Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 9495943413716464918 39 dangdung the Insei (level 3, -1/23 HPs) Began as an Octopode Transmuter on Apr 5, 2022. Slain by a gnoll shaman ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (1508 turns). dangdung the Insei (Octopode Transmuter) Turns: 1508, Time: 00:02:20 Health: -1/23 AC: 1 Str: 9 XL: 3 Next: 47% Magic: 5/6 EV: 13 Int: 17 God: Gold: 49 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +......... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lit by a corona, wereblooded, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Jewellery a - a ring of protection from cold Scrolls c - a scroll of blinking {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of torment {unknown} Potions d - a potion of degeneration {unknown} e - a potion of curing {unknown} f - a potion of invisibility {unknown} i - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 c - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 30% 3 Ice Form Ice/Tmut 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A gnoll shaman comes into view. It is wielding a +0 whip. You hit the gnoll shaman but do no damage. Your grab misses the gnoll shaman. The gnoll shaman barely misses you. You closely miss the gnoll shaman. You grab the gnoll shaman. You constrict the gnoll shaman, but do no damage. The gnoll shaman hits you with a +0 whip. You hit the gnoll shaman but do no damage. You squeeze the gnoll shaman. The gnoll shaman is lightly wounded. You constrict the gnoll shaman. A gnoll comes into view. It is wielding a +0 whip. The gnoll shaman hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll shaman but do no damage. The gnoll shaman is lightly wounded. You constrict the gnoll shaman, but do no damage. The gnoll shaman closely misses you. You hit the gnoll shaman. You squeeze the gnoll shaman, but do no damage. The gnoll shaman is moderately wounded. You constrict the gnoll shaman. The gnoll shaman hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll shaman but do no damage. The gnoll shaman is moderately wounded. You constrict the gnoll shaman. The gnoll shaman closely misses you. You hit the gnoll shaman but do no damage. You squeeze the gnoll shaman. The gnoll shaman is severely wounded. You constrict the gnoll shaman, but do no damage. The gnoll shaman calls down the wrath of its god upon you. You are outlined in light. You hit the gnoll shaman. The gnoll shaman is severely wounded. You constrict the gnoll shaman. The gnoll shaman completely misses you. You hit the gnoll shaman but do no damage. The gnoll shaman is almost dead. You constrict the gnoll shaman, but do no damage. The gnoll shaman hits you with a +0 whip. You die... +(# #.# #.# #.# #.# ######.#### #..#.#....# ...#...##.########## #.....##.#......@gg# ...#.####.########g# ...#.# ### # ...#.# ...#.# #.##.####### ##.#.#.....# ##..#.....# #........# You could see a gnoll shaman and 2 gnolls. Vanquished Creatures 2 worms (D:2) A dart slug (D:1) 2 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:2) 2 jackals (D:2) 3 kobolds (D:1) 3 quokkas A ball python (D:1) 4 bats 3 frilled lizards 5 goblins A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 159 | D:1 | Reached skill level 1 in Ice Magic 159 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 162 | D:1 | Learned a level 2 spell: Wereblood 938 | D:2 | Reached XP level 3. HP: 23/23 MP: 0/6 1508 | D:2 | Slain by a gnoll shaman Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, st_stairs_6 D:2: layout_loops_cross, shapermc_ecumenical_altar_ellora, kennysheep_generic_room_6, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 23 Dagger || 76 Tentacles || 21 Kick || 7 Punch || 4 Cast: Beastly Appendage || 4 Wereblood || 4 Stab: Sleeping || 7 Armor: Skin || 11 Dodge: Dodged || 48