Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 2246166061094586254 32 dangdung the Insei (level 3, -1/23 HPs) Began as an Octopode Transmuter on Mar 28, 2022. Succumbed to an orc wizard's poison ... on level 2 of the Dungeon. The game lasted 00:01:22 (1115 turns). dangdung the Insei (Octopode Transmuter) Turns: 1115, Time: 00:01:22 Health: -1/23 AC: 1 Str: 9 XL: 3 Next: 27% Magic: 4/6 EV: 13 Int: 17 God: Gold: 43 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . d - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: confused, lethally poisoned (-1 -> -27), appendages (expiring), wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) Scrolls c - a scroll of immolation {unknown} Potions b - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.9 Transmutations + Level 1.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 c - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 4% 2x1d4 19% 1 Spider Form Tmut/Pois 6% N/A 32% 3 Conjure Flame Conj/Fire 1% 6-21 50% 3 Inner Flame Hex/Fire 1% N/A 50% 3 Ice Form Ice/Tmut 9% N/A 58% 4 Flame Wave Conj/Fire 1% 2d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The orc wizard gestures at you while chanting. You resist with significant effort. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hit the orc wizard. Your grab misses the orc wizard. Your tentacle spike misses the orc wizard. Your squeeze misses the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger of venom. You are poisoned. An orc comes into view. It is wielding a +0 whip. The orc shouts! You hit the orc wizard but do no damage. You grab the orc wizard. The orc wizard is lightly wounded. You constrict the orc wizard. You feel sick. The orc wizard points at you and mumbles some strange words. You are confused. You bump into the rock wall. You constrict the orc wizard. You feel sick. The orc wizard hits you with a +0 dagger of venom. You are more poisoned. You closely miss the orc wizard. The orc wizard is moderately wounded. You constrict the orc wizard. You feel very sick. The orc wizard completely misses you. You bump into the rock wall. Your transformation is almost over. You constrict the orc wizard. You feel sick. The orc wizard hits you but does no damage. You are lethally poisoned! You bump into the rock wall. You constrict the orc wizard. You feel very sick. The orc wizard hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You bump into the rock wall. You constrict the orc wizard. You die... ########## ..ooooo@.############### ########...<............ ################# .......<..... ############# You could see an orc wizard and 4 orcs. Vanquished Creatures 3 dart slugs (D:1) 5 bats (D:1) 3 endoplasms (D:1) 4 goblins (D:1) 4 kobolds (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed a wyvern 6 | D:1 | Noticed a hound 6 | D:1 | Noticed an iguana 7 | D:1 | Noticed an anaconda 7 | D:1 | Noticed a polar bear 216 | D:1 | Reached skill level 1 in Ice Magic 216 | D:1 | Reached XP level 2. HP: 13/18 MP: 3/5 219 | D:1 | Learned a level 2 spell: Wereblood 637 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1115 | D:2 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms, minmay_stone_trees_medium D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime, basic_altar, serial_bayou_lagoon_a Skill XL: | 1 | ---------------+----+----- Ice Magic | 1 | 1.8 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.9 Action || total -------------------------++------- Melee: Dagger || 55 Constrict || 18 Tentacles || 12 Unarmed || 3 Kick || 5 Punch || 2 Cast: Beastly Appendage || 5 Wereblood || 2 Stab: Sleeping || 1 Armor: Skin || 16 Dodge: Dodged || 48