decrepitue Level 1 of the Dungeon (7, 5, D:1) a +0 club (15, 20, D:1) a +0 dagger (22, 29, D:1) a +0 robe (29, 27, D:1) a +0 club (42, 5, D:1) a +0 short sword (44, 13, D:1) a +0 dagger Level 2 of the Dungeon (17, 22, D:2) a +0 shortbow (20, 0, D:2) a +0 club (20, 4, D:2) a +0 robe (22, -13, D:2) a +0 ring mail (25, -1, D:2) a +0 dagger (27, 13, D:2) 6 poisoned darts (28, -8, D:2) a +0 chain mail (28, 4, D:2) a +0 scythe a +0 robe (48, 16, D:2) a +0 dagger (60, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (10, -10, D:3) a +0 club a +0 animal skin a +1 helmet (13, -14, D:3) a +0 dagger a +0 club a +0 dagger (13, -5, D:3) a +0 club (14, -15, D:3) a +0 club a +0 dagger (16, -6, D:3) a +0 club (19, -33, D:3) 6 poisoned darts a +0 club (31, -20, D:3) a +0 robe (33, -23, D:3) a +0 leather armour a +0 mace (33, -21, D:3) a +0 club (42, -24, D:3) 5 stones (46, -10, D:3) a +0 dagger (50, -51, D:3) a +0 dagger (57, -46, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 3 stones (4, -9, D:4) a +0 robe (10, -10, D:4) 6 stones (15, 21, D:4) a +0 sling (23, 1, D:4) a +0 club (24, -14, D:4) a +0 leather armour a +0 hand axe (24, 4, D:4) 5 poisoned darts (25, -21, D:4) a +0 flail (27, -21, D:4) a +0 flail a +0 leather armour a +0 hand axe (27, 18, D:4) a +0 whip a +0 leather armour Level 5 of the Dungeon (4, 7, D:5) 5 poisoned darts a +0 club (4, 8, D:5) 7 poisoned darts a +0 dagger (4, 10, D:5) a +0 giant club a +0 short sword (7, -4, D:5) a stone a +0 short sword (7, -2, D:5) a +0 dagger the +1 leather armour "Earthly Heaven" {rC+} rC: It protects you from cold. (7, 35, D:5) a +0 shortbow (10, 10, D:5) a +0 short sword (11, 2, D:5) a +0 war axe 4 stones (12, 0, D:5) 4 stones a +0 short sword (15, 35, D:5) 6 stones (17, 30, D:5) 3 stones (17, 34, D:5) a +0 trident (19, -11, D:5) a +0 whip a +0 scale mail (19, 33, D:5) 5 stones (20, -12, D:5) a +0 whip 2 boomerangs a +0 chain mail a +0 short sword (21, -11, D:5) a +0 club a +0 shortbow (22, 20, D:5) a +0 dagger (24, 33, D:5) a +2 helmet a +0 pair of boots (28, 5, D:5) a +0 robe (29, 36, D:5) a +0 short sword (40, 18, D:5) a +0 mace (56, 5, D:5) a potion of degeneration (57, -12, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 4 stones (5, 34, D:6) a potion of degeneration (12, 11, D:6) a +0 leather armour (17, 28, D:6) a +1 short sword of speed (19, 10, D:6) a +0 long sword (26, 25, D:6) a +0 club (32, 39, D:6) a +0 hand axe (34, 17, D:6) 5 stones (34, 36, D:6) a +0 hand axe (35, 35, D:6) a +0 club (41, 4, D:6) a +0 mace (49, 20, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 club (0, 3, D:7) a +0 whip (13, -25, D:7) a +0 ring mail (13, 4, D:7) a +0 club 3 stones a +0 dagger of protection 7 poisoned darts (15, 1, D:7) a +0 whip 5 poisoned darts (19, 1, D:7) a +0 club (22, 2, D:7) a +0 quarterstaff (25, 2, D:7) a +0 whip (28, -1, D:7) a +0 leather armour (33, -12, D:7) 8 stones (34, 10, D:7) a +4 ring of evasion a +6 ring of strength (36, -27, D:7) a +0 shortbow (50, -33, D:7) a +0 falchion (51, -17, D:7) a +0 ring mail a +0 club