Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 869706616602828092 86 duchin the Magician (level 4, -4/30 HPs) Began as a Merfolk Fire Elementalist on Feb 25, 2023. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:59 (2834 turns). duchin the Magician (Merfolk Fire Elementalist) Turns: 2834, Time: 00:05:00 Health: -4/30 AC: 3 Str: 8 XL: 4 Next: 49% Magic: 2/8 EV: 12 Int: 16 God: Gold: 72 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +1 robe (worn) Scrolls c - 4 scrolls of identify e - a scroll of teleportation {unknown} f - a scroll of magic mapping {unknown} h - 2 scrolls of vulnerability {unknown} Potions g - a potion of invisibility {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 1.9 Conjurations + Level 0.7 Hexes + Level 2.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 22% 2d6 9% 2 c - Inner Flame Hex/Fire 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 9% 6-21 22% 3 Flame Wave Conj/Fire 9% 2d6 56% 4 Anguish Hex/Necr 1% N/A 85% 4 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is heavily wounded. You conjure some foxfire! The gnoll hits you with a +0 whip. The foxfire hits the gnoll. The gnoll is heavily wounded. You conjure some foxfire! The gnoll barely misses you. The gnoll misses you. The foxfire hits the gnoll but does no damage. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd. The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll misses you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. The foxfire hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll completely misses you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Unknown command. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 whip. You die... #.....# #########.# #.###.# #.# #.# #.# #.# #.# #.# ### #.######## #.###### ..# #.##.....# #.##...# #.# #.##.###.#### #.##.<.# #.# #.##.# #..... #.##g..g# #.######.##.###.##.# #.###...# #.g@............##.# #.# #....# #g######.#########.# #.# ##..g...g.# #..# #.# #.# .8...#### ##.# ##.# #.# ....## #.# #... #.# ...## #.# #..# #.## .. #.# #..# #..# . #.# #..# #### #.# #..# You could see 3 gnolls. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A dart slug (D:2) 9 bats 2 endoplasms 2 giant cockroaches (D:1) 4 goblins 6 hobgoblins 11 jackals 2 kobolds 3 quokkas 5 ball pythons 3 frilled lizards (D:2) A rat (D:2) 52 creatures vanquished. Vanquished Creatures (others) 173 foxfires 173 creatures vanquished. Grand Total: 225 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Reached skill level 1 in Conjurations 306 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 435 | D:1 | HP: 1/28 [gnoll/+0 club (3)] 442 | D:1 | Reached XP level 3. HP: 2/24 MP: 6/6 722 | D:1 | Learned a level 2 spell: Scorch 1387 | D:1 | Learned a level 3 spell: Inner Flame 1427 | D:2 | Found a faded altar of an unknown god. 1485 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 2833 | D:2 | HP: 1/30 [gnoll/+0 whip (4)] 2834 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_rust, grunt_ministairs_12 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.9 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.8 Hexes | | 0.7 Fire Magic | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 8 | || 8 Dagger | 58 | 3 || 61 Punch | 1 | || 1 Cast: Foxfire | 58 | 63 || 121 Use: Potion | 3 | 1 || 4 Scroll | 4 | || 4 Stab: Sleeping | 1 | || 1 Armor: Robe | 17 | 8 || 25 Skin | 19 | || 19 Dodge: Dodged | 63 | 22 || 85