drksl Level 1 of the Dungeon (2, -4, D:1) 19 bolts (3, 25, D:1) a +0 spear (13, 12, D:1) a +0 dagger a stone (14, 26, D:1) 17 stones (17, 18, D:1) a +0 short sword (18, 1, D:1) a +0 hunting sling of flaming (25, 29, D:1) a +0 leather armour (36, 28, D:1) a +0 leather armour (45, 35, D:1) a +0 club (46, 3, D:1) a +0 leather armour (46, 11, D:1) 14 bolts (50, 2, D:1) 28 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (3, 11, D:2) 2 tomahawks (4, 18, D:2) 11 arrows (5, 32, D:2) a +0 robe (5, 61, D:2) a +0 club (10, 61, D:2) a +0 centaur barding (19, 16, D:2) a +0 club (24, 62, D:2) a +0 trident (26, 11, D:2) a +0 leather armour (39, 20, D:2) a +0 robe (39, 37, D:2) a +0 mace (48, 15, D:2) a +0 hunting sling (52, 3, D:2) a +0 dagger (55, 28, D:2) a cursed +0 dagger (59, 57, D:2) a +0 dagger (63, 12, D:2) a +0 club Level 3 of the Dungeon (7, -39, D:3) a +0 short sword (7, -38, D:3) a +0 club (10, -42, D:3) a +0 hand axe (10, -40, D:3) a +0 dagger a +0 ring mail (10, -34, D:3) a +0 dagger a +0 robe (10, -31, D:3) a +0 club (14, -48, D:3) a +0 dagger (22, -2, D:3) 11 bolts (23, -33, D:3) a stone (26, -12, D:3) a +0 club (28, -28, D:3) a cursed -2 club a stone (28, -27, D:3) a stone (29, -27, D:3) a +0 quarterstaff a +0 dagger (29, -26, D:3) a +0 short sword (34, -53, D:3) a +0 dagger (52, 8, D:3) a +0 flail a +0 chain mail (59, -54, D:3) a +0 dagger Level 4 of the Dungeon (12, -9, D:4) 12 arrows (18, 20, D:4) a +0 robe (21, 33, D:4) a +0 hand axe (32, -5, D:4) a +0 flail (36, -3, D:4) 25 arrows (38, 22, D:4) a +0 mace Level 5 of the Dungeon [Shop] Vaor's Weapon Shop a +1 flail of holy wrath (146 gold) a +1 glaive of holy wrath (205 gold) 17 stones (18 gold) a +0 dagger (22 gold) a cursed -1 falchion (1 gold) a +2 long sword of holy wrath (201 gold) 20 stones (22 gold) a +0 flail (38 gold) a +0 trident of venom (68 gold) the +8 great sword of Causality {flame, -Tele rElec rPois} (707 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. (10, 2, D:5) 16 sling bullets (12, -24, D:5) a +0 giant club (19, 22, D:5) a +0 robe (21, -16, D:5) a +0 short sword a +0 falchion a cursed -3 falchion a +0 leather armour (23, -18, D:5) 3 tomahawks (36, 19, D:5) a +0 rapier (43, -10, D:5) 19 stones (45, 10, D:5) a +0 rapier (47, 22, D:5) a +0 giant club (55, -27, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +1 whip of freezing a +0 robe (9, -23, D:6) a +0 dagger (9, -7, D:6) a cursed -3 short sword (13, -24, D:6) a +0 short sword a +0 ring mail a +0 mace a +0 leather armour a +0 hand axe a +0 ring mail (13, -23, D:6) a +0 whip a +0 leather armour (13, -1, D:6) 6 stones (15, -31, D:6) a +0 flail (17, -31, D:6) a +0 whip (23, -31, D:6) a +0 war axe a +0 robe a cursed +0 dagger (23, -30, D:6) a +0 dagger a +0 robe (29, -30, D:6) a +0 ring mail (33, -32, D:6) 6 arrows (34, -29, D:6) a cursed -2 whip (34, -11, D:6) a +0 falchion (38, -34, D:6) a cursed +0 shortbow 10 arrows (42, -18, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) the +7 mace of Gohyterr {speed, MR+ Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your resistance to hostile enchantments. (4, 10, D:7) a cursed -3 mace (11, 6, D:7) a +0 short sword (14, 25, D:7) a +0 short sword (14, 41, D:7) a +0 mace (14, 42, D:7) a +0 mace (14, 43, D:7) a +0 mace (15, 7, D:7) an arrow (15, 39, D:7) a +0 mace (15, 41, D:7) a +0 mace (15, 42, D:7) a +0 mace (16, 8, D:7) 2 arrows (16, 35, D:7) a +0 mace (16, 38, D:7) a +0 mace (16, 41, D:7) the cursed +0 mace "Eposk" {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It has a curse placed upon it. (16, 42, D:7) a +0 mace (16, 43, D:7) a +0 mace (17, 34, D:7) a +0 mace (17, 36, D:7) a +0 mace (22, 13, D:7) a +0 shortbow (still there?) a poisoned needle (still there?) (23, 15, D:7) 2 poisoned needles (24, 0, D:7) a +0 giant club (31, 40, D:7) a +0 war axe (33, 41, D:7) a +0 scale mail (34, 4, D:7) a +0 robe (53, 7, D:7) 20 stones (56, 15, D:7) a cursed +0 ring mail (56, 31, D:7) a +0 mace (61, 33, D:7) a cursed +0 plate armour