Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 9388991547224823985 0 duchin the Changer (level 1, 15/15 HPs) Began as a Merfolk Wanderer on Jan 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (0 turns). duchin the Changer (Merfolk Wanderer) Turns: 0, Time: 00:00:16 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) c - a +0 dagger Missiles b - 8 boomerangs (quivered) Armour e - a +0 robe (worn) Scrolls d - a scroll of summoning Skills: + Level 1.1 Fighting + Level 1.3 Polearms + Level 1.0 Throwing + Level 1.1 Stealth + Level 2.0 Spellcasting + Level 5.3 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 15% N/A 4% 2 Spider Form Tmut/Pois 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, duchin the Merfolk Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found 11 gold pieces and a scroll labelled OGASOM HIAN. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear, 8 boomerangs, a +0 dagger, a scroll of summoning, a +0 robe; and the following spell memorised: Beastly Appendage; and the following spells available to memorise: Wereblood, Spider Form. Okay, then. Search for what [? for help]? yes Can't find anything matching that. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### #.............# .......⌠....... .?............. ..⌠.........⌠.. ............$.. .......@....... ............... ..⌠.........⌠.. ............... .......⌠....... #.............# ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | duchin set off with the following items: a +0 spear, 8 | boomerangs, a +0 dagger, a scroll of summoning, a +0 robe; | and the following spell memorised: Beastly Appendage; and | the following spells available to memorise: Wereblood, | Spider Form. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_cross, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_room_2, infiniplex_forest_clump_large, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_2, infiniplex_forest_lined_3, infiniplex_forest_corner_2, infiniplex_forest_lined_3, infiniplex_forest_straight_2, chequers_ecumenical_altar_simple_redux, grunt_decor_clamped