Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 12899943030866713545 0 duchin the Unbeliever (level 1, 15/15 HPs) Began as a Merfolk Wanderer on Jan 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). duchin the Unbeliever (Merfolk Wanderer) Turns: 0, Time: 00:00:07 Health: 15/15 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) b - a +0 falchion d - a +0 dagger Missiles c - 12 poisoned darts (quivered) Armour f - a +0 leather armour (worn) Potions e - a potion of attraction Skills: + Level 1.1 Fighting + Level 1.2 Long Blades + Level 1.5 Maces & Flails + Level 1.0 Throwing + Level 1.0 Armour + Level 1.3 Dodging + Level 2.0 Invocations + Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, duchin the Merfolk Wanderer. The heart of this dungeon contains the breathtaking artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a short sword. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, a +0 falchion, 12 poisoned darts, a +0 dagger, a potion of attraction, a +0 leather armour. You don't know any spells. Your library has no spells. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. #.########. #.......... #..@....... #...####### #.).# .. ##..#. #+ #..#.# #..# # #..# #..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | duchin set off with the following items: a +2 mace, a +0 | falchion, 12 poisoned darts, a +0 dagger, a potion of | attraction, a +0 leather armour. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, hangedman_decor_points