duchin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 4, D:1) a +0 robe (25, 10, D:1) 5 stones (34, -21, D:1) a +0 dagger (35, -2, D:1) a +0 club 4 stones (36, -8, D:1) 4 stones (44, -4, D:1) a +0 dagger (48, 2, D:1) a +0 club (48, 3, D:1) 3 stones (48, 12, D:1) 6 stones (51, -5, D:1) a +0 dagger (53, -1, D:1) a +2 dagger of venom (58, -17, D:1) a scroll of noise (61, 2, D:1) a +0 dagger Level 2 of the Dungeon (6, -35, D:2) a +0 dagger (9, -33, D:2) a +0 short sword 4 stones a +0 plate armour a +0 club (9, -28, D:2) a +0 morningstar (23, -20, D:2) a +0 spear a +0 scale mail (36, -37, D:2) a +0 chain mail 6 stones (36, -24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (3, 1, D:3) a +0 robe (18, -6, D:3) a +0 club (20, 28, D:3) a +0 quarterstaff (21, 0, D:3) a +0 dagger (22, -7, D:3) a +0 hand axe (22, -6, D:3) a staff of cold (24, -7, D:3) a +0 rapier (27, 20, D:3) a +0 giant club (33, -5, D:3) 2 stones (36, -5, D:3) a +0 club a +0 chain mail (36, -4, D:3) a +0 club (39, 12, D:3) 5 stones (41, -4, D:3) a +0 trident (42, -9, D:3) a +0 ring mail (42, 5, D:3) a +0 dagger 4 poisoned darts (45, -19, D:3) a +0 pair of boots (45, -11, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a potion of attraction (12, -14, D:4) a +0 club (12, -13, D:4) a +0 dagger (20, -41, D:4) a +0 rapier (23, -4, D:4) a +0 ring mail (26, -37, D:4) a +0 club (26, -36, D:4) a +0 dagger (26, -18, D:4) a +0 mace (26, 2, D:4) a +0 robe (33, 3, D:4) a +0 scale mail (34, 3, D:4) a +0 giant club (48, -33, D:4) a +0 giant spiked club (50, -35, D:4) a +0 dagger (55, -37, D:4) a +0 hand axe (63, -46, D:4) a +0 mace of holy wrath a +0 leather armour (64, -48, D:4) a +0 whip a +0 leather armour (64, -46, D:4) a +0 dagger a +0 robe (64, -9, D:4) a +0 dagger (65, -46, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Ezio's Antique Weapon Emporium the +2 dagger of Guisk {freeze, rF++ rN+ Dex-2} (1257 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-2). rF: It greatly protects you from fire. rN: It protects you from negative energy. a +0 broad axe (132 gold) the +11 scimitar "Hewn" {antimagic, Fragile rPois rC+ Str+8} (3181 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+8). rC: It protects you from cold. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. a +0 short sword (99 gold) a +0 sling (49 gold) a +0 scimitar (132 gold) a +0 trident (115 gold) a +0 war axe (115 gold) a +0 war axe (115 gold) (3, -21, D:5) a +0 dagger (4, 2, D:5) a +0 giant club (9, 4, D:5) a +0 halberd (10, -5, D:5) a +0 spear (10, -4, D:5) a +0 club (11, -4, D:5) a +0 club (14, -30, D:5) 2 stones (15, -11, D:5) a potion of attraction (19, -14, D:5) a +0 trident (21, 3, D:5) a +0 dagger (23, -27, D:5) a staff of cold (29, -26, D:5) a hound corpse (skeletalised by now) (35, 2, D:5) a stone (39, 20, D:5) a +0 morningstar (40, -21, D:5) a +3 sling (43, -33, D:5) a +0 mace (44, 1, D:5) a +0 giant club (53, 1, D:5) a +0 short sword (62, -16, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -2, D:6) a +0 war axe a +0 scale mail an orc corpse (1, -1, D:6) a +0 club a +0 dagger a +0 robe an orc corpse an orc corpse (11, 8, D:6) 15 gold pieces (13, 9, D:6) a +0 rapier (15, 3, D:6) a +0 vorpal mace (16, 7, D:6) a +0 dagger (17, 1, D:6) a book of Rime (18, 6, D:6) 4 gold pieces the Ecumenical Temple