decrepitue Level 1 of the Dungeon (0, 0, D:1) 7 stones (6, 3, D:1) a +0 club (8, 24, D:1) a +0 ring mail (9, 23, D:1) a +0 short sword 3 stones (10, 21, D:1) a +0 club (12, -8, D:1) a +0 whip (18, 5, D:1) a +0 sling (22, 30, D:1) a +0 club (25, 28, D:1) a +0 club (32, -5, D:1) 3 stones (34, 20, D:1) a +0 dagger (41, -1, D:1) a +0 hand axe (47, -5, D:1) a +0 whip (50, 12, D:1) a +1 vorpal quarterstaff (53, 17, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 7, D:2) 4 poisoned darts (7, -39, D:2) a +0 dagger 5 stones (14, -2, D:2) a +2 sling of freezing (15, 10, D:2) 6 stones (26, -8, D:2) 4 stones (35, -15, D:2) a +0 dagger (38, -14, D:2) a +0 dagger (42, -30, D:2) a +0 war axe (42, 1, D:2) a +0 leather armour (46, -41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 7, D:3) a +0 ring mail (19, 18, D:3) a +0 pair of gloves (23, 2, D:3) a +0 dagger (30, -7, D:3) a potion of degeneration (38, 9, D:3) a +0 short sword (48, -6, D:3) a +1 vampiric spear (49, -10, D:3) a hobgoblin corpse (skeletalised by now) (51, -8, D:3) a +0 club Level 4 of the Dungeon [Shop] Usmam's Weapon Shoppe a +0 club (14 gold) a +0 rapier (56 gold) 2 stones (2 gold) 6 stones (8 gold) a +0 long sword (49 gold) a +6 dagger of draining (498 gold) 7 stones (9 gold) the +10 sling of Contention {vorpal, Fragile rN+ Dex+2 SInv} (926 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (17, 23, D:4) a +0 flail (28, 15, D:4) a +0 dagger (30, 6, D:4) a potion of attraction (33, 10, D:4) a giant cockroach corpse (35, 0, D:4) a potion of berserk rage