dangdung Level 1 of the Dungeon (2, -7, D:1) a +0 short sword 3 stones (3, -7, D:1) a +0 dagger (7, 0, D:1) a +0 club (8, -12, D:1) a +0 club (9, 28, D:1) a +0 dagger (12, -28, D:1) a +0 scale mail (12, -6, D:1) a +2 helmet (16, 20, D:1) a +0 mace (23, 27, D:1) 5 sling bullets (24, -9, D:1) a +0 club (34, 1, D:1) a +0 short sword (34, 11, D:1) a +0 club 5 stones (42, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 trident a +0 ring mail (9, 23, D:2) a staff of poison (12, 13, D:2) a +0 dagger of protection (15, -6, D:2) a +0 leather armour (20, 3, D:2) a +0 club (22, 37, D:2) a +0 club (24, 4, D:2) a +0 mace (24, 39, D:2) a +0 dagger (26, 14, D:2) a book of the Spheres (31, 0, D:2) a +0 whip (36, 16, D:2) a +0 hand axe (46, 39, D:2) a +0 hand axe a +0 falchion a +0 leather armour (46, 40, D:2) a +0 short sword (46, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -16, D:3) a +0 dagger (9, 5, D:3) 28 sling bullets (10, 3, D:3) a +0 dagger 3 poisoned darts (12, -2, D:3) 24 stones (20, -24, D:3) 19 stones (23, -19, D:3) a +0 robe (24, 8, D:3) a +1 dagger of flaming (30, 12, D:3) a +0 mace a +0 morningstar a +0 ring mail (30, 13, D:3) a +0 short sword (35, -21, D:3) 31 stones (35, 9, D:3) a +0 dagger 7 poisoned darts (35, 10, D:3) 16 stones (38, -29, D:3) a +0 whip (42, -27, D:3) a +0 short sword a +0 spear (42, -26, D:3) a +0 spear (50, 5, D:3) a book of Geomancy Level 4 of the Dungeon (0, 0, D:4) 10 sling bullets (1, -3, D:4) a +0 long sword (4, -8, D:4) a +0 ring mail (11, -13, D:4) a +0 short sword (11, 4, D:4) a +0 ring mail (11, 8, D:4) a +0 dagger (12, -15, D:4) a +0 flail (13, -16, D:4) a +0 dagger a +0 hand axe 2 boomerangs a +0 ring mail (14, -16, D:4) a +0 hand axe a +0 ring mail (20, 22, D:4) a scroll of fear (21, -1, D:4) a +0 club a +0 leather armour (21, 0, D:4) a +0 falchion (23, -2, D:4) a +0 ring mail a +0 scale mail a +0 animal skin (23, -1, D:4) a +0 club a +0 ring mail (26, 22, D:4) a +0 scale mail (27, -2, D:4) a +0 ring mail (33, 32, D:4) 16 arrows (34, 2, D:4) a +0 club (36, 8, D:4) a +0 dagger a +0 spear (37, 19, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 trident (38, 7, D:4) a +0 whip (38, 18, D:4) a +0 morningstar (39, 8, D:4) a +0 flail Level 5 of the Dungeon (1, -9, D:5) a +0 club a +0 ring mail (6, 18, D:5) 6 boomerangs (28, 10, D:5) a +0 hat (29, 29, D:5) a +0 hand crossbow (37, 15, D:5) 24 stones (37, 20, D:5) a +0 whip (39, 43, D:5) a +0 hand axe (40, 46, D:5) a +0 rapier (43, 0, D:5) a +0 whip (44, 0, D:5) a +0 whip a +0 club a +0 club Level 6 of the Dungeon (11, 6, D:6) a +0 leather armour (24, 31, D:6) a +0 mace (25, 29, D:6) 3 boomerangs (40, 24, D:6) a +0 falchion a +0 robe (40, 30, D:6) a +0 war axe (41, 7, D:6) a +0 leather armour (41, 23, D:6) a +0 morningstar a +0 robe (41, 24, D:6) a +0 halberd a +0 robe (41, 25, D:6) a +4 halberd a +0 robe (42, 28, D:6) a +0 hand axe (42, 29, D:6) a +0 dagger a +0 chain mail a +0 dagger 3 boomerangs a +0 leather armour (42, 30, D:6) a +0 trident a +0 plate armour (45, 5, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve a +2 great sword of draining (2370 gold) the +0 ring mail of Indemnity {rPois Int-5 Stlth+} (750 gold) Int: It affects your intelligence (-5). rPois: It protects you from poison. Stlth: It makes you more stealthy. the +1 robe of Ykyrchoi {+Inv rElec rN++ Dex-3} (3090 gold) Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. +Inv: It lets you turn invisible. the +8 dagger "Othanura" {flame, rElec rN+ Stlth+} (6460 