Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. drksl2 the Magician (Djinni Hedge Wizard) Turns: 4006, Time: 00:24:40 Health: 32/40 AC: 2 Str: 10 XL: 5 Next: 96% Gold: 20 EV: 12 Int: 15 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) n - a +0 hand axe Armour b - a +0 robe (worn) c - a +0 hat (worn) g - a +0 ring mail p - a +0 robe Wands f - a wand of flame (9) Scrolls d - 2 scrolls of identify j - a scroll labelled JUSUNA ZEYPSE k - a scroll labelled ZUREMU GAICI l - 2 scrolls labelled TESETESHR LACH Potions e - a brown potion h - a viscous puce potion i - a bubbling cyan potion m - 2 potions of ambrosia Skills: * Level 3.0 Fighting - Level 3.0 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting You cannot memorise any spells. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc N/A N/A 6% 2 c - Call Imp Summ 13% N/A 6% 2 d - Slow Hex 13% N/A 6% 2 e - Conjure Flame Conj/Fire 13% 6-21 13% 3 f - Mephitic Cloud Conj/Pois/Air 13% N/A 13% 3 g - Corona Hex 14% N/A 4% 1 h - Passwall Tmut/Erth 10% N/A 6% 2 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The gnoll is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 3! Save game and exit? ##### .. ....# .# ###.# #.# †# #.# #.# .# ###.# #.# ##.# #.#.# #.# #.. )#..# #.# #)# ###.# #.# #.# .#..## #.#######@###### #....###.#............# #.......#..#####.####.# #.###..###.#####.# #.# #.## ##......# #.###..###.####### .....#..#.^......#. #.####.#.##........ #.# #.####.####.#< There are no monsters in sight! Vanquished Creatures 2 adders (D:2) A gnoll (D:3) A worm (D:2) 3 dart slugs An orc (D:3) 5 bats 5 endoplasms A giant cockroach (D:3) 3 goblins 6 hobgoblins 6 jackals 3 quokkas 5 ball pythons 4 frilled lizards 7 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) 1 creature vanquished. Vanquished Creatures (others) 2 fungi (D:2) 2 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drksl2 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 170 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 817 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 817 | D:1 | Learned a level 1 spell: Corona 1660 | D:2 | Found a shimmering altar of Xom. 1723 | D:2 | Found a faded altar of an unknown god. 2334 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2564 | D:2 | Reached skill level 1 in Fighting 3924 | D:3 | Noticed Sigmund 3932 | D:3 | Killed Sigmund 3933 | D:3 | Reached XP level 5. HP: 40/40 MP: 0/0 3933 | D:3 | Learned a level 2 spell: Passwall Illustrated notes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Spellcasting | 3 | 3.6 Fighting | 2 3 | 3.0 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 17 | 8 || 25 Cast: Magic Dart | 76 | 76 || 152 Slow | | 3 || 3 Call Imp | | 2 || 2 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 1 | 5 || 6 Dodge: Dodged | 8 | 26 || 34