decrepitue Level 1 of the Dungeon (7, 4, D:1) a +0 cloak (8, 16, D:1) 7 stones (15, -11, D:1) a +0 short sword a stone (34, -15, D:1) 2 stones (36, -17, D:1) a +0 whip 4 stones (42, 22, D:1) a +0 barding (46, 11, D:1) a +0 club (54, 3, D:1) a +0 plate armour (57, 30, D:1) 5 stones (63, -8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Plog's Book Boutique a book of Minor Magic (234 gold) a book of Beasts (494 gold) a book of Frost (286 gold) a book of Annihilations (780 gold) a book of Touch (338 gold) a book of Conjurations (260 gold) [Shop] Zad Heck's Antique Weapon Shop a +1 hand axe of electrocution (333 gold) a +0 spear (69 gold) a +1 lajatang of venom (575 gold) a +0 trident (80 gold) a +0 mace (69 gold) a +8 glaive of freezing (1235 gold) [Shop] Uvugaen's General Store a +0 robe (9 gold) a +0 dagger (26 gold) 2 potions of heal wounds (130 gold) a potion of berserk rage (65 gold) the +0 robe of Grot {rF+ Regen+ SInv} (245 gold) rF: It protects you from fire. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. the +4 Cigotuvi's embrace {rMiasma Drain rN+} (358 gold) It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (0, 0, D:2) 5 stones (6, -30, D:2) 3 stones (13, -17, D:2) a +0 war axe (15, -7, D:2) a +0 whip 2 stones (18, -28, D:2) a +0 dagger 2 stones (20, -27, D:2) a +0 dagger (26, -1, D:2) a +0 club (27, -40, D:2) a +0 dagger (28, -16, D:2) 3 stones (29, -24, D:2) a +2 hand axe of freezing (38, -5, D:2) a +0 robe (41, -14, D:2) a +0 robe (49, -7, D:2) a +0 dagger (49, -5, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (9, -14, D:3) a +0 club (17, -3, D:3) a +0 whip (20, -3, D:3) a +0 dagger (27, -32, D:3) a +0 dagger a +0 robe (31, 6, D:3) a +0 leather armour a +0 club (42, 3, D:3) a +0 scale mail (45, -5, D:3) a +0 dagger of venom a +1 robe of the Archmagi (48, -32, D:3) a +0 club (48, -15, D:3) a +0 rapier Level 4 of the Dungeon (2, 17, D:4) a +0 club a +0 whip a +0 spear a +0 short sword (4, 22, D:4) a +2 halberd of protection (13, 16, D:4) a +0 flail (14, 16, D:4) a +0 hand axe (25, 23, D:4) a +2 short sword of electrocution (unseen) (28, 16, D:4) a +0 spear (28, 17, D:4) a +0 robe a +0 short sword a +0 whip an orc skeleton an orc skeleton (28, 18, D:4) a +0 halberd (28, 19, D:4) the felid corpse of Natasha (skeletalised by now) (35, 13, D:4) a +0 short sword (37, 5, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now)