decrepitue Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, -18, D:1) a +0 dagger (8, -13, D:1) 4 stones (11, 5, D:1) a +0 sling (13, -30, D:1) a +0 dagger of venom (22, -32, D:1) 3 stones (24, -33, D:1) a +0 whip 2 stones (34, -26, D:1) a +0 leather armour (39, -24, D:1) a +0 club (41, 0, D:1) a +0 dagger (61, -33, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +2 pair of boots (0, 2, D:2) 5 stones (5, -17, D:2) a +0 ring mail (6, 6, D:2) a potion of degeneration (7, 18, D:2) a +0 war axe (20, -15, D:2) a +0 whip a stone (21, -15, D:2) a +0 dagger (22, -32, D:2) a +0 club (23, -31, D:2) a +0 club (23, -30, D:2) 3 stones (24, -1, D:2) a +0 leather armour (29, -13, D:2) a +0 ring mail (29, -8, D:2) a +0 long sword Level 3 of the Dungeon [Shop] Lunarus's Antique Armour Emporium a +0 chain mail (121 gold) a +2 robe (342 gold) a +0 robe (18 gold) a +4 plate armour of poison resistance (1269 gold) a +0 leather armour of positive energy (162 gold) a +0 chain mail (121 gold) the +0 scale mail "Damefaa" {rElec rC- Str+9} (807 gold) Str: It affects your strength (+9). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +2 pair of gloves of hurling (580 gold) a +0 leather armour (54 gold) (2, -9, D:3) 3 boomerangs (3, 3, D:3) a +0 dagger of chaos (32, 5, D:3) a +0 short sword a +0 leather armour (34, 5, D:3) a +0 ring mail (44, 4, D:3) a +0 pair of boots (46, 4, D:3) a +0 robe (51, 5, D:3) a +0 trident a +0 scale mail (53, 12, D:3) 3 stones (54, 15, D:3) a +0 chain mail (58, 19, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) 2 stones a +2 dagger of venom (13, -2, D:4) a +0 dagger (17, -8, D:4) a +0 leather armour (28, -25, D:4) a +0 whip 2 poisoned darts (32, -1, D:4) a +0 short sword a stone (42, -25, D:4) a +0 dagger (50, -20, D:4) a +0 falchion (51, 3, D:4) a +0 whip (53, -5, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, -19, D:5) a There-And-Back Book (12, 4, D:5) a +1 whip of electrocution (23, -4, D:5) a +0 leather armour (28, 24, D:5) a ring of ice a +6 ring of strength (28, 29, D:5) a ring of flight (30, -3, D:5) a +0 flail (37, -10, D:5) a +0 hand axe (38, 12, D:5) a +0 ring mail (55, -10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 5 stones (7, 26, D:6) a +0 robe (12, 20, D:6) a +1 dire flail a +0 robe (12, 22, D:6) a +2 great sword a +0 chain mail (13, 18, D:6) a +4 spear (13, 19, D:6) a +0 flail (14, 19, D:6) a +2 scimitar a +0 robe a +0 whip a +0 robe (15, 19, D:6) a +0 flail (17, 19, D:6) a +0 halberd (20, 26, D:6) a +2 short sword of holy wrath (20, 31, D:6) a +0 short sword (25, 11, D:6) a +0 spear (26, 11, D:6) a +0 club (30, 4, D:6) a +0 club a +0 club (33, -3, D:6) a +1 vampiric spear (40, -12, D:6) a +0 trident a +0 scale mail (41, -11, D:6) a +0 giant club (42, -10, D:6) a +0 whip of electrocution (43, -9, D:6) a +0 flail Level 7 of the Dungeon (10, 17, D:7) a +0 falchion (11, 21, D:7) a +0 robe (22, 33, D:7) a +0 sling (27, 38, D:7) a +0 club (28, 21, D:7) a +0 spear (28, 22, D:7) a +0 spear a +3 spear (28, 23, D:7) a +0 leather armour a +0 trident (29, 27, D:7) a +0 spear (31, 18, D:7) a +0 spear (33, 29, D:7) a +0 spear (38, 11, D:7) a +0 spear a +0 spear a +0 hand axe a +0 scale mail (39, 11, D:7) a +0 spear (40, 12, D:7) a +0 dagger a +0 ring mail (40, 13, D:7) a +0 spear a +0 spear a +0 mace (41, 12, D:7) a +0 giant spiked club (41, 13, D:7) a +0 dire flail a +0 robe a +0 spear (42, 12, D:7) a +4 mace a +0 robe (43, 13, D:7) a +0 mace a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 great mace (12, 13, D:8) a +0 mace (22, 3, D:8) a +0 dagger a +0 animal skin (24, 10, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe Sif Muna's Treatise on Toxins Spells Type Level a - Sting Transmutation/Poison 1 (29, 20, D:8) a +0 dagger a +0 leather armour (31, 13, D:8) a stone (43, 11, D:8) a +0 leather armour (47, 14, D:8) a +1 flail of holy wrath (47, 15, D:8) a ring of fire a +0 leather armour a +0 dagger of protection (48, 15, D:8) a +0 flail (48, 16, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 3 gold pieces a +0 dagger (1, -3, D:9) 3 gold pieces (1, 0, D:9) 2 gold pieces (1, 18, D:9) a book of the Hunter (2, 3, D:9) 4 gold pieces (3, 3, D:9) 5 gold pieces (4, 2, D:9) a +0 shortbow (4, 3, D:9) 3 gold pieces (still there?) a +0 short sword (still there?) 3 poisoned darts (still there?) (4, 7, D:9) 2 gold pieces (5, 2, D:9) 5 gold pieces (5, 20, D:9) a +0 dagger 6 stones (6, 4, D:9) 4 gold pieces (6, 18, D:9) the +8 great mace of the Past {vamp, Contam rPois MP+9} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. a +0 short sword 4 poisoned darts (7, 4, D:9) 6 gold pieces a +0 dagger a +0 robe a +0 club (8, 13, D:9) a +0 spear (8, 15, D:9) a +0 whip a +0 robe (8, 16, D:9) a +0 halberd (8, 17, D:9) a +0 whip (9, 14, D:9) a +0 club (9, 15, D:9) a +0 spear (11, 0, D:9) 7 stones (16, 17, D:9) a +0 short sword (17, 17, D:9) a +0 whip a stone (18, 14, D:9) a +0 short sword (18, 15, D:9) a +0 war axe (24, 19, D:9) a +0 short sword 3 poisoned darts (24, 22, D:9) a +0 war axe (30, 11, D:9) 6 stones a +0 short sword (31, 10, D:9) a +0 short sword (32, 18, D:9) a +0 short sword (33, 18, D:9) a +0 dagger a +0 robe (33, 19, D:9) a +0 dagger of venom a +0 robe (34, -5, D:9) 8 poisoned darts a +0 short sword (34, 19, D:9) a +0 dagger (35, 8, D:9) a +0 short sword 9 stones (36, -4, D:9) 2 stones (36, 9, D:9) a +0 whip a +0 club (37, 8, D:9) a stone a +0 dagger a +0 short sword (44, 20, D:9) 7 stones the Ecumenical Temple