Dungeon Crawl Stone Soup version 0.14.0-6-g1bc2dff (webtiles) character file. 3 dck the Sneak (level 1, -1/17 HPs) Began as a Ghoul Assassin on Apr 11, 2014. Slain by a jackal (2 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:47 (94 turns). dck the Sneak (Ghoul Assassin) Turns: 94, Time: 00:00:47 HP -1/17 AC 3 Str 14 XL: 1 Next: 50% MP 1/1 EV 11 Int 6 God: Gold 0 SH 0 Dex 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . b - +0 blowgun rCold + . . Clarity . c - +0 robe rNeg + + + Conserve . (no shield) rPois + rCorr . (no helmet) rElec . rRot + d - +0 cloak SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov + + + Stasis . (no amulet) MR ..... (no ring) (no ring) @: rotting, not resistant to hostile enchantments, stealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, life protection 3, poison resistance, saprovore 3, slow healing 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your body is rotting away. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You thrive on rotten meat. You heal slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 2.1 Fighting - Level 1.7 Short Blades - Level 1.7 Throwing + Level 1.3 Dodging - Level 4.3 Stealth You couldn't memorise any spells. You didn't know any spells. Inventory: Hand weapons a - a +2,+2 dagger b - a +0 blowgun (weapon) Missiles e - 7 poisoned needles (quivered) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions g - a potion of brilliance {unknown} h - 2 potions of restore abilities {unknown} i - a potion of lignification {unknown} j - a potion of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ### ..### #..######...##### #....(.h@......... ##.######......... #.#.###### #.# # #.# .# #.# ♣ ...# #.# ♣♣♣♣♣ ♣♣...##.# ♣♣♣♣♣♣♣♣ ♣♣♣....# You could see a jackal. Message History Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering f - 2 curare-tipped needles {=f!d} for blowguns. Firing (i - inventory. (,) - cycle): f - 2 curare-tipped needles (quivered) {=f!d} Aim: a giant newt You shoot a curare-tipped needle {=f!d}. The curare-tipped needle misses the giant newt. The jackal barely misses you. The giant newt bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (,) - cycle): f - a curare-tipped needle (quivered) {=f!d} Aim: a giant newt You shoot a curare-tipped needle {=f!d}. The curare-tipped needle hits the giant newt. The giant newt is poisoned. The giant newt convulses. You kill the giant newt! The jackal barely misses you. The jackal bites you but does no damage. Firing (i - inventory): e - 8 poisoned needles (quivered) Aim: a jackal (moderately wounded) Okay, then. Firing (i - inventory): e - 8 poisoned needles (quivered) Aim: a jackal (moderately wounded) You shoot a poisoned needle. The poisoned needle hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal bites you but does no damage. Things that are here: a giant newt corpse; 2 curare-tipped needles {=f!d} The jackal bites you. You die... Action || total -------------------------++------- Melee: Dagger || 19 Fire: Blowgun || 3 Vault maps used: D:1: kilobyte_arrival_exit_the_forest, minmay_misc_feat_rows, minmay_distorted Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dck, the Ghoul Assassin, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 73 | D:1 | Reached skill level 1 in Dodging 90 | D:1 | HP: 1/17 [giant newt (3)] 94 | D:1 | Slain by a jackal Vanquished Creatures 2 jackals (D:1) A giant newt (D:1) 3 creatures vanquished.