degerharde Level 1 of the Dungeon (0, 0, D:1) a There-And-Back Book (4, -43, D:1) a ring of wizardry (21, -10, D:1) a +0 mace (29, -52, D:1) a book of Touch (29, -50, D:1) 3 boomerangs (36, -51, D:1) a +0 robe (39, -20, D:1) a +0 hand axe (43, -15, D:1) a +0 robe (46, -43, D:1) a +0 chain mail (50, -15, D:1) a +0 animal skin (65, -30, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -20, D:2) a book of Vapours (7, -21, D:2) a +0 club (15, -30, D:2) a staff of conjuration (25, -29, D:2) a +0 short sword (28, -33, D:2) a +0 mace a +0 chain mail (28, -28, D:2) a +0 short sword (29, -31, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a stone (8, 8, D:3) the +5 dagger of Awkwardness {speed, Drain +Blink rF+++ Str+4} Attacks with this weapon are significantly faster. Str: It affects your strength (+4). rF: It renders you almost immune to fire. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. (8, 17, D:3) a +0 sling (10, 24, D:3) a +0 spear (10, 25, D:3) a +0 spear (10, 26, D:3) a +0 whip a +0 whip (14, 12, D:3) a +0 dagger a +0 ring mail (17, 33, D:3) a +0 leather armour (20, 20, D:3) a +0 quarterstaff (29, 32, D:3) a +0 flail (30, 26, D:3) 6 stones (39, 33, D:3) a +0 flail (42, 35, D:3) a +0 robe (42, 37, D:3) a +0 club (44, 35, D:3) a +0 whip (44, 36, D:3) a +0 chain mail (51, 26, D:3) 3 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 29, D:4) a +0 leather armour (4, 8, D:4) a book of Frost (17, 6, D:4) a +0 trident a +0 ring mail (18, 3, D:4) a +0 short sword 5 stones (18, 15, D:4) a +0 leather armour (18, 22, D:4) a +0 club a +0 leather armour (19, 7, D:4) a +0 hand axe (19, 21, D:4) a +0 dagger a +0 ring mail (19, 22, D:4) a +0 flail (19, 23, D:4) a +0 short sword a +0 leather armour (20, 7, D:4) a +0 whip a +0 leather armour (20, 27, D:4) a +0 dagger (22, 10, D:4) a +0 dagger a +0 sling (26, -20, D:4) a +0 leather armour (28, -11, D:4) 4 stones (28, -2, D:4) 5 atropa-tipped darts (42, 14, D:4) 7 stones (44, 20, D:4) a +0 glaive (44, 22, D:4) a +0 spear (44, 24, D:4) a +0 flail (45, 22, D:4) a +0 spear (50, -3, D:4) a +0 short sword (53, -10, D:4) a +0 hand axe a +0 chain mail (55, -5, D:4) a book of Transfigurations Level 5 of the Dungeon (0, 41, D:5) a staff of cold (15, 24, D:5) a +0 ring mail (25, 7, D:5) a +0 leather armour (27, 12, D:5) a +0 dagger a +0 robe a +0 long sword (27, 13, D:5) a +0 flail a +0 chain mail (27, 14, D:5) a +0 hand axe (27, 27, D:5) a book of Necromancy (28, 12, D:5) a +0 dagger a +0 robe (28, 14, D:5) a +0 dagger a +0 robe (41, -8, D:5) a +0 club a +0 leather armour (41, -7, D:5) a +0 flail (42, -8, D:5) a +0 short sword a +0 flail a +0 leather armour (42, -7, D:5) a +0 giant club a +0 hand axe a +0 ring mail (51, 1, D:5) a +0 dagger (56, -5, D:5) a +0 club (57, -5, D:5) a +0 club a +0 ring mail (57, 12, D:5) a +2 quarterstaff of chaos (58, -5, D:5) a +0 dagger a +0 robe (60, 11, D:5) a +0 hammer (60, 42, D:5) a +0 leather armour (61, 32, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 giant spiked club a +0 spear (1, 2, D:6) a +0 dagger a +0 robe (2, 1, D:6) a +0 dagger 3 poisoned darts (2, 2, D:6) a +0 giant club a +0 dagger a +0 robe a +0 whip (3, 2, D:6) a +0 club (4, 3, D:6) a +0 scimitar a +0 arbalest a +0 chain mail (6, 0, D:6) a +0 hand axe a +1 vorpal spear a +0 ring mail a +0 kite shield (6, 1, D:6) a +0 halberd (6, 3, D:6) a +0 spear 5 stones a +0 scale mail (7, -21, D:6) 3 stones (7, -1, D:6) a +0 whip a +0 robe (7, 1, D:6) a +0 spear a +0 ring mail a +0 buckler (7, 2, D:6) a +0 quarterstaff a +0 scale mail (8, -2, D:6) a +0 whip (8, 2, D:6) a +0 spear (9, -5, D:6) a +0 giant spiked club (9, -2, D:6) a +0 dagger (9, 1, D:6) a +0 dagger a +0 robe (10, 1, D:6) a +0 whip (11, -3, D:6) a +0 spear of flaming a +0 scale mail (11, -2, D:6) a +0 club (11, -1, D:6) a +0 spear a +0 ring mail (13, -35, D:6) a +0 whip a +0 club (13, -34, D:6) a +0 spear of venom a +4 scale mail a +0 buckler (13, -33, D:6) a +0 flail (13, -5, D:6) a +0 club 7 poisoned darts (13, 6, D:6) a +0 quarterstaff (14, 2, D:6) a +0 troll leather armour (14, 6, D:6) a +0 trident (15, -3, D:6) a +0 war axe (16, -1, D:6) a +0 giant spiked club (17, -1, D:6) a +0 giant club (17, 1, D:6) a +0 club a +0 leather armour (17, 6, D:6) a +0 whip (18, 6, D:6) a +0 helmet (20, 1, D:6) a +2 dagger of venom (23, -19, D:6) a +0 robe (25, -10, D:6) a +0 spear (30, -23, D:6) a +0 quarterstaff (31, -1, D:6) a +0 dagger (31, 3, D:6) a +0 flail a +0 ring mail (31, 5, D:6) a +0 giant spiked club a +0 giant spiked club (32, -21, D:6) a +0 short sword (47, -8, D:6) a +0 leather armour (49, -9, D:6) a +0 robe (57, -15, D:6) a +0 buckler Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (11, -3, D:7) a +4 whip 7 poisoned darts (14, -3, D:7) a +0 hand axe a +0 leather armour (22, 6, D:7) a +0 leather armour (24, -21, D:7) a tin of tremorstones (2/2) (24, -20, D:7) a staff of death (25, -22, D:7) a phantom mirror (25, -21, D:7) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (25, 3, D:7) a +0 dagger a +0 dagger a +0 leather armour (25, 4, D:7) a +0 mace a +0 ring mail a +0 hand axe (25, 5, D:7) a +0 dagger of draining a +0 scale mail a +0 dagger a +0 robe a +2 flail of holy wrath a boomerang (26, -22, D:7) a tin of tremorstones (2/2) (26, 3, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, -23, D:7) a +0 helmet a +3 antimagic halberd (27, -22, D:7) a book of Hexes (28, -23, D:7) a +7 giant club (34, -25, D:7) a +0 ring mail (34, -17, D:7) a +0 robe (35, -19, D:7) a +0 falchion a +0 leather armour (35, -18, D:7) 4 large rocks (35, -17, D:7) a +0 club (36, -24, D:7) 9 stones (39, -15, D:7) a +0 buckler (39, -10, D:7) 18 gold pieces (44, 0, D:7) a +0 helmet (47, -17, D:7) a +0 whip a +0 leather armour (50, -17, D:7) a +0 club a +0 ring mail (54, 3, D:7) a +0 troll leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 cloak (1, 7, D:8) a +0 cloak (10, 25, D:8) 2 stones (17, -6, D:8) a +0 long sword (19, -10, D:8) the +8 mace of Durchy {venom, rPois} It poisons the flesh of those it strikes. rPois: It protects you from poison. (20, 43, D:8) 4 poisoned darts (24, 37, D:8) a +0 leather armour 2 boomerangs a +0 dagger a +0 club (24, 38, D:8) a +0 robe a +0 dagger (25, 32, D:8) a +0 shortbow (25, 38, D:8) a +0 hand axe a +0 whip (26, 31, D:8) a +0 dagger a +0 robe a +0 ring mail a +0 club (32, -10, D:8) a +3 dagger of chaos a +2 robe of the Archmagi (33, 33, D:8) 4 