dengdeng Level 1 of the Dungeon (4, -41, D:1) a +0 dagger (9, -10, D:1) a +0 scale mail (29, 4, D:1) a +0 club (47, -9, D:1) a +0 dagger (53, -12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -5, D:2) 23 arrows (10, -23, D:2) a +0 dagger (12, -29, D:2) a +0 hand axe (12, -8, D:2) a +0 short sword (12, -7, D:2) a +0 dagger (13, -10, D:2) a +0 club (21, 3, D:2) a +0 short sword (22, 1, D:2) 25 arrows (25, -8, D:2) 18 bolts (26, -6, D:2) a +0 robe (29, -2, D:2) 30 arrows (31, 0, D:2) a +0 dagger (32, 0, D:2) a +0 dagger (32, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (4, 15, D:3) a +0 hand axe a +0 leather armour (25, 4, D:3) a +0 club (29, 38, D:3) 16 poisoned darts (39, 34, D:3) a +0 dagger a +0 ring mail a +0 whip a +0 leather armour a +0 short sword (40, 33, D:3) a +0 trident (61, 12, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Akku's Book Shoppe a book of Callings (420 gold) a book of Changes (350 gold) the Collected Works on Congealing Companions (770 gold) Spells Type Level Known a - Freeze Ice 1 no b - Summon Butterflies Summoning 1 no c - Ensorcelled Hibernation Hexes/Ice 2 no d - Call Imp Summoning 2 no e - Summon Guardian Golem Hexes/Summoning 3 no f - Aura of Abjuration Summoning 5 no g - Freezing Cloud Conjuration/Ice/Air 6 no a book of Misfortune (280 gold) a book of Flames (490 gold) a book of Party Tricks (700 gold) a book of Debilitation (560 gold) a book of Conjurations (420 gold) a book of Battle (560 gold) the Papyrus of Moulding and Curses (735 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Confusing Touch Hexes 3 no c - Fulminant Prism Conjuration/Hexes 4 no d - Hydra Form Transmutation 6 no (0, 0, D:4) a +0 ring mail (1, -32, D:4) a +0 dagger a +0 robe (1, -31, D:4) a +0 morningstar (8, -25, D:4) the +4 short sword "Ysoitowyi" {elec, *Rage rF++ rC+ Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It greatly protects you from fire. It protects you from cold. It may make you go berserk in combat. (10, -28, D:4) a +0 leather armour (14, -4, D:4) 19 arrows (15, -33, D:4) a +0 giant club (20, 9, D:4) a +0 spear (23, -45, D:4) a +0 dagger (32, -28, D:4) a +0 trident (32, -20, D:4) a +0 robe a +0 dagger a cursed -2 hand axe a +0 dagger (37, -28, D:4) a +0 dagger (40, -1, D:4) a +0 leather armour a +0 short sword (40, 0, D:4) a +0 flail (42, -44, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 7 bolts (6, 13, D:5) 25 arrows (9, -14, D:5) 7 arrows a +0 shortbow (9, 15, D:5) a +0 short sword (10, -14, D:5) an arrow (11, -13, D:5) an arrow (12, -12, D:5) 2 arrows (13, 12, D:5) a +0 hand axe (14, -10, D:5) an arrow (14, 12, D:5) a +0 trident (15, 12, D:5) a +0 dagger a +0 leather armour a cursed -2 whip (19, 25, D:5) a +0 hunting sling (26, 2, D:5) a +0 dagger (28, -11, D:5) 14 poisoned darts (37, 19, D:5) a +0 ring mail (40, -6, D:5) a +0 flail (40, -5, D:5) a +0 dagger a +0 robe (41, -8, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a potion of stabbing (0, 4, D:6) a +0 dagger (0, 6, D:6) a +0 dagger a +0 robe (4, -1, D:6) a +0 mace (29, 14, D:6) an orc corpse (31, 16, D:6) a +0 flail