gold) It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (13, 15, D:7) a +0 club a +0 ring mail (14, 42, D:7) 16 bolts (23, 37, D:7) a +0 short sword (30, 29, D:7) a +0 dagger (32, 19, D:7) a +0 club (36, 17, D:7) a +1 dagger of draining a +2 robe of fire resistance (36, 18, D:7) a +0 hand axe a +2 dagger of venom a +0 robe (37, 12, D:7) a +0 broad axe +1 swamp dragon scales (37, 19, D:7) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 dagger (45, 23, D:7) a +0 club a +0 war axe a +0 chain mail a +0 morningstar a boomerang a +0 flail a +0 hand axe (46, 23, D:7) a +0 flail a +1 chain mail of positive energy a +0 hand axe (46, 24, D:7) a +0 great sword a +3 chain mail a +0 mace (47, 25, D:7) a +0 short sword a boomerang a +0 leather armour (52, 21, D:7) a +0 mace (52, 22, D:7) the -4 pair of boots of the Kangaroo {rF+ rC+ MP-9} rF: It protects you from fire. rC: It protects you from cold. MP: It affects your magic capacity (-9). (52, 24, D:7) a +0 scale mail Level 8 of the Dungeon (6, -3, D:8) 5 stones (7, -4, D:8) 5 stones (7, -2, D:8) 5 stones (8, -3, D:8) 5 stones (8, -2, D:8) 10 stones (17, 18, D:8) a +0 leather armour (18, 18, D:8) a +0 club (19, -1, D:8) the +1 leather armour of Melancholy {rF+ Dex+5 Slay-3} Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rF: It protects you from fire. (19, 17, D:8) 20 stones (20, 6, D:8) 27 stones (21, -3, D:8) a +0 leather armour (25, 13, D:8) 16 bolts (25, 20, D:8) a +0 dire flail (28, 26, D:8) a book of Spectacle (29, -10, D:8) a +1 whip of flaming a +0 robe (29, 0, D:8) a +0 spear (34, 26, D:8) a +0 hand axe (35, -15, D:8) 23 bolts (35, 12, D:8) a +0 chain mail (41, -7, D:8) a +0 hunting sling (47, 14, D:8) a +0 dagger (47, 18, D:8) a +0 dagger a +0 leather armour (49, 16, D:8) a +0 trident a +0 leather armour (50, -1, D:8) a +0 shortbow 12 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -9, D:9) the +6 long sword of Exoneration {elec, rPois rC+} It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It protects you from cold. rPois: It protects you from poison. (8, -1, D:9) a +0 rapier (9, -13, D:9) a +0 dagger a +0 robe (9, -12, D:9) a +0 dagger (10, -15, D:9) a +0 whip (10, -12, D:9) a +0 dagger a curare-tipped dart a +0 club a +0 dagger 3 stones (10, -10, D:9) a +0 club (12, -5, D:9) a +0 halberd (13, -7, D:9) a +0 whip (14, -6, D:9) a +0 spear a +0 ring mail (14, -5, D:9) a +1 halberd of venom (14, -4, D:9) a +0 shortbow 29 arrows a +0 whip (14, -3, D:9) a +0 spear (34, -14, D:9) a +0 trident a +0 robe (35, -15, D:9) a ring of positive energy a ring of positive energy a ring of willpower an amulet of magic regeneration a ring of magical power a +0 war axe a +0 hand axe a +1 battleaxe a +0 robe a +1 robe of resistance (35, -14, D:9) a +5 mace a +0 robe (36, -11, D:9) a +0 long sword a +0 robe (37, -29, D:9) 29 sling bullets (41, -4, D:9) 5 stones (44, -22, D:9) a +0 scale mail (47, -20, D:9) a book of Dreams (54, 15, D:9) a +0 robe (57, 20, D:9) a book of Weapons Level 10 of the Dungeon [Shop] Qidueplu's Assorted Antiques a piece from Xom's chessboard (15/15) (600 gold) a +2 war axe of flaming (549 gold) a box of beasts (1200 gold) a +0 club (30 gold) a +0 quarterstaff (120 gold) a +4 chain mail of cold resistance (945 gold) a +0 mace (90 gold) the +7 mace of Variability {chain chaos} (1800 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. a piece from Xom's chessboard (15/15) (600 gold) a +4 ring of evasion (1080 gold) (0, 0, D:10) a +0 club a +0 whip a +0 dagger (0, 1, D:10) a +1 