Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 16346256916495197150 60 corax the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Feb 22, 2023. Slain by an orc priest ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:04:40 (1514 turns). corax the Conjurer (Octopode Conjurer) Turns: 1514, Time: 00:04:40 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 4% Magic: 1/7 EV: 14 Int: 22 God: Gold: 74 SH: 0 Dex: 16 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Jewellery c - a +6 ring of dexterity (left tentacle) Scrolls d - 2 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of blinking {unknown} Potions a - a potion of magic b - 2 potions of invisibility {unknown} e - 2 potions of might {unknown} f - a potion of lignification {unknown} Skills: + Level 2.6 Dodging + Level 3.9 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python attacks as you move away! The ball python misses you. The ball python closely misses you. The ball python attacks as you move away! The ball python bites you. The ball python misses you. There is a stone staircase leading up here. The magic dart hits the ball python. You kill the ball python! The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 whip. The magic dart hits the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest misses you. The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You tentacle-slap the orc priest but do no damage. You grab the orc priest. The orc priest is almost dead. You constrict the orc priest, but do no damage. The orc priest hits you with a +0 whip! You die... ..#..# #.#### #..###.###.#.# .♣.#.#######....####..###÷...(... ♣8♣#.........###................. .♣..........## ##.##..#####.##... ...###.#....# #.##.[[..(....... ♣....#.#....## ##.##.######.###.# ..##.#.#...#.###.###.# #># #.# ..##.#.#.............######.# #.# ###.............@o..........# #.# # #.###.........############# #.# # #.# #...##.#### #.# # #.# ###.##.# ### ### #.# ###.#####.##.# #.###.# #.# ..........##.# #.....# #.# .####.######.####.#.#.### #.# .# #.# #.##.........# #.# .# #.# #####.#.#.#.#.#######.# You could see an orc priest. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) 3 ball pythons 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:2) 3 quokkas 3 bats (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corax the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 247 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 953 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1356 | D:2 | Reached XP level 4. HP: 5/27 MP: 0/7 1514 | D:1 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, kennysheep_doodads, kennysheep_another_room, minmay_pentomino_t2 D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_unequal, uniq_robin, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.9 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | 1 || 10 Tentacles | 4 | || 4 Constrict | 2 | 1 || 3 Punch | 1 | || 1 Cast: Magic Dart | 63 | 10 || 73 Armour: Skin | | 1 || 1 Dodge: Dodged | 6 | 7 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1514 | 1486 | 28 | 0 | 1312 | 2 | 757.0 | Dungeon | 1514 | 1486 | 28 | 0 | 1312 | 2 | 757.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1361 daAuts D:2: 153 daAuts