demivan Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -42, D:1) a +0 dagger (12, -9, D:1) a +0 spear (34, -11, D:1) a +0 dagger (35, -4, D:1) a +2 short sword of distortion (40, -33, D:1) a +0 dagger (42, -19, D:1) a +0 leather armour (43, -7, D:1) a cursed -2 robe (48, -25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 16, D:2) a +0 mace (11, 11, D:2) a +0 leather armour (15, 49, D:2) 12 stones (16, 5, D:2) a +0 ring mail (21, 1, D:2) a +0 leather armour (30, 47, D:2) a +0 leather armour (32, 50, D:2) 22 stones (35, 32, D:2) a +0 dagger (38, 9, D:2) a +0 dagger (45, 14, D:2) a +0 scale mail (46, 14, D:2) 5 boomerangs (47, 50, D:2) 32 stones (48, 46, D:2) 14 stones (51, 58, D:2) a +0 ring mail (58, 25, D:2) 13 arrows (59, 41, D:2) a +0 dagger Level 3 of the Dungeon (4, 1, D:3) a +0 dagger (5, -18, D:3) a +0 robe (9, -10, D:3) a cursed -3 club (11, -11, D:3) 20 stones (14, 1, D:3) a +0 dagger (24, -33, D:3) 28 sling bullets (25, -7, D:3) 17 sling bullets (32, -9, D:3) 28 stones (38, -7, D:3) 20 stones (45, -13, D:3) a +0 club Level 4 of the Dungeon [Shop] Jesch's Weapon Shop a +0 dagger (26 gold) the +4 falchion of Tabbatov {antimagic, +Blink MR+} (631 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It lets you blink. a +0 whip (32 gold) 4 silver javelins (124 gold) the +9 long sword of the Median {slice, rF- rC- Int+5 Dex+3} (780 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+3). It makes you vulnerable to fire. It makes you vulnerable to cold. a +0 hunting sling (19 gold) a +3 short sword of speed (338 gold) a +0 hand axe (39 gold) [Shop] Meckaon's Book Shop a book of Callings (330 gold) a book of Clouds (495 gold) a book of Maledictions (275 gold) a Young Poisoner's Handbook (440 gold) a book of the Warp (990 gold) a book of Minor Magic (220 gold) a book of Battle (440 gold) a book of Cantrips (220 gold) a book of Geomancy (385 gold) a book of Misfortune (220 gold) [Shop] Otitude's Jewellery Shop a cursed -5 ring of intelligence (24 gold) an uncursed ring of stealth (210 gold) an uncursed ring of positive energy (240 gold) a cursed ring of teleportation (54 gold) an uncursed ring of ice (300 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of fire (300 gold) an uncursed amulet of the acrobat (360 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of stealth (210 gold) [Shop] March's Armour Shop a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +0 robe (7 gold) the +9 plate armour of Dufaak {-Tele rPois rN+ Dex+2} (820 gold) It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. a +0 robe (7 gold) a +0 shield (45 gold) (0, 0, D:4) a +0 pair of gloves (2, -26, D:4) a -3 ring of intelligence (6, 0, D:4) 12 bolts (9, -13, D:4) 14 bolts (16, -7, D:4) a cursed +0 spear (17, -10, D:4) 7 atropa-tipped darts (26, -45, D:4) a +0 giant spiked club (38, -41, D:4) a cursed +0 robe (38, -29, D:4) 17 stones (38, -24, D:4) a cursed +0 leather armour (38, -8, D:4) a +0 club (41, -2, D:4) a +3 hand axe a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 7, D:5) a +0 shortbow 12 arrows (0, 30, D:5) a cursed +0 scale mail (3, 4, D:5) an arrow (5, 2, D:5) 2 arrows (5, 10, D:5) a +0 giant club (6, 1, D:5) 2 arrows (6, 14, D:5) 18 poisoned darts (9, 21, D:5) a +0 spear (12, 37, D:5) a +0 pair of gloves (14, 13, D:5) 25 bolts (15, 33, D:5) a +0 robe (16, 39, D:5) 26 bolts (25, 1, D:5) 14 sling bullets (28, 2, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (0, 1, D:6) a +0 leather armour a cursed -1 dagger an orc corpse (6, -32, D:6) a scroll of remove curse (14, -41, D:6) a +0 leather armour (16, -34, D:6) a +0 leather armour the Ecumenical Temple