dangdung Level 1 of the Dungeon (0, 0, D:1) 15 bolts (9, 5, D:1) a +0 club (15, 16, D:1) a +0 club (36, 35, D:1) a +0 dagger (37, 21, D:1) a +0 club (38, 11, D:1) a +0 whip (52, 15, D:1) a +0 mace (52, 38, D:1) 11 arrows Level 2 of the Dungeon [Shop] Juyvvath's Book Emporium a book of Blasting (384 gold) a book of Frost (264 gold) a book of Debilitation (240 gold) a book of Misfortune (432 gold) a book of Geomancy (216 gold) Eploulli's Handbook of Damaging Dislocation (408 gold) Spells Type Level Known a - Blink Translocation 2 yes b - Teleport Other Translocation 3 no c - Hailstorm Conjuration/Ice 4 no d - Sticky Flame Conjuration/Fire 4 no Ozocubu's Autobiography (288 gold) (0, 0, D:2) a +0 short sword (7, 51, D:2) 12 gold pieces (8, 50, D:2) 6 gold pieces (10, 44, D:2) a +0 ring mail (18, 38, D:2) a +0 dagger a kobold corpse (skeletalised by now) (18, 42, D:2) a +0 robe (19, 29, D:2) a +0 scale mail (21, 34, D:2) a +2 short sword of draining 4 stones a kobold corpse (skeletalised by now) (24, 33, D:2) a rat corpse (28, 32, D:2) a +0 club (29, 15, D:2) a +0 whip (32, 32, D:2) the +5 mace "Ximp" {pain, rCorr} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rCorr: It protects you from acid and corrosion. (35, 47, D:2) 12 stones (36, 33, D:2) a quokka corpse (39, 23, D:2) a +0 plate armour (43, 38, D:2) 17 stones (43, 42, D:2) a +0 spear