darator Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (2, 17, D:1) 12 bolts (5, -2, D:1) 14 stones (9, 4, D:1) 7 bolts (12, 6, D:1) a +0 dagger (35, 10, D:1) a +0 mace (35, 29, D:1) a +0 club (38, 18, D:1) a stone (42, -6, D:1) a +0 club (44, 24, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -1 chain mail (4, -26, D:2) a +0 club (25, -23, D:2) a +0 short sword (27, 17, D:2) a +0 dagger (28, -23, D:2) a +0 dagger (39, -24, D:2) a +0 shield (41, -23, D:2) a stone (42, -23, D:2) a stone (45, -30, D:2) a +0 dagger (45, -23, D:2) a +0 short sword (49, -14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 spear (15, -26, D:3) 22 bolts (19, -26, D:3) a +0 mace a +0 scale mail (19, -5, D:3) 22 poisoned needles (20, -11, D:3) a +0 scale mail (23, 13, D:3) a +0 mace (24, -18, D:3) 7 curare-tipped needles (24, 13, D:3) a +2 quarterstaff of chaos (30, -23, D:3) 16 sling bullets (35, 8, D:3) a +0 dagger (38, 16, D:3) 21 poisoned needles (58, -21, D:3) a +0 dagger (61, 17, D:3) a +0 club (64, -14, D:3) a tomahawk (64, -11, D:3) a tomahawk (64, -10, D:3) a +0 falchion a +0 leather armour (64, -8, D:3) a +0 club a +0 ring mail a +0 hand axe a +0 club 2 tomahawks a +0 ring mail (64, 13, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) 8 poisoned needles (1, -34, D:4) a +0 chain mail (2, -23, D:4) a cursed +0 robe (6, -16, D:4) a +0 short sword (9, -17, D:4) a cursed -1 leather armour (12, -1, D:4) a +0 hunting sling (14, -19, D:4) a +0 robe (16, 2, D:4) a +0 dagger a +0 robe (16, 3, D:4) a +0 mace (16, 4, D:4) a cursed -2 dagger a +0 scale mail (23, 6, D:4) a +0 leather armour (29, -8, D:4) a +0 flail a +0 ring mail (30, -15, D:4) a +0 dagger (34, -25, D:4) 14 arrows (34, -3, D:4) a +0 ring mail (42, -32, D:4) the cursed +0 flail of Valiance {elec, Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It has a curse placed upon it. Level 5 of the Dungeon (3, 19, D:5) a +0 long sword (17, -4, D:5) 14 stones (35, -4, D:5) a +0 falchion (36, -13, D:5) a +0 flail (38, -16, D:5) 13 sling bullets (50, -5, D:5) a +0 pair of boots (51, 17, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, -4, D:6) a +0 giant club (4, 0, D:6) the +1 war axe "Nalor" {chop, *Rage rC+++ MR- Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (4, 9, D:6) 11 poisoned needles (30, -12, D:6) a +0 cloak (32, 14, D:6) a +0 dagger (33, 22, D:6) a +0 falchion (35, 22, D:6) a +3 flail a +0 hand axe a +0 chain mail (37, -1, D:6) a +0 pair of gloves (45, 27, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, -14, D:7) a +0 dagger (1, -1, D:7) a +0 short sword a +0 short sword 9 stones (2, -1, D:7) a +0 club (4, -37, D:7) a +0 robe (8, -24, D:7) a +0 flail (9, -22, D:7) 21 stones (21, -27, D:7) 6 bolts (32, -23, D:7) the cursed +1 arbalest of Wenehobero {velocity, *Contam rElec rF++ Dex+2} Any bolt fired from it inflicts extra damage. It affects your dexterity (+2). It greatly protects you from fire. It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. (32, 17, D:7) a +0 shortbow 18 arrows (33, 17, D:7) a +0 dagger a +0 robe (34, 14, D:7) a +0 flail a +0 dagger a +0 robe (34, 15, D:7) a +0 hand axe a +0 dagger a +0 robe (34, 16, D:7) 3 arrows Level 8 of the Dungeon [Shop] Tugguf's General Store 11 stones (15 gold) a scroll of fog (28 gold) 11 poisoned needles (61 gold) an uncursed staff of air (350 gold) a +0 whip (35 gold) a scroll of amnesia (49 gold) a +3 plate armour of cold resistance (630 gold) a +0 robe (9 gold) a book of the Dragon (1260 gold) a potion of magic (112 gold) a potion of flight (42 gold) (6, 0, D:8) a +0 blowgun (13, 13, D:8) a +0 plate armour (13, 24, D:8) a +0 whip (19, -8, D:8) a +0 flail 18 arrows (19, -7, D:8) a +0 dagger a +0 chain mail (20, -8, D:8) a +0 club (20, -7, D:8) a +0 hand axe a +0 leather armour (20, 16, D:8) 8 arrows a +0 shortbow (21, 14, D:8) 2 arrows (23, 15, D:8) 4 arrows (24, -1, D:8) 11 stones (24, 0, D:8) 17 arrows (24, 6, D:8) a +0 ring mail (24, 13, D:8) an arrow (24, 15, D:8) an arrow (25, 13, D:8) 2 arrows (26, 13, D:8) 3 arrows (29, 11, D:8) 10 arrows a +0 shortbow (32, 25, D:8) a +0 quarterstaff (34, 14, D:8) a +1 helmet (37, 0, D:8) a +0 leather armour (43, 16, D:8) 20 stones (46, 0, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 17 gold pieces (5, 1, D:9) the +4 ring mail "Detijis" {Int+3} It affects your intelligence (+3). (5, 4, D:9) a +0 dagger (6, -6, D:9) 22 stones (6, 4, D:9) a big kobold corpse (skeletalised by now) (7, -7, D:9) a +0 hand axe (7, -5, D:9) an adder corpse (7, 4, D:9) 5 stones (8, -8, D:9) a +0 hand axe (8, -6, D:9) a +0 hand axe (9, -7, D:9) a +0 hand axe (10, -3, D:9) a scroll of enchant armour (14, -12, D:9) a ration (14, -7, D:9) a +0 ring mail the Ecumenical Temple