stones (34, 26, D:8) a +0 falchion (42, 7, D:8) a +0 giant spiked club a +0 giant spiked club (43, 6, D:8) a +0 quarterstaff (44, 23, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) 5 stones (18, -24, D:9) 5 large rocks (20, -19, D:9) a +0 plate armour a +0 flail (20, -9, D:9) a +0 club (21, -9, D:9) a +0 trident (22, -9, D:9) a +0 leather armour a +0 hand axe (23, -14, D:9) a +0 leather armour (23, -8, D:9) a +0 robe a +0 dagger (23, -7, D:9) a +0 ring mail a +0 club a +0 shortbow a +0 club a +0 robe a +0 dagger (30, 17, D:9) a +0 hand axe (34, 12, D:9) a +0 leather armour (35, 15, D:9) the +11 dagger "Pelocoy" {flame, +Blink rF+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. +Blink: It lets you blink. (37, 6, D:9) a +0 sling (39, -4, D:9) a +0 mace Level 10 of the Dungeon (15, 30, D:10) a +0 shortbow (15, 32, D:10) a +0 club a +0 dagger (16, 32, D:10) a +0 dagger a +0 robe (21, 10, D:10) a +0 shortbow (27, 2, D:10) a staff of poison (38, -8, D:10) a +0 robe (38, 20, D:10) a +0 robe (39, 19, D:10) a +0 short sword (45, 22, D:10) a staff of cold (50, 18, D:10) a +0 mace (51, 5, D:10) a +0 giant spiked club a +0 giant club (52, 8, D:10) a +0 leather armour (55, -3, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Arehic's General Store a potion of brilliance (60 gold) a lightning rod (4/4) (450 gold) a +5 plate armour of ponderousness (375 gold) a +0 ring mail (60 gold) 2 stones (3 gold) a book of the Earth (540 gold) a potion of brilliance (60 gold) (1, 7, D:11) 5 large rocks (2, -5, D:11) a +0 leather armour (3, -11, D:11) 6 stones (5, 0, D:11) a +0 spear (5, 23, D:11) a +0 war axe (6, 20, D:11) +0 acid dragon scales (8, 12, D:11) 4 large rocks (21, 4, D:11) a +0 dagger a +0 robe (21, 5, D:11) a +0 short sword a +0 leather armour (22, 4, D:11) a +0 dagger a +0 robe (23, 4, D:11) a +0 short sword (23, 5, D:11) a +0 dagger a +0 leather armour (36, -2, D:11) a +0 broad axe (45, -25, D:11) a +0 bardiche (50, 9, D:11) 6 stones (51, 7, D:11) 2 stones Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 giant club (2, 17, D:12) a +0 barding (5, 21, D:12) a +0 whip (6, 19, D:12) a book of Spatial Translocations (9, 35, D:12) a +0 flail (9, 36, D:12) a +0 troll leather armour (11, 35, D:12) a +0 giant club a +0 giant club (17, 43, D:12) 5 stones (21, 31, D:12) a +0 shortbow (26, 15, D:12) a +0 trident (30, 38, D:12) a +5 antimagic broad axe (36, 2, D:12) a +0 long sword (36, 7, D:12) a stone (36, 11, D:12) a +0 robe 7 large rocks (37, 9, D:12) a stone (39, 10, D:12) a stone (40, 8, D:12) a stone (40, 39, D:12) a +0 falchion (41, 8, D:12) a tin of tremorstones (2/2) (42, 1, D:12) a +0 buckler (44, 14, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 robe (2, 19, D:13) 12 gold pieces (2, 23, D:13) 18 gold pieces (2, 25, D:13) 15 gold pieces (3, 20, D:13) 18 gold pieces (3, 21, D:13) a scroll of amnesia (3, 22, D:13) a +0 scimitar (3, 24, D:13) a +3 plate armour (unseen) (4, 19, D:13) 9 gold pieces (4, 21, D:13) a scroll of fear (4, 22, D:13) a +0 dagger (5, 21, D:13) a potion of brilliance (5, 23, D:13) a condenser vane (5, 24, D:13) a +6 ring of strength (6, 21, D:13) a scroll of enchant armour (7, 26, D:13) 3 gold pieces (8, 