corax Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (7, 1, D:1) a +0 club (7, 4, D:1) a +0 short sword 3 stones (12, -24, D:1) 6 stones (13, 9, D:1) a +0 ring mail (19, 0, D:1) a +0 club 2 stones (22, -1, D:1) a +0 whip a stone (24, 14, D:1) a +0 dagger 4 stones (31, -10, D:1) a +0 robe (39, -20, D:1) a +0 robe (40, 2, D:1) a +0 club (43, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -38, D:2) a +0 leather armour (9, -19, D:2) a +0 whip 4 stones (9, -18, D:2) a +0 club a +0 sling (13, -21, D:2) a +0 ring mail (16, -1, D:2) a scroll of magic mapping (39, 3, D:2) a +0 club (41, -9, D:2) a +0 sling (48, 6, D:2) a +0 dagger (50, 7, D:2) the +9 whip of the Brewing Gods {freeze, rElec rC+ rN+ Str-2} Str: It affects your strength (-2). rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (2, -14, D:3) a bat corpse (2, -13, D:3) a +0 dagger a goblin corpse (11, -10, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, -6, D:3) a +0 dagger (22, 4, D:3) a +0 short sword (28, 4, D:3) a poisoned dart (29, 4, D:3) 2 poisoned darts (30, 4, D:3) 2 poisoned darts (36, -11, D:3) 7 stones (37, -12, D:3) a scroll of teleportation (38, -3, D:3) a quokka corpse (38, 18, D:3) a +0 robe (41, 2, D:3) a ball python corpse