dangdung Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 21, D:1) a +0 club (5, -6, D:1) a +0 leather armour (26, -8, D:1) a +0 dagger a +0 whip 4 stones (37, 22, D:1) a +0 whip (41, -18, D:1) a +1 mace of draining (43, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (7, -8, D:2) 13 arrows (9, -40, D:2) a frilled lizard corpse (skeletalised by now) (18, -41, D:2) a hobgoblin corpse (skeletalised by now) (19, -28, D:2) a +0 long sword (19, -8, D:2) 21 stones (25, -10, D:2) a staff of fire (28, 0, D:2) a +0 ring mail (39, -6, D:2) a +0 dagger a +0 robe (41, -22, D:2) a +0 dagger 14 stones (44, -30, D:2) a +0 rapier (45, -34, D:2) a rat corpse (skeletalised by now) (53, -21, D:2) a jackal corpse (skeletalised by now) (55, -24, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a worm corpse (1, 2, D:3) the +0 plate armour of the Iron City of Dis {*Slow rN++ Int+7} Int: It affects your intelligence (+7). rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (still there?) a +0 short sword (still there?) a +0 club (still there?) 6 poisoned darts (still there?) a +0 short sword (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (2, -8, D:6) a scroll of identify