25, D:13) 20 gold pieces (15, -14, D:13) a +0 robe (16, 30, D:13) a +0 vorpal quarterstaff a +0 robe (32, 34, D:13) a +10 giant spiked club (38, 36, D:13) a +0 ring mail (42, -15, D:13) a +0 mace (42, -11, D:13) a +0 cloak (42, 18, D:13) 3 large rocks (56, -19, D:13) a +0 flail (57, 14, D:13) a +0 flail (58, -23, D:13) a +0 war axe Level 14 of the Dungeon (0, 0, D:14) Ozocubu's Autobiography (1, -4, D:14) a book of Air (3, -7, D:14) a +0 war axe a +0 leather armour (3, -6, D:14) a +0 hand axe a +0 robe (4, -7, D:14) a +0 hand axe a +0 robe (5, 0, D:14) a +0 shortbow (11, 16, D:14) a +0 dagger (12, 32, D:14) a potion of degeneration (13, 5, D:14) a staff of air (14, 8, D:14) 3 large rocks (17, 5, D:14) a +0 shortbow a centaur skeleton (17, 6, D:14) a +0 shortbow (18, 6, D:14) a +0 shortbow (19, 5, D:14) a +2 shortbow of flaming (19, 6, D:14) a +0 shortbow a centaur skeleton (19, 16, D:14) a +0 flail Level 1 of the Orcish Mines [Shop] Zaafuoto's Assorted Antiques a +0 great sword (227 gold) the +2 gold dragon scales of the Doldrums {rPois rF+ rC+ Str+7} (3787 gold) Str: It affects your strength (+7). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a potion of flight (105 gold) a potion of mutation (280 gold) the +10 scimitar of Premature Burial {pain, rF+ Dex+4} (2884 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). rF: It protects you from fire. Trog disapproves of the use of such an item. a +0 long sword (122 gold) a potion of mutation (280 gold) a +0 flail (122 gold) a scroll of teleportation (105 gold) (8, 4, Orc:1) a +0 giant spiked club (13, 9, Orc:1) a +0 flail a +0 leather armour a +0 flail (14, 9, Orc:1) a +0 ring mail a +0 flail (14, 10, Orc:1) a +0 chain mail a +0 glaive (15, 7, Orc:1) a +0 chain mail a +0 long sword a +0 arbalest (15, 8, Orc:1) a +0 leather armour a +0 mace a +0 robe a +0 dagger (17, 1, Orc:1) a +0 whip a +0 short sword a +0 war axe (18, 1, Orc:1) a +0 leather armour a +0 dagger a +0 whip (19, 1, Orc:1) a +0 robe a +0 dagger (32, 37, Orc:1) a +0 chain mail a +0 mace (33, 35, Orc:1) a +0 chain mail a +0 war axe a +0 robe a +0 dagger (33, 37, Orc:1) a +0 morningstar (34, 36, Orc:1) a +0 plate armour a +0 mace (34, 37, Orc:1) a +0 halberd (46, 52, Orc:1) a +0 troll leather armour (48, 36, Orc:1) a +0 mace (48, 37, Orc:1) a +0 club (48, 38, Orc:1) a +0 dagger (52, 41, Orc:1) a +0 hand axe a +0 dagger a +0 chain mail (53, 41, Orc:1) a +0 dagger 3 boomerangs (53, 52, Orc:1) a +0 club a +0 leather armour a +0 dagger (54, 41, Orc:1) a +0 mace (54, 51, Orc:1) a +0 dagger a +0 club a +0 leather armour (54, 52, Orc:1) a +0 battleaxe a +0 chain mail Level 2 of the Orcish Mines [Shop] Sog Zaol's General Store a scroll of silence (95 gold) a potion of curing (30 gold) 3 silver boomerangs (45 gold) a +2 sling of draining (147 gold) 4 stones (4 gold) a +0 chain mail (45 gold) a potion of ambrosia (80 gold) a stone (1 gold) [Shop] Simy's Weapon Shop 5 stones (9 gold) a +0 quarterstaff (72 gold) a +2 long sword of electrocution (372 gold) a +0 morningstar of protection (122 gold) a +1 vampiric glaive (477 gold) a +0 flail (63 gold) a +0 giant club (30 gold) a +0 quarterstaff (72 gold) a +1 short sword of venom (190 