duchin Level 1 of the Dungeon [Shop] Mexkerr's Jewellery Shop a ring of magical power (220 gold) a ring of wizardry (330 gold) a +6 ring of dexterity (643 gold) an amulet of regeneration (330 gold) an amulet of the acrobat (330 gold) a ring of fire (275 gold) a ring of ice (275 gold) [Shop] Hagrulaz's Antique Weapon Shop a +0 club (20 gold) a +0 whip (50 gold) a +0 short sword (60 gold) a +0 scimitar (80 gold) a +0 short sword (60 gold) a +0 club (20 gold) a +4 mace of holy wrath (548 gold) a +0 club (20 gold) the +9 sword of Zonguldrok {reap} (1600 gold) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. [Shop] Rydwusof's Antique Armour Emporium a +0 chain mail (94 gold) a +0 leather armour (42 gold) a +2 ring mail of poison resistance (378 gold) a +2 robe of willpower (371 gold) a +0 robe (14 gold) a +0 robe (14 gold) [Shop] Faxex's Assorted Antiques a +3 dagger of venom (426 gold) a scroll of identify (44 gold) a potion of curing (66 gold) a scroll of noise (22 gold) a scroll of noise (22 gold) the +1 Delatra's gloves {ID++} (220 gold) It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. a potion of heal wounds (110 gold) (2, 2, D:1) 11 arrows (5, 16, D:1) a +0 spear (7, 6, D:1) 12 stones (17, 3, D:1) a +0 dagger (26, 37, D:1) a +0 club (34, -6, D:1) a +0 dagger (35, 9, D:1) a +0 chain mail (36, 26, D:1) a +0 animal skin (52, 29, D:1) a +0 mace (55, -2, D:1) a +0 dagger (55, 10, D:1) a +0 dagger (57, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 24 stones (2, 0, D:2) a book of Displacement (6, -19, D:2) a +0 whip (6, 35, D:2) a +0 robe (10, 24, D:2) a +0 mace (31, -7, D:2) a +0 mace (34, -16, D:2) 17 stones (43, -21, D:2) a +0 club (47, 7, D:2) a +0 robe (48, 4, D:2) a +0 spear Level 3 of the Dungeon [Shop] Qaockuiw's Assorted Antiques a ring of flight (367 gold) a +0 robe (14 gold) a potion of brilliance (84 gold) the +5 scythe "Finisher" {speed, eviscerate} (861 gold) Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. a +0 robe (14 gold) a scroll of immolation (73 gold) a scroll of teleportation (63 gold) a +3 leather armour of cold resistance (504 gold) a +0 giant club (35 gold) 3 scrolls of enchant weapon (472 gold) (0, 0, D:3) 17 stones (3, -19, D:3) a +0 club a +0 club a +0 spear (4, -19, D:3) a +0 club (6, -38, D:3) 28 stones (8, 7, D:3) a +0 mace (11, 5, D:3) a +0 mace (11, 7, D:3) a +0 mace (13, 5, D:3) a +0 mace (13, 7, D:3) a +0 mace (17, -20, D:3) a +0 club (19, -39, D:3) 21 sling bullets (28, -29, D:3) 28 arrows (37, -2, D:3) a +0 club (49, -35, D:3) 3 poisoned darts (51, -38, D:3) a +0 club (55, -29, D:3) a +0 short sword 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, 16, D:4) a +0 chain mail (8, 19, D:4) a +0 robe (12, 10, D:4) 17 sling bullets (13, -16, D:4) a book of Cantrips (13, -13, D:4) a +0 short sword 2 boomerangs (15, 20, D:4) a +0 leather armour (17, 20, D:4) a +0 hunting sling (19, 10, D:4) a +0 