degerharde Level 1 of the Dungeon [Shop] Ceicic's Antique Armour Boutique a +2 scale mail of positive energy (504 gold) a +0 leather armour (56 gold) a +0 robe (19 gold) the +2 leather armour "Liam" {Regen+} (532 gold) Regen: It increases your rate of health regeneration. a +0 ring mail (112 gold) a +2 chain mail of fire resistance (602 gold) a +1 ring mail of fire resistance (448 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (2, 19, D:1) a +1 helmet (4, 4, D:1) a +0 robe (17, -9, D:1) a +0 dagger (19, 23, D:1) 8 stones (21, 19, D:1) a +1 sling of electrocution (26, 6, D:1) a +0 scale mail (26, 18, D:1) a book of the Tundra (28, 7, D:1) a +0 scale mail (47, 21, D:1) 5 stones (48, 8, D:1) a +0 dagger (50, 8, D:1) 6 stones Level 2 of the Dungeon [Shop] Dira's Book Boutique a book of Party Tricks (192 gold) the Octavo of Invitation and the Jaunt (384 gold) Spells Type Level a - Call Imp Summoning 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Monstrous Menagerie Summoning 7 Trog disapproves of the use of such an item. a book of Blasting (480 gold) a Grand Grimoire (408 gold) the Lessons on the Tempest and Conflict (528 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Iskenderun's Battlesphere Conjuration 5 c - Irradiate Conjuration/Transmutation 5 d - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. a book of Rime (336 gold) a book of Decay (360 gold) a book of the Earth (432 gold) a book of Alchemy (336 gold) an Inescapable Atlas (384 gold) an Everburning Encyclopedia (432 gold) (0, 0, D:2) 8 stones (3, 0, D:2) a +0 spear (6, 12, D:2) 5 stones (21, 6, D:2) a +0 quarterstaff (21, 18, D:2) 4 stones (22, 9, D:2) a +0 ring mail (23, 13, D:2) a +0 whip (24, 3, D:2) a +0 dagger (30, 1, D:2) a +0 ring mail (38, 24, D:2) a +0 dagger (41, 34, D:2) a book of Minor Magic (42, 30, D:2) 2 poisoned darts Level 3 of the Dungeon (0, 0, D:3) the +18 Lear's hauberk (3, 29, D:3) a book of the Hunter (6, 2, D:3) a +0 ring mail (7, 19, D:3) a +0 dagger (15, -6, D:3) a +0 sling (23, -12, D:3) 5 boomerangs (25, -14, D:3) 2 stones (26, -1, D:3) a +0 short sword (35, 25, D:3) 5 boomerangs (36, 1, D:3) a +0 vorpal long sword (37, 23, D:3) a +0 robe (49, 30, D:3) a +1 dagger of chaos (60, 3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (14, 13, D:4) a +0 robe (27, -28, D:4) a +2 dagger of venom (27, -26, D:4) a +0 hand axe a +0 leather armour (28, -19, D:4) a +0 short sword (30, -20, D:4) a +0 flail (30, -18, D:4) a +0 hand axe (42, 18, D:4) 2 stones (45, 14, D:4) a +0 sling (47, -34, D:4) a +0 ring mail (51, -18, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, 11, D:5) a +0 giant club (11, -3, D:5) the +5 short sword of the Valley {spect, rF+ Int+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). rF: It protects you from fire. (11, -1, D:5) a +0 dagger (17, -33, D:5) a +0 dagger a +0 robe a +0 long sword (17, 7, D:5) a +0 robe (18, -33, D:5) a +0 dagger a +0 flail a +0 mace a +0 ring mail (19, -34, D:5) a +0 dagger a +0 robe (21, -35, D:5) a book of Flames (26, -30, D:5) a +0 plate armour (29, 2, D:5) a +0 dagger (30, -14, D:5) 7 stones Level 6 of the Dungeon [Shop] Eliecrof's Elemental Accessories a tin of tremorstones (2/2) (480 gold) a staff of fire (300 gold) the Opusculum on Gusts (456 gold) Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Silence Hexes/Air 5 c - Storm Form Transmutation/Air 7 Trog disapproves of the use of such an item. (0, 0, D:6) a +0 club a kobold corpse (0, 1, D:6) a +0 short sword a kobold corpse (1, 1, D:6) a +0 club a +0 short sword a +0 dagger 2 poisoned darts a +0 short sword a +0 whip a +2 dagger of speed 9 stones a gnoll corpse a kobold corpse a kobold corpse a gnoll corpse (3, 1, D:6) a +0 short sword 8 poisoned darts (4, 0, D:6) a +0 dagger 7 poisoned darts (9, 0, D:6) a +0 whip a +0 leather armour (11, 3, D:6) a Necronomicon (13, 20, D:6) a +0 sling (17, 10, D:6) a water moccasin corpse (18, -11, D:6) a +0 short sword a +0 leather armour a +0 club a +0 flail a +0 leather armour (19, -11, D:6) a +0 dagger a +0 robe (19, -10, D:6) a +0 hand axe (22, 4, D:6) 3 stones (25, 7, D:6) a +0 dagger (27, 1, D:6) 6 poisoned darts (51, 5, D:6) a black bear corpse (skeletalised by now)