darator Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 10, D:1) 22 stones (7, -1, D:1) a +0 club (23, -19, D:1) a +0 club (26, -2, D:1) a +0 club (31, -20, D:1) 24 stones (46, 4, D:1) a +0 dagger (53, -2, D:1) a +0 club (54, 22, D:1) a +0 dagger (55, -10, D:1) 11 poisoned needles (56, -2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 18, D:2) a +0 leather armour (3, 12, D:2) 15 arrows (4, 2, D:2) a +0 pair of gloves (10, -2, D:2) a +0 dagger (12, 26, D:2) 7 stones (17, 13, D:2) a +0 short sword 5 stones (19, 19, D:2) a +0 short sword (21, 26, D:2) a +0 spear (22, 11, D:2) a +0 scythe a +0 robe (26, 20, D:2) 17 sling bullets (38, 5, D:2) a +0 ring mail (38, 11, D:2) 25 stones (52, 12, D:2) 16 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 chain mail (2, 29, D:3) 18 sling bullets (8, -6, D:3) a +0 flail (11, 16, D:3) 11 arrows (12, -4, D:3) a +0 spear (15, -8, D:3) a +0 hand axe (16, -5, D:3) a +0 short sword (17, -4, D:3) a +0 spear (27, 23, D:3) a +0 hunting sling (29, 26, D:3) a +0 whip (34, -2, D:3) a tomahawk (35, -2, D:3) a cursed -3 club 2 tomahawks (36, 12, D:3) a +0 trident (37, 0, D:3) a +0 falchion (39, 0, D:3) a +0 flail a +0 leather armour (39, 1, D:3) a +1 dagger of holy wrath a +0 robe (41, -4, D:3) a tomahawk (41, 27, D:3) a +0 spear (42, 41, D:3) a poisoned needle (46, 42, D:3) a poisoned needle (49, 41, D:3) a +0 blowgun 7 poisoned needles (50, 10, D:3) a +0 robe Level 4 of the Dungeon (11, 5, D:4) a +0 morningstar (14, 1, D:4) a +0 hand axe (15, 0, D:4) a +0 dagger a +0 robe a +1 flail of crushing a +0 dagger a +0 robe (22, 4, D:4) a cursed +0 leather armour (29, 5, D:4) an uncursed ring of attention (44, 8, D:4) 23 bolts (47, 1, D:4) a +0 dagger (55, 3, D:4) 12 stones Level 5 of the Dungeon (9, 2, D:5) a +0 robe (17, -7, D:5) a +0 mace (18, 16, D:5) a +0 hand axe (19, -7, D:5) a +0 mace (26, 4, D:5) a +0 shortbow 10 arrows (26, 30, D:5) an uncursed amulet of the acrobat (27, 6, D:5) an arrow (27, 7, D:5) an arrow (27, 28, D:5) a +0 dagger of protection (28, 34, D:5) a sky beast corpse (30, 1, D:5) a +0 quarterstaff (30, 7, D:5) a throwing net (35, 26, D:5) a worm corpse (36, 26, D:5) a quokka corpse (38, 11, D:5) a +0 halberd (38, 32, D:5) a worker ant corpse (39, 12, D:5) a +1 spear of venom (40, 32, D:5) a +0 flail (40, 33, D:5) a cursed -2 flail a +0 halberd (40, 34, D:5) a +2 spear of venom (46, 29, D:5) a +0 club (49, 26, D:5) the +0 ring mail "Gijadgh" {*Contam rElec Dex+5} It affects your dexterity (+5). It insulates you from electricity. It causes magical contamination when unequipped. the Ecumenical Temple (12, -9, Temple) a +0 giant club