flail a +0 scale mail (19, 13, D:4) a +0 ring mail (20, -21, D:4) a +0 falchion (21, 10, D:4) a +0 helmet (26, -16, D:4) 13 gold pieces Level 5 of the Dungeon (1, -4, D:5) a +0 giant club (7, 20, D:5) a potion of mutation (21, -33, D:5) a +0 giant club (22, -23, D:5) a book of Callings (28, 3, D:5) a +0 ring mail (29, -25, D:5) a +0 club a +0 hunting sling (30, -9, D:5) a +0 dagger (39, -23, D:5) a +0 club (40, -23, D:5) a +1 dagger of draining 4 curare-tipped darts (42, -21, D:5) a +0 club (42, 3, D:5) a +0 short sword (43, -21, D:5) a +0 club (44, 4, D:5) a +0 dagger a +0 robe a +0 club a +0 ring mail (44, 6, D:5) a +0 flail (44, 14, D:5) a +0 giant spiked club (46, -20, D:5) a +0 club a +0 ring mail (52, -23, D:5) a +0 dagger (54, -2, D:5) 16 sling bullets (55, 23, D:5) a +0 club Level 6 of the Dungeon (2, -8, D:6) 21 stones (13, -12, D:6) a +0 flail of holy wrath a +0 chain mail (14, -12, D:6) a +0 hand axe a +0 robe (16, 29, D:6) a book of Sloth (18, 21, D:6) a +0 chain mail (19, -6, D:6) a +0 trident (19, -2, D:6) a +0 great sword (19, 26, D:6) a book of Vapours (20, -6, D:6) a +0 dagger a +0 dagger a +0 leather armour a +0 club a +0 chain mail (20, -5, D:6) a +0 club (30, 1, D:6) a +0 trident 25 stones (31, 32, D:6) a +0 flail (37, 32, D:6) a scroll of amnesia (41, 23, D:6) a book of Blood (47, 27, D:6) a +0 halberd a +0 halberd (47, 28, D:6) a +0 club a +0 club (50, -10, D:6) a +0 giant club Level 7 of the Dungeon (5, 2, D:7) a +0 robe (12, -7, D:7) a +0 short sword (28, 9, D:7) 3 poisoned darts (30, -26, D:7) a +0 leather armour (30, -7, D:7) a +0 short sword a +0 hand axe (30, -6, D:7) a +0 leather armour a +0 whip a +0 club a +0 mace a +0 robe a +0 dagger (30, 26, D:7) a +0 flail a +0 short sword (32, -26, D:7) a +0 leather armour (32, -7, D:7) a +0 club (37, 23, D:7) a +0 mace (39, -11, D:7) a +0 trident (39, 19, D:7) a +0 dagger (42, 25, D:7) 23 arrows (51, -5, D:7) 23 stones (53, -12, D:7) a +0 scale mail a +0 club (54, -11, D:7) a +0 leather armour a +0 short sword a +0 robe a +1 dagger of venom (54, -9, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +1 long sword of holy wrath a +0 chain mail a +0 hand axe 3 poisoned darts a +0 leather armour a +0 whip (4, 20, D:8) a +0 short sword (8, -10, D:8) 21 stones (12, 14, D:8) a +0 leather armour (31, 24, D:8) a +0 dagger 2 stones (31, 26, D:8) a +0 club 5 stones (32, -17, D:8) a +0 scale mail (32, 23, D:8) a +0 club 8 poisoned darts a +0 dagger a curare-tipped dart a +0 short sword (33, 23, D:8) a +0 short sword 3 stones (37, 11, D:8) a +2 halberd of venom a +0 robe a water moccasin corpse (38, 11, D:8) a +5 scimitar a +0 robe a +0 great sword 2 curare-tipped darts a +0 robe a +0 robe a bullfrog corpse a bullfrog corpse a water moccasin corpse (46, 16, D:8) a +0 leather armour a +0 whip (46, 23, D:8) a +0 trident (48, 8, D:8) a book of the Hunter (50, 5, D:8) 7 bolts (50, 7, D:8) 8 bolts