a +0 mace (37, 41, D:5) a +0 flail (38, 45, D:5) a +0 halberd (38, 46, D:5) a +0 club (39, 44, D:5) a +0 robe a +0 club (41, 3, D:5) a +0 shortbow (48, 23, D:5) a +0 dire flail (50, 33, D:5) a +0 robe Level 6 of the Dungeon (1, -1, D:6) a +0 ring mail a +0 hand axe (42, -27, D:6) a ring of resist corrosion (42, -24, D:6) a +0 robe a +0 falchion (42, 2, D:6) a +0 plate armour (43, -24, D:6) a +0 robe a +2 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 robe (3, -9, D:7) a +3 mace a +0 robe (5, -10, D:7) a +2 flail of venom a +0 robe (29, -4, D:7) a +0 sling (35, -14, D:7) a +0 whip a +0 falchion (35, -13, D:7) a +0 short sword (40, -19, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (3, -21, D:8) a +0 flail (40, -14, D:8) 4 stones (44, -1, D:8) a +0 flail (48, -22, D:8) 4 stones (60, -37, D:8) a +0 club a +0 chain mail (61, -36, D:8) a +0 club a +0 chain mail (62, -35, D:8) a +0 hand axe (63, -39, D:8) a +0 dagger a +0 ring mail Level 9 of the Dungeon [Shop] Murir's Weapon Shoppe a +0 long sword (52 gold) a +0 scimitar (60 gold) 3 stones (4 gold) a +0 war axe (52 gold) a +0 mace (45 gold) a +0 mace (45 gold) a +2 dagger of electrocution (255 gold) a +0 trident (52 gold) (5, 4, D:9) 22 gold pieces (6, 3, D:9) a scroll of immolation (7, 3, D:9) a box of beasts Level 10 of the Dungeon (10, -8, D:10) a +0 whip (10, -1, D:10) a +0 whip a +0 trident a +0 plate armour (10, 1, D:10) a +0 hand axe a +0 leather armour an orc corpse (10, 7, D:10) a shapeshifter corpse (skeletalised by now) (10, 8, D:10) a +0 spear (11, -8, D:10) a +0 scimitar a +0 plate armour an orc corpse (11, 0, D:10) a +0 short sword a +0 scale mail a +0 rapier (12, -29, D:10) the +2 leather armour "Jausatsy" {rF+ Regen+} rF: It protects you from fire. Regen: It increases your rate of health regeneration. (12, 8, D:10) a +0 club a +0 leather armour a +0 dagger of draining (22, -1, D:10) a rime drake corpse (skeletalised by now) a wolf corpse (skeletalised by now) a polar bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) (45, -24, D:10) a +2 long sword of protection (still there?) a +0 longbow (still there?) a scroll of brand weapon (still there?) 20 gold pieces (still there?) a centaur corpse (still there?) the Ecumenical Temple