dck the Dungeon (62, 0, D) an arrow (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) a +1,+1 bow a +0,+0 short sword the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +6,-4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword (61, 1, D) an uncursed staff of cold (62, 1, D) a +6,+4 dwarven flail of protection (63, 1, D) the +7 gold dragon armour of Dim Light {rPois rF+ rC+ Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). It protects you from fire. It protects you from cold. It protects you from poison. (67, 1, D) a sack of spiders (68, 1, D) a plain deck of defence (69, 1, D) a +3,+2 demon whip of reaching (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (62, 2, D) a +0 robe of the Archmagi (73, 2, D) a box of beasts (75, 2, D) a cursed staff of fire (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 648 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (6, 5, D) 4 meat rations 37 strawberries (9, 5, D) a +6 ring of intelligence a +6 ring of intelligence (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (10, 7, D) a wand of draining (5) a wand of cold (5) (4, 8, D) a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 8, D) an arrow (61, 9, D) an uncursed staff of earth (63, 9, D) an uncursed staff of fire (71, 9, D) the +3 ring mail of Zyilu {rElec} It insulates you from electricity. (72, 9, D) a +2 ring mail of poison resistance (62, 10, D) a scroll of vorpalise weapon (70, 10, D) the +0 helmet "Safyir" {Acc-2 Dam+4} It affects your accuracy (-2). It affects your damage-dealing abilities (+4). (72, 10, D) a plain deck of defence (61, 11, D) a +1,+0 elven bow a +1,+0 elven short sword 11 arrows (62, 11, D) a +1,+0 elven dagger the +6,+1 dagger of Devotion {freeze, rN+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It makes you much more stealthy. (69, 11, D) a +0,+0 crossbow 28 bolts (68, 12, D) 96 arrows (61, 13, D) a +2,+0 elven long sword (62, 13, D) a +2,+1 elven short sword of protection a +0 elven buckler (68, 13, D) a +0,+0 bow (68, 14, D) a bolt 8 arrows of dispersal 18 poisoned arrows (69, 14, D) a +0,+0 giant spiked club (70, 14, D) a bolt (63, 17, D) a lamp of fire (64, 17, D) a book of Envenomations (74, 17, D) a +0 cloak a +0 cloak a +0 cloak a +0 cloak a +0 leather armour (62, 18, D) a +4 chain mail of fire resistance (63, 18, D) a book of Ice (64, 18, D) an uncursed staff of death (71, 18, D) an uncursed amulet of the gourmand (72, 18, D) an uncursed staff of poison (71, 20, D) a +0,+0 whip (73, 20, D) an uncursed staff of summoning (still there?) a cursed -1,-3 orcish war axe (still there?) (72, 21, D) a +1,+0 elven whip a +0,+0 dagger (71, 23, D) a cursed -1,-3 orcish war axe (72, 23, D) a +1,+0 mace of protection (72, 24, D) a +0 buckler of protection a +0,+0 club a +0,+1 dwarven hand axe (51, 26, D) an uncursed amulet of warding (52, 26, D) a +3 chain mail of fire resistance (53, 26, D) a +5,+3 broad axe of chopping (51, 27, D) an arrow (still there?) 2 arrows of frost (still there?) (61, 27, D) an uncursed staff of conjuration (62, 27, D) a box of beasts (63, 27, D) a book of Hinderance (64, 27, D) a sack of spiders (71, 27, D) a scroll of vorpalise weapon (72, 27, D) an uncursed staff of summoning (51, 28, D) a +0,+0 quarterstaff (still there?) an arrow of frost (still there?) (62, 28, D) a +1,+0 war axe of chopping (63, 28, D) a +2,+2 mace of protection (64, 28, D) a +0,+1 short sword of venom (72, 28, D) a +5,+1 elven long sword of venom (73, 28, D) a +4 ring of intelligence (51, 29, D) 2 arrows (69, 29, D) a +1,+2 halberd of chopping a +0,+0 spear a +0 robe (75, 29, D) a +0,+1 orcish dagger a +2 orcish robe of cold resistance (71, 31, D) a +1,+0 dwarven battleaxe a +2 plate armour (73, 31, D) a +2,+0 battleaxe of flaming a +3,+2 longbow of flame a cursed +0 plate armour (47, 32, D) 2 arrows (51, 32, D) an arrow (72, 32, D) a +2,+0 elven long sword a cursed +0 elven leather armour (48, 33, D) an arrow (47, 34, D) an arrow (48, 34, D) a +0,+0 hand axe (still there?) an arrow (still there?) (50, 34, D) an arrow (52, 34, D) 17 arrows of frost (71, 36, D) an arrow (50, 37, D) an uncursed staff of summoning (51, 37, D) a +2,+1 sabre of holy wrath (52, 37, D) the +3,+4 bow "Uwisett" {flame, rF++ Str+4} It turns projectiles fired from it into bolts of flame. It affects your strength (+4). It greatly protects you from fire. (53, 37, D) a book of Beasts (54, 37, D) a +1 chain mail of poison resistance (59, 37, D) the +1,+1 mace "Imazxov" {drain, Str+1} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+1). (60, 37, D) an uncursed staff of power (61, 37, D) the ring "Xomupanu" {MP+9 Int-2} [ring of magical power] It affects your intelligence (-2). (62, 37, D) a +3,+2 falchion of holy wrath (63, 37, D) a +2,+7 glaive of freezing (70, 37, D) a legendary deck of changes (71, 37, D) a +2 ring of strength (72, 37, D) the +4,+4 short sword of Symmetry {speed, rPois rC- rN+ MR++ Int+2 SInv Stlth++} Attacks with this weapon take half as long, but cause slightly less damage. It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you much more stealthy. (73, 37, D) the Handbook of Icy Slavery Spells Type Level Freeze Ice 1 Summon Butterflies Summoning 1 Summon Small Mammal Summoning 1 Throw Frost Conjuration/Ice 2 Summon Ugly Thing Summoning 6 Summon Dragon Summoning 9 (49, 38, D) the cursed +0,-4 sabre of Circularity {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It has a curse placed upon it. (50, 38, D) a +1 dwarven ring mail of cold resistance (52, 38, D) a +2 robe of fire resistance (59, 38, D) a +1,+1 quarterstaff of pain (60, 38, D) a cursed -2 ring of strength (61, 38, D) a book of Wizardry (62, 38, D) a +2,+3 vampiric broad axe (70, 38, D) a manual of Short Blades (71, 38, D) an uncursed staff of cold (72, 38, D) the cursed +0,-2 hand axe of Generosity {freeze, +Rage rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. (73, 38, D) a +0,+3 hand axe of freezing (51, 41, D) a +0,+0 war axe the +6,+9 crossbow "Hellfire" {flame, rF++ rC- MR+} It turns projectiles fired from it into bolts of flame. It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the +7,+2 sling "Weisat" {flame, rElec} It turns projectiles fired from it into bolts of flame. It insulates you from electricity. a +0,+0 trident a +4,+0 scythe of protection (53, 44, D) a +2,+2 scythe of slicing (55, 44, D) a +0,+5 war axe of chopping