Dungeon Sprint DCSS version 0.13-a0-2648-g56e3d78 (webtiles) character file. 67 dck the Covert (level 2, -3/18 HPs) Began as a Halfling Assassin on Aug 9, 2013. Slain by an ogre ... wielding a +0,+0 giant club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:36 (14 turns). dck the Covert (Halfling Assassin) Turns: 14, Time: 00:00:36 HP -3/18 AC 3 Str 8 XL: 2 Next: 80% MP 1/1 EV 14 Int 11 God: Gold 50 SH 0 Dex 17 Spells: 0 memorised, 1 level left Res.Fire : . . . See Invis. : . a - +2 dagger {=f} Res.Cold : . . . Warding : . c - +0 robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . d - +0 cloak Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, very stealthy A: mutation resistance 1, slow metabolism 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +2,+2 dagger (weapon) {=f} b - a +0 blowgun Missiles e - 8 poisoned needles f - a curare-tipped needle Armour c - a +0 robe (worn) d - a +0 cloak (worn) Comestibles g - a bread ration Scrolls m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of speed k - 2 potions of magic l - a potion of berserk rage Skills: - Level 1.7 Fighting - Level 2.6 Short Blades - Level 2.6 Throwing - Level 1.2 Dodging + Level 9.0 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. You have a slow metabolism. Message History Aim: an ogre, wielding a giant club Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering f - 2 curare-tipped needles for blowguns. Firing (i - inventory. (,) - cycle): f - 2 curare-tipped needles (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club You shoot a curare-tipped needle. The curare-tipped needle hits the ogre. The ogre is poisoned. The ogre convulses. The ogre seems to slow down. a - a +2,+2 dagger (weapon) {=f} The ogre misses you. You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<<#.)@O.# #<.+..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dck, the Halfling Assassin, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 0/0 1 | D | Noticed Ijyb 4 | D | Killed Ijyb 4 | D | Reached skill level 9 in Stealth 4 | D | Reached XP level 2. HP: 18/18 MP: 1/1 7 | D | Noticed an ogre 14 | D | Slain by an ogre Action || total -------------------------++------- Melee: Dagger || 4 Fire: Blowgun || 1 Stab: Sleeping || 1