crock Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 9, D:1) a +0 short sword (10, -16, D:1) a +0 club (10, 15, D:1) a +0 dagger (10, 16, D:1) a +0 dagger (12, -11, D:1) a +0 dagger 2 stones (13, -2, D:1) 23 sling bullets (31, -4, D:1) a +0 robe (39, 3, D:1) a +0 hunting sling (42, 27, D:1) a +0 cloak a +0 animal skin (55, -1, D:1) 24 bolts (58, -6, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a There-And-Back Book (1, -13, D:2) a +0 dagger (16, 1, D:2) a +0 ring mail (21, 14, D:2) 7 stones (31, 19, D:2) the +5 dagger "Xurhukk" {vamp, Str+5 Dex-3 Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+5). Dex: It affects your dexterity (-3). Stlth: It makes you more stealthy. (40, -13, D:2) a +0 dagger (41, -10, D:2) a +0 dagger (46, -10, D:2) a +0 leather armour Level 3 of the Dungeon (4, -13, D:3) a +0 club a potion of mutation (8, -14, D:3) 2 javelins (23, -33, D:3) 25 stones (25, -32, D:3) a +0 club (27, -18, D:3) 5 poisoned darts (28, -40, D:3) a +0 scale mail (33, -32, D:3) a +0 trident (36, -47, D:3) 15 stones (41, -25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 gold pieces (8, -12, D:4) a +1 flail of holy wrath (9, -13, D:4) a +0 whip (10, -11, D:4) a +0 spear (38, -12, D:4) a hobgoblin corpse