Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 18187177176343948090 36 dangdung the Insei (level 3, -6/23 HPs) Began as an Octopode Transmuter on Mar 26, 2022. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:02 (2124 turns). dangdung the Insei (Octopode Transmuter) Turns: 2124, Time: 00:02:03 Health: -6/23 AC: 1 Str: 9 XL: 3 Next: 37% Magic: 4/6 EV: 13 Int: 17 God: Gold: 89 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . i - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Scrolls a - a scroll of fear {unknown} d - a scroll of enchant armour {unknown} f - a scroll of summoning {unknown} j - a scroll of enchant weapon {unknown} Potions b - a potion of haste {unknown} c - 2 potions of degeneration {unknown} e - a potion of invisibility {unknown} g - a potion of ambrosia {unknown} h - a potion of flight {unknown} k - 2 potions of cancellation {unknown} l - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.9 Transmutations + Level 1.9 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 c - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 32% 3 Ice Form Ice/Tmut 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Ru Annotations: D:3 Robin, Sigmund Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 64 gold pieces (gained 1). You now have 66 gold pieces (gained 2). You howl as the wereblood boils in your veins! You now have 67 gold pieces (gained 1). Your primal bloodlust has ended. You now have 69 gold pieces (gained 2). You now have 70 gold pieces (gained 1). You now have 71 gold pieces (gained 1). You now have 89 gold pieces (gained 18). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Okay, then. Casting: Wereblood (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. Casting: Wereblood (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Sigmund completely misses you. Sigmund hits you with a +0 scythe. You closely miss Sigmund. Your grab misses Sigmund. You barely miss Sigmund. You grab Sigmund. You squeeze Sigmund. Sigmund is lightly wounded. Your transformation is almost over. You constrict Sigmund, but do no damage. Sigmund hits you with a +0 scythe! You hit Sigmund. You pierce Sigmund. You squeeze Sigmund, but do no damage. Sigmund is moderately wounded. You constrict Sigmund. Sigmund barely misses you. You hit Sigmund but do no damage. You pierce Sigmund. You squeeze Sigmund, but do no damage. Sigmund is moderately wounded. You constrict Sigmund. You hit Sigmund but do no damage. Sigmund is heavily wounded. You constrict Sigmund. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You hit Sigmund. You squeeze Sigmund. Sigmund is heavily wounded. You constrict Sigmund. Sigmund hits you with a +0 scythe! You die... ### #.## ...# ############.# #..@@........# #.#########..# #..# #..#### #.....# ##.##.# #.##.# ###########.##^# #...........##.# You could see Sigmund. Vanquished Creatures A worm (D:2) 2 dart slugs 3 ball pythons 3 endoplasms (D:2) 4 goblins (D:2) 4 hobgoblins 3 jackals (D:3) 2 frilled lizards 2 kobolds (D:2) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 603 | D:1 | Reached skill level 1 in Ice Magic 603 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 606 | D:1 | Learned a level 2 spell: Wereblood 928 | D:2 | Found a faded altar of an unknown god. 1273 | D:2 | Found a sacrificial altar of Ru. 1359 | D:2 | Reached XP level 3. HP: 18/23 MP: 6/6 1973 | D:3 | Noticed Robin 2050 | D:3 | Found an opulent altar of Gozag. 2110 | D:3 | Noticed Sigmund 2124 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_basic, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_corridor_1, aquarium_window_fake, aquarium_window_fake, aquarium_view_2b D:2: layout_basic, nicolae_ecumenical_oubliette, basic_altar, minmay_misc_feat_pillars D:3: layout_loops_ring, overflow_temple_1_default, nicolae_gozag_seed_capital, uniq_robin, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Ice Magic | 1 | 1.9 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 29 Tentacles || 22 Constrict || 16 Dagger || 30 Kick || 6 Punch || 1 Cast: Beastly Appendage || 2 Wereblood || 2 Stab: Sleeping || 4 Armor: Skin || 3 Dodge: Dodged || 24