Level 8 of the Dungeon [Shop] Xeuhox's Weapon Boutique a +1 flail of venom (145 gold) 7 stones (9 gold) a +0 war axe (45 gold) a +1 war axe of electrocution (204 gold) the +2 long sword of the Wary Wonders {antimagic, +Blink Str+6} (612 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+6). +Blink: It lets you blink. a +0 war axe (45 gold) a +0 quarterstaff (52 gold) (0, 0, D:8) a +0 dagger a +0 dagger 4 stones a +1 dagger of electrocution 2 poisoned darts (0, 1, D:8) a +0 short sword 5 stones (0, 2, D:8) a +0 whip 4 stones (0, 3, D:8) a +0 club (1, 3, D:8) a +0 club 8 poisoned darts (7, 6, D:8) a +0 dagger (11, -25, D:8) a +0 club (20, -15, D:8) a potion of degeneration (29, -2, D:8) a +0 long sword (29, -1, D:8) a +0 club (30, -21, D:8) a +0 dagger (32, 3, D:8) a +0 robe a +4 falchion a +0 robe a +3 long sword (32, 4, D:8) a +0 robe a +2 long sword (33, 3, D:8) a +0 robe a +0 morningstar (34, 0, D:8) a +0 flail a +0 dagger (37, 0, D:8) a +0 flail (38, 1, D:8) a +0 robe a +0 dagger (38, 3, D:8) a +0 flail (39, -21, D:8) a +0 mace (40, -24, D:8) a +2 morningstar of holy wrath (40, -21, D:8) a +0 club a +0 hand axe (45, 11, D:8) a +0 ring mail a +0 flail (48, 1, D:8) 8 poisoned darts (still there?) a +0 short sword (still there?) (52, -9, D:8) 2 stones a +0 dagger a +0 club (52, -8, D:8) a +0 whip 7 stones a +0 club a +0 leather armour a +0 club (53, -8, D:8) 5 poisoned darts a +0 dagger a +0 robe a +2 great sword (54, -8, D:8) a +0 robe a +2 falchion of freezing (55, -8, D:8) a +0 plate armour a +0 trident (55, -6, D:8) a +0 chain mail a +0 falchion (56, -4, D:8) a +0 whip (56, -1, D:8) a +0 robe a +3 scimitar (56, 2, D:8) a +0 robe a +1 dagger of venom Level 9 of the Dungeon [Shop] Raawubid's Weapon Emporium 4 atropa-tipped darts (26 gold) a +0 flail (38 gold) a +0 falchion (33 gold) a +0 mace (33 gold) a +2 vorpal falchion (181 gold) a stone (1 gold) the +5 falchion of Famine {spect, rElec rF+ Str-5 SInv} (519 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-5). rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 falchion (33 gold) a +0 quarterstaff (44 gold) (0, 0, D:9) a +0 scale mail (2, 2, D:9) a stone (2, 5, D:9) a stone (3, 10, D:9) a +0 quarterstaff (4, 3, D:9) 4 large rocks (5, 6, D:9) 7 large rocks (6, 4, D:9) a stone (7, 2, D:9) 11 gold pieces (7, 6, D:9) a stone (9, 13, D:9) 5 stones (23, 22, D:9) a +0 robe (25, 9, D:9) a +0 dagger of chaos a +0 robe (30, 35, D:9) a +0 short sword (31, 35, D:9) a +0 dagger 5 stones a +0 dagger 4 poisoned darts a +0 ring mail a +0 dagger (32, 35, D:9) a +0 dagger a stone (34, 35, D:9) a +0 short sword (35, 18, D:9) a +0 hand axe (36, 32, D:9) a +0 dagger (43, 24, D:9) a +0 morningstar (48, -7, D:9) a hog skeleton (48, 6, D:9) a +0 mace (48, 7, D:9) a +0 plate armour a +2 short sword of freezing (49, 5, D:9) a +0 robe a +0 dagger (51, -6, D:9) a +0 hand axe a +0 animal skin a human skeleton (51, -5, D:9) a hog skeleton (56, 27, D:9) +0 steam dragon scales a steam dragon corpse (57, 28, D:9) a +4 ring of protection the Ecumenical Temple