Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 16219567911620404484 11 dangdung the Insei (level 2, -4/18 HPs) Began as an Octopode Transmuter on Mar 24, 2022. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (810 turns). dangdung the Insei (Octopode Transmuter) Turns: 810, Time: 00:01:51 Health: -4/18 AC: 1 Str: 9 XL: 2 Next: 29% Magic: 2/5 EV: 13 Int: 15 God: Gold: 14 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Scrolls a - a scroll of amnesia {unknown} b - a scroll of torment {unknown} c - a scroll of teleportation {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of magic mapping {unknown} Potions g - a potion of lignification {unknown} h - a potion of resistance {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.4 Transmutations + Level 1.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 c - Wereblood Tmut 8% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 38% 3 Ice Form Ice/Tmut 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a +0 leather armour. There is a stone staircase leading down here. You can't go up here! You climb downwards. There is a stone staircase leading up here. You start resting. HP restored. You can't go down here! Unknown command. Unknown command. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Wereblood, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Wereblood Adjust to which letter? c - Wereblood Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. Casting: Wereblood (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You climb upwards. The quokka bites you. The gnoll barely misses you. The quokka bites you. The gnoll closely misses you. There is a stone staircase leading down, spattered with blood here. You hit the gnoll but do no damage. Your grab misses the gnoll. You pierce the gnoll. The gnoll is moderately wounded. The quokka misses you. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll is moderately wounded. The quokka barely misses you. The gnoll hits you with a +0 whip! You die... # #.#.....# ... #.###...###.# ###.. #. #.#.....#.. ..#.. #....#.......#†#####.#.. #............#.......#.. #....#.##.[###.#####.#.. ....###..####...#...#.. #...g#...###.#.###.. #.r@.........#...... #.....#..#########.. #....##............. #....##............. #....##............. #....#......#....... #..(.#......##...... #####.......######## ..#.....# You could see a gnoll and a quokka. Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 222 | D:1 | Reached skill level 1 in Ice Magic 222 | D:1 | Reached XP level 2. HP: 12/18 MP: 5/5 805 | D:2 | Learned a level 2 spell: Wereblood 810 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, shapermc_ecumenical_altar_starsandcircs, minmay_misc_feat_ornament, grunt_decor_clamped D:2: minmay_diamond_boxcup, layout_basic Skill XL: | 1 | ---------------+----+----- Ice Magic | 1 | 1.2 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.4 Action || total -------------------------++------- Melee: Dagger || 32 Unarmed || 9 Constrict || 8 Tentacles || 7 Punch || 3 Kick || 2 Cast: Beastly Appendage || 2 Wereblood || 1 Armor: Skin || 4 Dodge: Dodged || 37