decrepitue Level 1 of the Dungeon (0, 0, D:1) 3 stones (6, 11, D:1) a +0 short sword (8, -1, D:1) a +0 dagger (8, 0, D:1) a +0 dagger 4 stones (16, -3, D:1) a +0 flail (16, 2, D:1) a +0 buckler (20, 3, D:1) a +0 leather armour (30, -11, D:1) a +0 dagger 3 stones (31, 13, D:1) a +0 dagger 5 stones (34, 1, D:1) a +0 dagger (42, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 11, D:2) a +0 mace (6, 5, D:2) 5 stones (16, 30, D:2) 5 boomerangs (27, 12, D:2) a +0 mace a +0 leather armour a +0 club (28, 12, D:2) a +0 club a +0 club a +0 scale mail (37, -4, D:2) a +0 hand axe a +0 leather armour Level 3 of the Dungeon (0, 6, D:3) a +0 spear (7, -11, D:3) 5 stones (14, -4, D:3) the +1 dagger of Makhleb's Supremacy {vorpal, rElec Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (15, -3, D:3) a +0 club (17, -4, D:3) a +0 dagger (18, -11, D:3) a +0 robe (23, -9, D:3) a +0 chain mail (26, 6, D:3) a +0 scale mail a +0 dagger (30, 6, D:3) a +0 mace a +0 war axe a +0 hand axe a +0 club (30, 20, D:3) a +0 falchion (33, 4, D:3) a +0 mace a +0 flail (34, -7, D:3) a +0 dagger (34, 20, D:3) a +0 club (35, 8, D:3) a +0 pair of gloves (42, -6, D:3) a +0 ring mail (43, 21, D:3) a +0 halberd (49, -7, D:3) a +0 robe a +0 dagger (49, -6, D:3) a +0 flail a +0 robe (50, -6, D:3) a +0 robe a +0 dagger (53, 25, D:3) a +0 club 2 stones Level 4 of the Dungeon (2, 20, D:4) a +0 ring mail a +0 club a +0 chain mail a +0 flail (2, 22, D:4) a +0 leather armour a +0 club a +0 club a +0 robe a +1 dagger of venom (15, 18, D:4) a +0 robe (20, 7, D:4) a +0 spear (21, 10, D:4) a +0 spear a +0 robe (22, 3, D:4) 3 stones (22, 7, D:4) a +0 hand axe 9 stones a +0 leather armour (22, 9, D:4) a +0 whip a +0 leather armour (22, 22, D:4) a +0 dagger (22, 23, D:4) a +0 dagger (23, 7, D:4) a +0 whip (26, 4, D:4) a +0 flail (30, -18, D:4) a +0 short sword (36, -4, D:4) a +0 plate armour (42, -10, D:4) the +7 short sword of Conformity {antimagic, rCorr} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rCorr: It protects you from acid and corrosion. Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (1, 9, D:5) a +0 leather armour a +0 dagger (3, 24, D:5) a +0 dagger (12, 10, D:5) a +0 robe (14, -10, D:5) a +0 scale mail a +0 hand axe a +0 short sword (23, -1, D:5) a +0 scale mail (28, 14, D:5) a +0 halberd (32, 16, D:5) 3 stones (35, 19, D:5) a +0 flail a gnoll corpse (skeletalised by now) (35, 20, D:5) a +0 flail (35, 21, D:5) a +0 spear (36, 20, D:5) a +0 giant spiked club a +0 leather armour a +0 dagger an ogre corpse (skeletalised by now) (37, 21, D:5) a +0 short sword an orc corpse (skeletalised by now) (38, 7, D:5) a +0 scale mail (41, -9, D:5) a +0 war axe (41, -5, D:5) a +0 dagger a +0 robe (41, -4, D:5) a +0 flail (41, 23, D:5) a +0 robe a +0 whip a +0 spear (42, -4, D:5) a +0 hand axe (45, 24, D:5) a +0 spear (45, 25, D:5) a +0 dagger a +0 robe a +0 spear (46, 25, D:5) a +0 spear (47, 25, D:5) a +0 spear (51, 9, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a poisoned dart a scroll of magic mapping (1, -5, D:6) a +1 halberd of flaming (still there?) +0 swamp dragon scales (still there?) 3 poisoned darts (still there?) the human corpse of Maggie (still there?) (1, -4, D:6) 2 poisoned darts (1, -2, D:6) a poisoned dart (6, 4, D:6) a +0 chain mail (7, 2, D:6) a +0 war axe (10, -4, D:6) a +0 robe (10, 37, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (14, 37, D:6) a +0 halberd (14, 38, D:6) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (25, 5, D:6) an iguana corpse (31, 30, D:6) a +0 sling the Ecumenical Temple