decrepitue Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, -24, D:1) a +0 whip 2 stones a +0 dagger a +0 leather armour (10, -8, D:1) a +0 flail (30, 4, D:1) a +0 dagger (33, -14, D:1) a +0 club (36, -17, D:1) a +0 whip (42, 3, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 club (17, 30, D:2) 4 stones (18, 26, D:2) a +0 short sword a +0 club (20, 1, D:2) a throwing net (21, 26, D:2) 5 stones (31, 6, D:2) a +0 ring mail (32, 9, D:2) a +0 dagger a +0 robe (32, 14, D:2) a +2 cloak (36, 19, D:2) a +0 war axe (55, 15, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Vuaduhel's Armour Shoppe a +0 leather armour (28 gold) a +2 robe of positive energy (205 gold) a +0 ring mail (56 gold) the +0 cloak of Qoizilim {Rampage Str+4 Dex+4} (396 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+4). Rampage: It bestows one free step when moving towards enemies. a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) (0, 0, D:3) a +0 club (11, 1, D:3) a +0 robe (15, -1, D:3) 8 stones a +1 scale mail of fire resistance a +0 club (21, 12, D:3) a +0 club (22, -22, D:3) a +0 club (22, -2, D:3) a +0 war axe a +0 leather armour (23, 15, D:3) an orb of mayhem (24, 2, D:3) 2 boomerangs (34, -1, D:3) a +0 club (39, -18, D:3) a +0 club (40, -20, D:3) a +0 flail (40, -17, D:3) a +0 spear a +0 club (48, -2, D:3) a book of Blood (56, -9, D:3) a +0 pair of boots (60, -9, D:3) 7 stones Level 4 of the Dungeon [Shop] Taoscho's Weapon Shop a +1 sling of flaming (126 gold) a +0 spear (39 gold) a +5 falchion of holy wrath (421 gold) a +0 short sword (39 gold) the +10 falchion of Infinite Pain {flame, rPois rF++ rC+ Int-5} (1047 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-5). rF: It greatly protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a +2 vorpal halberd (234 gold) a +1 vorpal quarterstaff (169 gold) 2 atropa-tipped darts (15 gold) a +0 hand axe (39 gold) (0, 0, D:4) a +0 hand axe a +0 ring mail (3, 36, D:4) 2 poisoned darts a +0 dagger (6, 21, D:4) 5 stones (7, 18, D:4) a +0 whip (10, 40, D:4) a potion of degeneration (13, 28, D:4) a +0 dagger (13, 50, D:4) a +0 short sword (24, 4, D:4) a +0 pair of boots (42, 12, D:4) the +4 Cigotuvi's embrace {rMiasma Drain rN+} It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (42, 38, D:4) the Atlas of the Pure Mouths Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Summon Lightning Spire Summoning/Air 4 d - Iron Shot Conjuration/Earth 6 e - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. Level 5 of the Dungeon (9, -35, D:5) a ring of see invisible (12, -11, D:5) a book of the Hunter (13, 3, D:5) an amulet of magic regeneration (14, -1, D:5) 2 stones (15, -7, D:5) a book of Cantrips (15, 3, D:5) a +0 short sword a +0 flail (16, 3, D:5) a +0 dagger a +0 robe (19, -20, D:5) a +0 giant club (19, 1, D:5) a +0 plate armour (19, 3, D:5) 3 poisoned darts (35, -15, D:5) a +0 chain mail (36, -7, D:5) a +0 leather armour a +0 dagger (36, 0, D:5) a +0 dagger (39, -2, D:5) a +0 short sword (41, -1, D:5) a +0 robe a +1 hand axe (44, -1, D:5) 9 stones Level 6 of the Dungeon (11, 19, D:6) 4 javelins (24, 40, D:6) a +0 robe a +5 flail a +0 robe a +4 mace (24, 41, D:6) a +0 robe a +0 short sword (29, 38, D:6) a +0 shortbow of flaming (31, 10, D:6) 5 stones (32, 20, D:6) a +2 robe of fire resistance a +0 long sword a +0 falchion a +0 robe (32, 22, D:6) 9 stones (33, 22, D:6) a +0 robe a +0 battleaxe (33, 36, D:6) a +0 robe a +0 flail (35, 37, D:6) a +0 hand axe (47, 31, D:6) a +0 whip (51, 26, D:6) a +0 dagger 3 stones a +0 club a curare-tipped dart a +0 dagger (52, 26, D:6) a +0 club a +0 whip (59, 29, D:6) 2 stones (60, 42, D:6) a +3 dagger a +0 robe (62, 12, D:6) a +0 arbalest Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (5, -2, D:7) the +0 pair of boots of Card Tricks {rCorr Int+4 Dex+5 Stlth+} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (5, 2, D:7) a potion of degeneration (10, 5, D:7) a +0 plate armour 9 stones (18, -3, D:7) a +0 shortbow (23, -4, D:7) a +0 long sword (25, -14, D:7) a stone (25, -9, D:7) a +0 scale mail (28, 28, D:7) a book of Frost (35, 12, D:7) 3 poisoned darts (36, -1, D:7) a +0 ring mail a +0 trident a +0 short sword a boomerang a +0 mace a +0 ring mail a +0 mace a +0 ring mail (44, -1, D:7) a +0 whip (45, -6, D:7) a +0 falchion (49, -2, D:7) a +0 hand axe (51, -1, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (16, -7, D:8) 15 gold pieces (41, -17, D:8) a +0 dagger of venom an orc corpse (54, -3, D:8) a +0 trident 3 boomerangs an orc corpse the Ecumenical Temple