dagger of speed a stone (1, -1, D:10) a +0 whip a stone (1, 0, D:10) a +0 short sword a curare-tipped dart (2, 18, D:10) +0 acid dragon scales (2, 25, D:10) 21 stones (10, 16, D:10) a +0 troll leather armour (12, 12, D:10) 33 arrows (14, -7, D:10) 6 poisoned darts (15, -30, D:10) a +1 glaive 5 javelins a +0 scale mail (21, -30, D:10) 5 large rocks (24, -9, D:10) a +0 short sword a +0 dagger (24, -8, D:10) a +0 hand axe a +0 leather armour (25, -9, D:10) a +0 war axe (28, -34, D:10) Great Wizards, Vol. VII (29, -11, D:10) 19 bolts (32, -8, D:10) a +0 spear (32, 10, D:10) a +0 mace (43, 19, D:10) a +0 halberd a +0 robe (44, 5, D:10) a scroll of noise (44, 7, D:10) 16 gold pieces (45, 19, D:10) a +0 spear a +0 robe (45, 20, D:10) a +0 long sword a +0 robe (46, 22, D:10) a +2 dagger a +0 robe (50, 6, D:10) a +0 pair of boots (56, 21, D:10) a +0 dagger (57, 22, D:10) a +0 dagger a +0 robe (58, 21, D:10) a +0 dagger a +0 leather armour (58, 22, D:10) a +0 dagger a boomerang (59, 16, D:10) a +0 short sword a +0 chain mail a +0 mace (60, 16, D:10) a +2 dagger of holy wrath Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (11, 9, D:11) 23 bolts (12, -33, D:11) 9 stones (12, -11, D:11) a +0 glaive a +0 plate armour (12, 6, D:11) a +0 battleaxe (17, 5, D:11) 14 stones (23, -25, D:11) 22 stones (23, -6, D:11) a +0 robe (25, -18, D:11) a +0 giant club a +0 giant club (25, 13, D:11) 10 arrows (26, -10, D:11) a +0 chain mail (26, -1, D:11) a +0 robe (34, -22, D:11) a +0 dagger (35, -23, D:11) a +0 dagger of distortion a +0 robe (36, -23, D:11) a +0 dagger (37, -24, D:11) a +0 dagger (37, -23, D:11) a +1 dagger of venom a +0 robe a +0 dagger (37, -19, D:11) the +1 ring mail "Estros" {rF- Will+ Str+4 SInv} Str: It affects your strength (+4). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Will: It increases your willpower. (37, 7, D:11) a +0 leather armour (39, -24, D:11) a +0 short sword a +0 leather armour (39, -21, D:11) a +0 dagger a +0 robe (40, -24, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) 18 arrows (5, -17, D:12) 21 bolts (25, 0, D:12) a +0 hand crossbow (28, -28, D:12) a +0 giant spiked club a +0 robe (35, 2, D:12) 21 stones (39, -17, D:12) a +0 robe (40, -7, D:12) a +0 short sword a +3 scale mail of poison resistance (44, -12, D:12) 2 poisoned darts (50, -10, D:12) a +0 club (unseen) (51, -9, D:12) a +0 dagger (still there?) a +0 scale mail (still there?) a +0 hand axe (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +0 mace (still there?) a +0 scale mail (still there?) a Gauntlet (0, 0, Gauntlet) a scroll of blinking (1, 12, Gauntlet) the +3 battleaxe "Coazi" {speed, rElec rN+ Int+3 Dex+3} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. (3, 0, Gauntlet) a potion of heal wounds (3, 12, Gauntlet) a +0 scythe of distortion (8, 28, Gauntlet) the +9 spear "Uhoif" {vorpal, rElec Int-2 Dex-3 SInv} (still there?) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 rapier of protection (still there?) a wand of paralysis (4) (still there?) a condenser vane (still there?) a staff of poison (still there?) 19 stones (still there?) a Grand Grimoire (still there?) a potion of degeneration (still there?) a +2 halberd of protection (still there?) a staff of air (still there?) 19 sling bullets (still there?) (10, -2, Gauntlet) a hornet corpse a hornet corpse (10, 0, Gauntlet) 5 stones (11, -12, Gauntlet) a staff of death (11, -3, Gauntlet) a hornet corpse (13, -12, Gauntlet) 3 scrolls of vulnerability (14, 12, Gauntlet) a +0 chain mail