darator Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 24, D:1) 24 arrows (6, 29, D:1) 18 sling bullets (7, 43, D:1) a stone (8, 44, D:1) a stone (9, 40, D:1) a +0 short sword (22, 40, D:1) a +0 leather armour (26, 20, D:1) a +0 club (26, 28, D:1) a +0 ring mail (28, 3, D:1) a +0 robe (31, 33, D:1) 27 stones (36, 53, D:1) a +0 dagger (43, 12, D:1) a +0 chain mail (44, 41, D:1) a stone (44, 46, D:1) a +0 club (52, 10, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (15, 22, D:2) a +0 club (16, 22, D:2) a +0 club (23, 17, D:2) a +0 mace (24, -3, D:2) a +0 robe (24, 20, D:2) a +0 short sword (32, -14, D:2) 25 arrows (33, -7, D:2) a +0 short sword of electrocution (34, -4, D:2) a stone (34, -3, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 12, D:3) a +0 club (9, -8, D:3) a +0 club (16, 10, D:3) a +0 chain mail (20, 20, D:3) a +0 dagger (27, 8, D:3) a cursed +0 centaur barding (27, 14, D:3) 11 poisoned needles (38, 34, D:3) a +0 leather armour (44, -1, D:3) 11 stones a +0 hunting sling (44, 32, D:3) a +0 rapier (47, 1, D:3) 7 stones (47, 2, D:3) a stone (48, 10, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, 5, D:4) a +0 dagger (13, -4, D:4) 20 stones (18, -9, D:4) a +0 ring mail (21, -13, D:4) a +0 mace a +0 ring mail a +0 dagger a +0 robe (21, -12, D:4) a +0 club (23, -11, D:4) a +0 dagger a +0 robe (29, -25, D:4) a +0 club a cursed +0 leather armour a +0 short sword a +0 scale mail a +0 morningstar (30, -24, D:4) a cursed +0 ring mail (33, -17, D:4) a +0 helmet (36, 22, D:4) a +0 hand axe (37, 3, D:4) a +0 short sword (50, -23, D:4) 20 poisoned needles Level 5 of the Dungeon [Shop] Iddang Bays's Magic Scroll Emporium a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of remove curse (42 gold) a scroll of blinking (105 gold) a scroll of acquirement (728 gold) a scroll of remove curse (42 gold) a scroll of amnesia (49 gold) a scroll of magic mapping (49 gold) a scroll of noise (14 gold) (3, -9, D:5) a +3 trident (3, -1, D:5) a +0 giant club (4, -20, D:5) 15 stones (8, 12, D:5) a +0 giant club (21, -10, D:5) a +0 robe (26, -20, D:5) a +0 quarterstaff (42, 13, D:5) a +0 war axe (53, -6, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (6, -5, D:6) a cursed -2 whip a +0 ring mail (6, -3, D:6) a +0 war axe a +0 dagger a +0 scale mail (12, 22, D:6) a cursed -1 quarterstaff (15, 10, D:6) a +0 short sword (15, 12, D:6) a cursed -1 dagger a big kobold corpse (15, 14, D:6) a wand of clouds (9) (18, -19, D:6) a +0 short sword (23, -20, D:6) a +0 spear (35, -15, D:6) a +0 robe (40, -16, D:6) a +0 robe (48, 2, D:6) a +0 ring mail a +0 club (48, 7, D:6) a +0 dagger a +0 robe (48, 9, D:6) a +0 falchion a +0 leather armour (48, 10, D:6) 2 bolts Level 7 of the Dungeon (0, 0, D:7) 24 stones (1, 7, D:7) a +0 mace (3, 5, D:7) a +0 mace of holy wrath (3, 6, D:7) a +0 mace (3, 7, D:7) a +0 mace (3, 8, D:7) a +0 dagger a +0 robe a cursed -1 mace (3, 13, D:7) a bolt (4, 3, D:7) a +0 giant spiked club (4, 6, D:7) a +0 mace (4, 11, D:7) a bolt (4, 12, D:7) a +0 battleaxe (still there?) a bolt (still there?) (4, 18, D:7) a bolt (5, -4, D:7) an uncursed ring of protection from magic (5, 12, D:7) a cursed +0 mace (still there?) a bolt (still there?) (5, 14, D:7) a potion of berserk rage (6, -3, D:7) a +0 shortbow (10, 0, D:7) a scroll of amnesia (13, 28, D:7) 2 bolts (15, 28, D:7) a bolt (17, 7, D:7) a scroll of identify (18, 11, D:7) a +0 dagger (18, 13, D:7) a stone (18, 27, D:7) a bolt (20, 12, D:7) a stone (20, 27, D:7) a stone (22, 13, D:7) 33 stones (25, 13, D:7) 28 sling bullets (26, 1, D:7) a +0 mace (27, 20, D:7) a bolt (28, 4, D:7) a stone (28, 19, D:7) a bolt (29, 18, D:7) 3 bolts (30, 18, D:7) a bolt (still there?) 23 arrows (still there?) (32, 6, D:7) 9 stones (32, 14, D:7) a stone (33, 16, D:7) 2 stones