Dungeon Sprint DCSS version 0.15-a0 (webtiles) character file. 1 dck the Ruinous (level 1, 3/10 HPs) Began as a Deep Elf Conjurer on Mar 30, 2014. Got out of the dungeon alive. The game lasted 00:01:19 (22 turns). dck the Ruinous (Deep Elf Conjurer) Turns: 22, Time: 00:01:19 HP 3/10 AC 2 Str 5 XL: 1 Next: 16% MP 0/5 EV 13 Int 19 God: Gold 0 SH 0 Dex 15 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . NoTele + (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch Skills: + Level 2.7 Dodging + Level 2.6 Stealth + Level 3.5 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Inventory: Armour a - a +0 robe (worn) Comestibles b - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓@rr.K.g.).....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hobgoblin, a kobold and 2 rats. Message History Unknown command. You don't know that spell. Aiming: Magic Dart Aiming: Magic Dart Really target yourself? The magic dart hits you! Welcome back, dck the Deep Elf Conjurer. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. 2 rats, 2 hobgoblins and a kobold come into view. The hobgoblin shouts! Aiming: Magic Dart Aim: a hobgoblin, wielding a club (hasn't noticed you) The magic dart hits the hobgoblin. Aiming: Magic Dart Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You don't have enough magic to cast that spell. You don't know that spell. Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Action || total -------------------------++------- Cast: Magic Dart || 6 Vault maps used: D: linesprint Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dck, the Deep Elf Conjurer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 22 | D | Got out of the dungeon alive. Vanquished Creatures A hobgoblin (D) 1 creature vanquished.