Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 2528672592609211604 40 dangdung the Insei (level 3, -9/23 HPs) Began as an Octopode Transmuter on Apr 5, 2022. Mangled by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (1120 turns). dangdung the Insei (Octopode Transmuter) Turns: 1120, Time: 00:02:02 Health: -9/23 AC: 1 Str: 9 XL: 3 Next: 50% Magic: 4/6 EV: 8 Int: 17 God: Gold: 35 SH: 10 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . d - +0 tower shield rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. You spent 20 gold pieces at shops. Inventory: Missiles c - 3 javelins Armour d - a +0 tower shield (worn) Scrolls a - a scroll of identify Potions b - a potion of attraction e - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 71% 1 c - Wereblood Tmut 12% N/A 83% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 99% 3 Ice Form Ice/Tmut 10% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a +0 tower shield. Okay, then. You start putting on your armour. You continue putting on your +0 tower shield. x4 You finish putting on your +0 tower shield. The helpless hobgoblin fails to defend itself. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! Found a stone staircase leading up. e - an orange potion There is a stone staircase leading down here. There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame (24). Sigmund is nearby! Casting: Beastly Appendage (safe; 71% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Beastly Appendage (safe; 71% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The helpless Sigmund fails to defend himself. You tentacle-slap Sigmund. You grab Sigmund. You pierce Sigmund. You squeeze Sigmund. Sigmund is moderately wounded. You constrict Sigmund. Sigmund hits you with a +0 scythe! You barely miss Sigmund. You pierce Sigmund, but do no damage. You squeeze Sigmund. Sigmund is moderately wounded. You constrict Sigmund, but do no damage. Sigmund zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You tentacle-slap Sigmund. Sigmund is heavily wounded. You constrict Sigmund. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... ############ ...........# ## ## #######.##.####. .. ##...#...... ..# #.†...# #. #.# ##...## #. #.# # ##.## #@###.###.# ## #.# #.@.......# .# #.# ####...#### .# ##'## #...# .# ##...## ####...#### .# ##.....## #.........# .###.......## #.........# .##.........###.........# ..+...>.....'........#### .##.........####.....# You could see Sigmund. Vanquished Creatures A gnoll (D:1) A worm (D:2) 2 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) A goblin (D:1) 6 hobgoblins A kobold (D:1) 2 quokkas (D:1) 2 frilled lizards 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 30 | D:1 | Reached skill level 1 in Ice Magic 30 | D:1 | Reached XP level 2. HP: 11/18 MP: 3/5 402 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 450 | D:1 | Learned a level 2 spell: Wereblood 462 | D:1 | Found a faded altar of an unknown god. 761 | D:2 | Found Wiressae's Magic Scroll Shoppe. 765 | D:2 | Bought a scroll of identify for 20 gold pieces 1110 | D:2 | Noticed Sigmund 1120 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: kennysheep_big_flooded_room, layout_loops_corners, serial_shops, nicolae_shop_trees, st_stairs_6, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 61 Constrict || 17 Tentacles || 14 Kick || 10 Cast: Beastly Appendage || 10 Use: Scroll || 1 Stab: Sleeping || 7 Armor: Skin || 1 Dodge: Dodged || 29