gold) 7 stones (12 gold) [Shop] Hagyt's Magic Scroll Shop a scroll of fog (64 gold) a scroll of noise (16 gold) a scroll of noise (16 gold) a scroll of teleportation (48 gold) (0, 0, Orc:2) a +0 plate armour a +0 short sword (0, 1, Orc:2) a +0 giant club (1, -2, Orc:2) a +0 club (1, 0, Orc:2) a +0 leather armour a +0 club (1, 1, Orc:2) a +0 leather armour a +0 mace (2, -1, Orc:2) a +0 robe a +1 dagger of freezing (3, 7, Orc:2) a +0 morningstar (8, 3, Orc:2) a +0 leather armour a +0 club (8, 4, Orc:2) a +0 flail a +0 mace (8, 5, Orc:2) a +0 scale mail a +0 flail (11, 5, Orc:2) a +0 robe a +3 dagger (14, 7, Orc:2) a +0 flail (15, 7, Orc:2) a +0 chain mail a +0 war axe (15, 33, Orc:2) a +0 dagger a +0 robe (16, 6, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 dagger of venom (16, 7, Orc:2) a +0 giant club a +0 chain mail a +0 mace a +0 club a +0 scale mail a +0 dagger (16, 32, Orc:2) a +0 dagger a +0 robe (16, 35, Orc:2) a +0 club (17, 6, Orc:2) a +0 mace (17, 7, Orc:2) a +0 robe a +0 dagger (17, 33, Orc:2) a +0 mace a +0 arbalest of freezing a +0 plate armour (17, 34, Orc:2) a +0 club (27, 5, Orc:2) a +0 short sword a +0 scale mail (29, 14, Orc:2) a +0 chain mail a +0 short sword a +0 club (29, 16, Orc:2) a +0 ring mail a +0 hand axe (30, 8, Orc:2) a +0 club (30, 12, Orc:2) a +0 robe a +0 dagger (30, 14, Orc:2) a +0 leather armour a +0 dagger of venom a +0 flail a +0 robe a +0 dagger (30, 15, Orc:2) a +0 club a +0 club (31, 13, Orc:2) a +0 short sword (32, 8, Orc:2) a +0 club a +0 leather armour (32, 10, Orc:2) a +0 trident a +0 leather armour (32, 11, Orc:2) a +0 chain mail a +0 trident a +0 short sword a +0 leather armour a +1 dagger of venom (32, 12, Orc:2) a +0 robe a +0 dagger a +0 dagger (32, 14, Orc:2) a +0 robe a +0 dagger (32, 16, Orc:2) a +0 chain mail a +0 war axe (33, 10, Orc:2) a +2 dagger of venom a +0 robe (33, 11, Orc:2) a +0 hand axe (33, 22, Orc:2) a +0 robe a +0 dagger (34, 11, Orc:2) a +0 dagger a +0 robe (34, 12, Orc:2) a +0 club (34, 19, Orc:2) a +0 ring mail a +0 war axe (35, 12, Orc:2) a +0 dagger a +0 chain mail (37, 5, Orc:2) a +0 trident a +0 plate armour (45, 20, Orc:2) a +0 chain mail a +0 trident (50, 8, Orc:2) a +0 dagger (51, 9, Orc:2) a +0 trident a +0 arbalest a +0 plate armour (51, 10, Orc:2) a +0 hand axe a +0 leather armour (52, 10, Orc:2) a +0 scimitar (53, 0, Orc:2) a +0 dagger a +0 robe (54, 2, Orc:2) a +0 falchion a boomerang (55, 2, Orc:2) a +0 flail (55, 17, Orc:2) a +0 mace 23 gold pieces (57, 2, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a lightning rod (4/4) (2, -10, Elf:1) 13 gold pieces (4, 0, Elf:1) 38 gold pieces Level 1 of the Lair of Beasts (2, -11, Lair:1) the +4 sling of Gaitux {flame, rPois Int+3 Stlth+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). rPois: It protects you from poison. Stlth: It makes you more stealthy. (14, 37, Lair:1) a +0 plate armour (16, 10, Lair:1) a +0 robe (29, 34, Lair:1) a +2 flail of protection (33, 13, Lair:1) a +0 chain mail 5 javelins a +2 double sword of protection (36, 5, Lair:1) a book of the Senses (43, 24, Lair:1) a +0 ring mail (45, -14, Lair:1) a +0 chain mail (49, -12, Lair:1) a book of Frost Level 2 of the Lair of Beasts