dck Level 1 of the Dungeon (-9, 3, D:1) a +0 leather armour (-24, 4, D:1) 20 arrows (-26, 7, D:1) a -1,+1 orcish dagger (-4, 19, D:1) a +0 chain mail (3, 23, D:1) a +0 robe (12, 23, D:1) a +0 robe (4, 32, D:1) 22 stones 281 gold pieces the +7,+1 trident "Egyskik" {pierce, MR++ Str+3 Stlth++} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your resistance to hostile enchantments. It makes you much more stealthy. (-19, 33, D:1) 22 arrows (-20, 36, D:1) 21 arrows (-16, 36, D:1) a +0,+1 orcish club (-25, 38, D:1) a +0,+0 spear Level 2 of the Dungeon (0, 0, D:2) a +1 dwarven scale mail (17, 4, D:2) a cursed -2,-3 club a dart of frost a kobold corpse (skeletalised by now) (22, 11, D:2) a +0,+0 whip a kobold skeleton a kobold skeleton (24, 11, D:2) a rotting rat corpse a rotting kobold corpse (46, 12, D:2) a +0,+1 orcish club (5, 14, D:2) a -1,+0 orcish club (46, 15, D:2) a cursed +0,-3 dagger (35, 16, D:2) a +0,+0 club (33, 17, D:2) an adder skeleton (58, 25, D:2) a +0,+0 club (39, 30, D:2) a jackal corpse (skeletalised by now) (37, 31, D:2) a quokka corpse (skeletalised by now) (40, 31, D:2) a jackal corpse (skeletalised by now) (0, 43, D:2) a giant mite corpse