decrepitue Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -8, D:1) a +0 club (10, 15, D:1) a +2 short sword of speed 3 stones (14, 37, D:1) a +0 trident (21, 18, D:1) a +0 leather armour (25, -9, D:1) a +0 dagger (26, -7, D:1) a +0 club (27, -3, D:1) 5 stones (27, 18, D:1) a +0 dagger 2 stones (29, 19, D:1) a +0 mace (46, -8, D:1) 4 stones (57, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -20, D:2) 8 stones (2, -25, D:2) a +0 flail (4, -58, D:2) a +0 club (4, -38, D:2) a +0 spear (9, -41, D:2) a +0 whip (10, -27, D:2) a +0 hand axe (16, -50, D:2) 7 stones (24, -23, D:2) a +0 dagger (38, -31, D:2) 5 stones Level 3 of the Dungeon [Shop] Bismydil's Jewellery Shoppe the ring "Rauntoesm" {Fly rN++ Dex-2} (308 gold) [ring of flight] Dex: It affects your dexterity (-2). rN: It greatly protects you from negative energy. Fly: It grants you flight. the ring of Ceramp {Fire rElec} (390 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. the ring of the Hurling Ships {Fly rElec rF- rN+ SInv} (283 gold) [ring of see invisible] rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. Fly: It grants you flight. a ring of fire (250 gold) a +6 ring of dexterity (360 gold) a ring of positive energy (200 gold) a ring of ice (250 gold) a ring of fire (250 gold) a ring of resist corrosion (200 gold) a +4 ring of protection (360 gold) a ring of wizardry (300 gold) an amulet of reflection (300 gold) [Shop] Nownacwo's Armour Shop the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (613 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. the +4 scale mail of the Worm {rN+} (457 gold) rN: It protects you from negative energy. a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +2 robe (165 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) [Shop] Dezierr's Distillery a potion of haste (120 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of invisibility (96 gold) (0, 0, D:3) a +0 club (5, -20, D:3) 2 stones (22, -7, D:3) a +0 sling 6 stones (23, 0, D:3) a +0 scale mail (34, -27, D:3) a +0 short sword (35, -29, D:3) a +0 short sword (42, -8, D:3) a +0 club (62, -28, D:3) a +0 spear Level 4 of the Dungeon (0, 5, D:4) 9 gold pieces (2, 14, D:4) a +0 club (4, -2, D:4) 5 stones (7, -14, D:4) a +0 robe (12, 8, D:4) a +0 cloak (14, -1, D:4) a +0 dagger (14, 2, D:4) a +0 whip (21, 14, D:4) 5 boomerangs (25, -10, D:4) a +0 robe (31, -6, D:4) 5 stones (31, 13, D:4) a +0 long sword (40, 9, D:4) a stone (41, 10, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a potion of haste (4, -12, D:5) a +0 ring mail (5, -1, D:5) 8 gold pieces (6, 8, D:5) a +0 leather armour (28, -17, D:5) a +0 dagger a +0 leather armour (29, -16, D:5) a +0 short sword a +0 chain mail a +0 hand axe a +0 flail a +0 chain mail (32, -6, D:5) a +0 chain mail (39, -14, D:5) a +0 spear (41, -17, D:5) a +0 hand axe (42, -16, D:5) a +0 whip a +0 dagger a +0 whip a +0 trident 2 boomerangs a +0 scale mail (44, -16, D:5) a +0 halberd (44, -15, D:5) a +0 dagger (50, -19, D:5) a +0 falchion (55, -19, D:5) a +0 pair of boots (56, -5, D:5) a +0 war axe the Ecumenical Temple