dangdung Level 1 of the Dungeon [Shop] Setwyu Oticw's Jewellery Shop a +6 ring of dexterity (760 gold) a ring of ice (325 gold) a ring of protection from cold (325 gold) a ring of willpower (325 gold) an amulet of the acrobat (390 gold) an amulet of guardian spirit (390 gold) an amulet of guardian spirit (390 gold) a +4 ring of protection (468 gold) a ring of positive energy (260 gold) a +6 ring of intelligence (760 gold) a ring of poison resistance (260 gold) (4, -10, D:1) a +0 helmet (11, 0, D:1) a +0 rapier (20, 23, D:1) a +0 plate armour (25, -11, D:1) a +0 ring mail (31, 17, D:1) a +0 club 5 stones (32, -7, D:1) a +0 quarterstaff (34, 11, D:1) a +0 robe (40, -16, D:1) 16 stones (46, -13, D:1) 23 stones (48, 21, D:1) a +0 short sword 4 stones (55, 2, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 17, D:2) a +0 dagger (8, -4, D:2) 18 stones (12, 7, D:2) the +2 leather armour of Absence {rF- Regen+ MP+9} rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. (13, -30, D:2) 22 stones (14, 15, D:2) a +0 hunting sling (35, -22, D:2) a +0 dagger (35, -15, D:2) a +0 trident (47, 8, D:2) a +0 mace (58, 15, D:2) a +1 pair of gloves Level 3 of the Dungeon (4, 24, D:3) 25 stones (18, 31, D:3) a +0 robe (26, 10, D:3) the +0 ring mail of Distant Worlds {rF+ Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. (36, -3, D:3) a +0 dagger (41, 22, D:3) a +0 pair of gloves (42, -3, D:3) a +0 chain mail (42, 21, D:3) 17 sling bullets (43, 22, D:3) a +0 whip (45, 15, D:3) a +0 club (48, 19, D:3) 30 stones (50, 27, D:3) a +0 club (51, 18, D:3) a +0 club (52, 19, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (1, -1, D:4) 32 bolts (15, 17, D:4) a +0 club a +0 leather armour (26, 6, D:4) a +0 spear (33, 8, D:4) a +0 giant club (33, 9, D:4) a +0 dagger (33, 27, D:4) a +0 dagger (40, 10, D:4) the +0 scale mail of the Echidna {Rampage MP+9 Int-2} Int: It affects your intelligence (-2). MP: It affects your magic capacity (+9). Rampage: It bestows one free step when moving towards enemies. (44, 31, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (5, -4, D:5) a +0 robe (10, -37, D:5) a +0 whip Level 6 of the Dungeon (1, 27, D:6) a +0 club a +0 leather armour an orc corpse (38, 36, D:6) 25 arrows the Ecumenical Temple