Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 13107571255055971459 0 duchin the Cutter (level 1, 16/16 HPs) Began as a Merfolk Wanderer on Jan 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). duchin the Cutter (Merfolk Wanderer) Turns: 0, Time: 00:00:06 Health: 16/16 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) b - a +0 short sword Armour c - a +0 helmet (worn) e - a +0 robe (worn) Potions d - a potion of heal wounds Skills: + Level 2.1 Fighting + Level 3.6 Short Blades + Level 2.6 Polearms + Level 1.1 Stealth + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, duchin the Merfolk Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 trident, a +0 short sword, a +0 helmet, a potion of heal wounds, a +0 robe. Your library has no spells. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) P.P.PP.P.PP.P.P P.P.P.PPP.P.P.P P.P.PP.P.PP.P.P P.PP.PP.PP.PP.P PP.PP.PPP.PP.PP PP.PPP...PPP.PP PPP..PPPPP..PPP PPPPP..@..PPPPP PPPPPPPPPPPPPPP ...##.######### . ... ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | duchin set off with the following items: a +0 trident, a +0 | short sword, a +0 helmet, a potion of heal wounds, a +0 | robe. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_corners, hellmonk_ecumenical_altar_run_dry, serial_shops, shop, shop, nicolae_concentric_dashed_squares_mild, roderic_cross_of_infinity, minivault_25