daodarkstar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -1, D:1) a stone (2, -2, D:1) a +0 whip (3, -8, D:1) a +0 spear (8, 10, D:1) 15 sling bullets (10, -6, D:1) a +0 club (14, -6, D:1) 26 arrows (19, 17, D:1) a +0 dagger (19, 18, D:1) a +0 club (27, 13, D:1) a stone (29, 5, D:1) 3 stones a cursed -2 dagger (29, 6, D:1) a +0 hand axe 6 stones (30, 4, D:1) a stone (30, 6, D:1) 10 stones (31, 11, D:1) a +0 whip (32, -6, D:1) a +0 dagger (33, -7, D:1) a +0 pair of boots (36, -2, D:1) a stone (36, 1, D:1) a +0 club (38, -2, D:1) a +0 dagger 18 stones (40, -5, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, -18, D:2) a +0 club (8, -15, D:2) a +0 club (22, -30, D:2) a +0 trident (22, -10, D:2) a +0 dagger (23, -13, D:2) a +0 club (26, -18, D:2) 20 sling bullets (27, -31, D:2) a +0 dagger (31, -3, D:2) a +0 club (35, -2, D:2) 11 sling bullets (36, -28, D:2) a +3 dagger (41, -21, D:2) a cursed -3 mace Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Bito {+Rage rElec} (5400 gold) [amulet of rage] It insulates you from electricity. It lets you go berserk. the cursed +3 hunting sling of Hemnada {freeze, -Tele rN+++ Str-2 SInv} (3710 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It renders you almost immune to negative energy. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +0 mace "Rajust" {drain, rC+ rN+ Int-4 Stlth+} (1500 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It protects you from cold. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. the +1 hand axe "Goblinbane" {antimagic, SInv} (2520 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you see invisible. (0, 0, D:3) a +0 chain mail a chunk of flesh an orc skeleton (5, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, 12, D:3) a +0 scale mail a +0 kite shield a +0 war axe a scarf of spirit shield a +0 hand axe a +0 leather armour a +0 hand axe (6, 4, D:3) a +0 quarterstaff a +0 robe (8, -5, D:3) 17 stones a +0 whip (8, 1, D:3) a hobgoblin skeleton (8, 5, D:3) a +0 club a goblin skeleton (10, -5, D:3) a stone (12, -5, D:3) a stone (13, -5, D:3) a stone (14, -6, D:3) a +0 hunting sling (14, -5, D:3) a stone (17, -5, D:3) a +0 dagger (17, -4, D:3) a +0 flail a +0 vampiric hand axe (18, -5, D:3) a +0 leather armour a +0 hand axe (19, 3, D:3) a +0 dagger (20, -8, D:3) a +0 scale mail a +0 hand axe (30, 9, D:3) a +0 leather armour (43, 11, D:3) 19 stones (44, 10, D:3) a +0 whip